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@@ -4,7 +4,7 @@
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
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var/confirm = tgui_alert(src, "Make [M] drop everything?", "Message", list("Yes", "No"))
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if(confirm != "Yes")
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return
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@@ -358,7 +358,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(G_found.mind && !G_found.mind.active) //mind isn't currently in use by someone/something
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//Check if they were an alien
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if(G_found.mind.assigned_role == ROLE_ALIEN)
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if(alert("This character appears to have been an alien. Would you like to respawn them as such?",,"Yes","No")=="Yes")
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if(tgui_alert(usr, "This character appears to have been an alien. Would you like to respawn them as such?",,list("Yes","No"))=="Yes")
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var/turf/T
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if(GLOB.xeno_spawn.len)
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T = pick(GLOB.xeno_spawn)
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@@ -393,7 +393,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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//check if they were a monkey
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else if(findtext(G_found.real_name,"monkey"))
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if(alert("This character appears to have been a monkey. Would you like to respawn them as such?",,"Yes","No")=="Yes")
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if(tgui_alert(usr, "This character appears to have been a monkey. Would you like to respawn them as such?",,list("Yes","No"))=="Yes")
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var/mob/living/carbon/monkey/new_monkey = new
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SSjob.SendToLateJoin(new_monkey)
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G_found.mind.transfer_to(new_monkey) //be careful when doing stuff like this! I've already checked the mind isn't in use
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@@ -487,10 +487,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!issilicon(new_character))//If they are not a cyborg/AI.
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if(!record_found&&new_character.mind.assigned_role!=new_character.mind.special_role)//If there are no records for them. If they have a record, this info is already in there. MODE people are not announced anyway.
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//Power to the user!
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if(alert(new_character,"Warning: No data core entry detected. Would you like to announce the arrival of this character by adding them to various databases, such as medical records?",,"No","Yes")=="Yes")
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if(tgui_alert(new_character,"Warning: No data core entry detected. Would you like to announce the arrival of this character by adding them to various databases, such as medical records?",,list("No","Yes"))=="Yes")
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GLOB.data_core.manifest_inject(new_character)
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if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
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if(tgui_alert(new_character,"Would you like an active AI to announce this character?",,list("No","Yes"))=="Yes")
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AnnounceArrival(new_character, new_character.mind.assigned_role)
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var/msg = "<span class='adminnotice'>[admin] has respawned [player_key] as [new_character.real_name].</span>"
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@@ -516,7 +516,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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log_admin("Admin [key_name(usr)] has added a new AI law - [input]")
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message_admins("Admin [key_name_admin(usr)] has added a new AI law - [input]")
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var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
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var/show_log = tgui_alert(src, "Show ion message?", "Message", list("Yes", "No"))
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var/announce_ion_laws = (show_log == "Yes" ? 1 : -1)
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var/datum/round_event/ion_storm/add_law_only/ion = new()
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@@ -535,7 +535,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!mob)
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return
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if(!istype(M))
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alert("Cannot revive a ghost")
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tgui_alert(src, "Cannot revive a ghost")
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return
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M.revive(full_heal = 1, admin_revive = 1)
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@@ -556,7 +556,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!input)
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return
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var/confirm = alert(src, "Do you want to announce the contents of the report to the crew?", "Announce", "Yes", "No", "Cancel")
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var/confirm = tgui_alert(src, "Do you want to announce the contents of the report to the crew?", "Announce", list("Yes", "No", "Cancel"))
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var/announce_command_report = TRUE
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switch(confirm)
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if("Yes")
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@@ -648,7 +648,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if ((devastation != -1) || (heavy != -1) || (light != -1) || (flash != -1) || (flames != -1))
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if ((devastation > 20) || (heavy > 20) || (light > 20) || (flames > 20))
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if (alert(src, "Are you sure you want to do this? It will laaag.", "Confirmation", "Yes", "No") == "No")
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if (tgui_alert(src, "Are you sure you want to do this? It will laaag.", "Confirmation", list("Yes", "No")) == "No")
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return
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explosion(O, devastation, heavy, light, flash, null, null,flames)
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@@ -682,7 +682,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "Drop a brain?", "Confirm", "Yes", "No","Cancel")
