sort of working fire selector, still need to get the safety stuff figured out and finish getting the selector working properly
This commit is contained in:
@@ -321,6 +321,12 @@
|
||||
///from base of mob/AltClickOn(): (atom/A)
|
||||
#define COMSIG_MOB_ALTCLICKON "mob_altclickon"
|
||||
|
||||
//Gun signals
|
||||
///When a gun is switched to automatic fire mode
|
||||
#define COMSIG_GUN_AUTOFIRE_SELECTED "gun_autofire_selected"
|
||||
///When a gun is switched off of automatic fire mode
|
||||
#define COMSIG_GUN_AUTOFIRE_DESELECTED "gun_autofire_deselected"
|
||||
|
||||
// Lighting:
|
||||
///from base of [atom/proc/set_light]: (l_range, l_power, l_color, l_on)
|
||||
#define COMSIG_ATOM_SET_LIGHT "atom_set_light"
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
#define SELECT_SEMI_AUTOMATIC 1
|
||||
#define SELECT_BURST_SHOT 2
|
||||
#define SELECT_FULLY_AUTOMATIC 3
|
||||
Reference in New Issue
Block a user