From bc2b6b01c102f3f3248504a1df69ca80ec77866a Mon Sep 17 00:00:00 2001 From: LetterJay Date: Sat, 7 Oct 2017 22:50:50 -0500 Subject: [PATCH] Update target_stake.dm --- code/game/objects/structures/target_stake.dm | 62 ++------------------ 1 file changed, 6 insertions(+), 56 deletions(-) diff --git a/code/game/objects/structures/target_stake.dm b/code/game/objects/structures/target_stake.dm index b70326b893..c3496678c2 100644 --- a/code/game/objects/structures/target_stake.dm +++ b/code/game/objects/structures/target_stake.dm @@ -1,59 +1,10 @@ -/obj/structure/target_stake - name = "target stake" - desc = "A thin platform with negatively-magnetized wheels." - icon = 'icons/obj/objects.dmi' - icon_state = "target_stake" +/obj/structure/target_stake + name = "target stake" + desc = "A thin platform with negatively-magnetized wheels." + icon = 'icons/obj/objects.dmi' + icon_state = "target_stake" density = TRUE flags_1 = CONDUCT_1 -<<<<<<< HEAD - var/obj/item/target/pinned_target - -/obj/structure/target_stake/Destroy() - if(pinned_target) - pinned_target.nullPinnedLoc() - return ..() - -/obj/structure/target_stake/proc/nullPinnedTarget() - pinned_target = null - -/obj/structure/target_stake/Move() - ..() - if(pinned_target) - pinned_target.loc = loc - -/obj/structure/target_stake/attackby(obj/item/target/T, mob/user) - if(pinned_target) - return - if(istype(T) && user.drop_item()) - pinned_target = T - T.pinnedLoc = src - T.density = TRUE - T.layer = OBJ_LAYER + 0.01 - T.loc = loc - to_chat(user, "You slide the target into the stake.") - -/obj/structure/target_stake/attack_hand(mob/user) - if(pinned_target) - removeTarget(user) - -/obj/structure/target_stake/proc/removeTarget(mob/user) - pinned_target.layer = OBJ_LAYER - pinned_target.loc = user.loc - pinned_target.nullPinnedLoc() - nullPinnedTarget() - if(ishuman(user)) - if(!user.get_active_held_item()) - user.put_in_hands(pinned_target) - to_chat(user, "You take the target out of the stake.") - else - pinned_target.loc = get_turf(user) - to_chat(user, "You take the target out of the stake.") - -/obj/structure/target_stake/bullet_act(obj/item/projectile/P) - if(pinned_target) - pinned_target.bullet_act(P) - else -======= var/obj/item/target/pinned_target /obj/structure/target_stake/Destroy() @@ -100,5 +51,4 @@ if(pinned_target) pinned_target.bullet_act(P) else ->>>>>>> b6d349e... Remove drop_item, drop_item_v, put_in_hands_or_del (#31386) - ..() \ No newline at end of file + ..()