sort of working fire selector, still need to get the safety stuff figured out and finish getting the selector working properly
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@@ -321,6 +321,12 @@
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///from base of mob/AltClickOn(): (atom/A)
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#define COMSIG_MOB_ALTCLICKON "mob_altclickon"
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//Gun signals
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///When a gun is switched to automatic fire mode
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#define COMSIG_GUN_AUTOFIRE_SELECTED "gun_autofire_selected"
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///When a gun is switched off of automatic fire mode
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#define COMSIG_GUN_AUTOFIRE_DESELECTED "gun_autofire_deselected"
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// Lighting:
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///from base of [atom/proc/set_light]: (l_range, l_power, l_color, l_on)
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#define COMSIG_ATOM_SET_LIGHT "atom_set_light"
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