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var/confirm = tgui_alert(src, "Drop a brain?", "Confirm", list("Yes", "No","Cancel"))
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if(confirm == "Cancel")
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return
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//Due to the delay here its easy for something to have happened to the mob
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@@ -705,7 +705,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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set name = "Gibself"
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set category = "Admin.Fun"
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var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
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var/confirm = tgui_alert(src, "You sure?", "Confirm", list("Yes", "No"))
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if(confirm == "Yes")
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log_admin("[key_name(usr)] used gibself.")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] used gibself.</span>")
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@@ -746,7 +746,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
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var/confirm = tgui_alert(src, "You sure?", "Confirm", list("Yes", "No"))
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if(confirm != "Yes")
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return
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@@ -761,7 +761,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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set name = "Cancel Shuttle"
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if(!check_rights(0))
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return
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if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes")
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if(tgui_alert(src, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
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return
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if(EMERGENCY_AT_LEAST_DOCKED)
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@@ -783,7 +783,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(SSshuttle.emergency.mode == SHUTTLE_DISABLED)
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to_chat(usr, "<span class='warning'>Error, shuttle is already disabled.</span>")
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return
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if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes")
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if(tgui_alert(src, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
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return
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] disabled the shuttle.</span>")
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SSshuttle.lastMode = SSshuttle.emergency.mode
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@@ -803,7 +803,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(SSshuttle.emergency.mode != SHUTTLE_DISABLED)
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to_chat(usr, "<span class='warning'>Error, shuttle not disabled.</span>")
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return
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if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes")
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if(tgui_alert(src, "You sure?", "Confirm", list("Yes", "No")) != "Yes")
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return
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] enabled the emergency shuttle.</span>")
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SSshuttle.adminEmergencyNoRecall = FALSE
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@@ -833,7 +833,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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return
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var/notifyplayers = alert(src, "Do you want to notify the players?", "Options", "Yes", "No", "Cancel")
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var/notifyplayers = tgui_alert(src, "Do you want to notify the players?", "Options", list("Yes", "No", "Cancel"))
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if(notifyplayers == "Cancel")
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return
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@@ -1142,7 +1142,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "Please confirm you want to add latent zombie organs in all humans?", "Confirm Zombies", "Yes", "No")
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var/confirm = tgui_alert(src, "Please confirm you want to add latent zombie organs in all humans?", "Confirm Zombies", list("Yes", "No"))
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if(confirm != "Yes")
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return
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@@ -1160,7 +1160,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "Please confirm you want to cure all zombies?", "Confirm Zombie Cure", "Yes", "No")
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var/confirm = tgui_alert(src, "Please confirm you want to cure all zombies?", "Confirm Zombie Cure", list("Yes", "No"))
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if(confirm != "Yes")
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return
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@@ -1179,7 +1179,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!check_rights(R_ADMIN))
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return
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var/confirm = alert(src, "Please confirm you want polymorph all mobs?", "Confirm Polymorph", "Yes", "No")
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var/confirm = tgui_alert(src, "Please confirm you want polymorph all mobs?", "Confirm Polymorph", list("Yes", "No"))
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if(confirm != "Yes")
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return
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@@ -1378,7 +1378,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!ispath(delivery))
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delivery = pick_closest_path(target_path)
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if(!delivery)
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alert("ERROR: Incorrect / improper path given.")
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tgui_alert(src, "ERROR: Incorrect / improper path given.")
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new delivery(pod)
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new /obj/effect/pod_landingzone(get_turf(target), pod)
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if(ADMIN_PUNISHMENT_SUPPLYPOD)
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