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@@ -98,7 +98,7 @@
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wound_bonus = 15
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sharpness = SHARP_EDGED
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wound_falloff_tile = 0
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///ammo casings (CASELESS AMMO CASINGS WOOOOOOOO)///
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/obj/item/ammo_casing/caseless/flechetteap
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@@ -239,7 +239,7 @@
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if(user.incapacitated() || !istype(user))
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(alert("Are you sure you want to recolor your gun?", "Confirm Repaint", "Yes", "No") == "Yes")
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if(tgui_alert(user, "Are you sure you want to recolor your gun?", "Confirm Repaint", list("Yes", "No")) == "Yes")
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var/body_color_input = input(usr,"","Choose Shroud Color",body_color) as color|null
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if(body_color_input)
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body_color = sanitize_hexcolor(body_color_input, desired_format=6, include_crunch=1)
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@@ -33,7 +33,7 @@
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if(user.incapacitated() || !istype(user))
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(alert("Are you sure you want to repaint your gun?", "Confirm Repaint", "Yes", "No") == "Yes")
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if(tgui_alert(user, "Are you sure you want to repaint your gun?", "Confirm Repaint", list("Yes", "No")) == "Yes")
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var/body_color_input = input(usr,"","Choose Body Color",body_color) as color|null
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if(body_color_input)
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body_color = sanitize_hexcolor(body_color_input, desired_format=6, include_crunch=1)
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