Update halloween.dm
This commit is contained in:
@@ -176,7 +176,7 @@
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return
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return
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/mob/living/simple_animal/shade/howling_ghost/adjustHealth()
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/mob/living/simple_animal/shade/howling_ghost/adjustHealth()
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. = 0
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. = ..()
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/mob/living/simple_animal/shade/howling_ghost/CanPass(atom/movable/mover, turf/target)
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/mob/living/simple_animal/shade/howling_ghost/CanPass(atom/movable/mover, turf/target)
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return 1
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return 1
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@@ -203,7 +203,6 @@
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize()
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize()
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. = ..()
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. = ..()
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timer = rand(5,15)
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timer = rand(5,15)
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return
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Retaliate()
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Retaliate()
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return
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return
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@@ -235,7 +234,7 @@
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return
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return
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/mob/living/simple_animal/hostile/retaliate/clown/insane/adjustHealth()
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/mob/living/simple_animal/hostile/retaliate/clown/insane/adjustHealth()
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. = 0
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. = ..()
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if(prob(5))
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if(prob(5))
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playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
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playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
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