diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm
index b70326b893..c3496678c2 100644
--- a/code/game/objects/structures/target_stake.dm
+++ b/code/game/objects/structures/target_stake.dm
@@ -1,59 +1,10 @@
-/obj/structure/target_stake
- name = "target stake"
- desc = "A thin platform with negatively-magnetized wheels."
- icon = 'icons/obj/objects.dmi'
- icon_state = "target_stake"
+/obj/structure/target_stake
+ name = "target stake"
+ desc = "A thin platform with negatively-magnetized wheels."
+ icon = 'icons/obj/objects.dmi'
+ icon_state = "target_stake"
density = TRUE
flags_1 = CONDUCT_1
-<<<<<<< HEAD
- var/obj/item/target/pinned_target
-
-/obj/structure/target_stake/Destroy()
- if(pinned_target)
- pinned_target.nullPinnedLoc()
- return ..()
-
-/obj/structure/target_stake/proc/nullPinnedTarget()
- pinned_target = null
-
-/obj/structure/target_stake/Move()
- ..()
- if(pinned_target)
- pinned_target.loc = loc
-
-/obj/structure/target_stake/attackby(obj/item/target/T, mob/user)
- if(pinned_target)
- return
- if(istype(T) && user.drop_item())
- pinned_target = T
- T.pinnedLoc = src
- T.density = TRUE
- T.layer = OBJ_LAYER + 0.01
- T.loc = loc
- to_chat(user, "You slide the target into the stake.")
-
-/obj/structure/target_stake/attack_hand(mob/user)
- if(pinned_target)
- removeTarget(user)
-
-/obj/structure/target_stake/proc/removeTarget(mob/user)
- pinned_target.layer = OBJ_LAYER
- pinned_target.loc = user.loc
- pinned_target.nullPinnedLoc()
- nullPinnedTarget()
- if(ishuman(user))
- if(!user.get_active_held_item())
- user.put_in_hands(pinned_target)
- to_chat(user, "You take the target out of the stake.")
- else
- pinned_target.loc = get_turf(user)
- to_chat(user, "You take the target out of the stake.")
-
-/obj/structure/target_stake/bullet_act(obj/item/projectile/P)
- if(pinned_target)
- pinned_target.bullet_act(P)
- else
-=======
var/obj/item/target/pinned_target
/obj/structure/target_stake/Destroy()
@@ -100,5 +51,4 @@
if(pinned_target)
pinned_target.bullet_act(P)
else
->>>>>>> b6d349e... Remove drop_item, drop_item_v, put_in_hands_or_del (#31386)
- ..()
\ No newline at end of file
+ ..()