Diseases will now cure if species is changed (#31495)
* Diseases will now cure if species is changed * Update _disease.dm * Update _disease.dm * Update species.dm
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CitadelStationBot
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@@ -265,6 +265,11 @@
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C.dropItemToGround(I)
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else //Entries in the list should only ever be items or null, so if it's not an item, we can assume it's an empty hand
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C.put_in_hands(new mutanthands())
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if(VIRUSIMMUNE in species_traits)
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for(var/datum/disease/A in C.viruses)
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A.cure(FALSE)
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if(NOAROUSAL in species_traits)
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C.canbearoused = FALSE
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