KILL
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@@ -149,6 +149,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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///
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var/sound/attack_sound = 'sound/weapons/punch1.ogg'
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var/sound/miss_sound = 'sound/weapons/punchmiss.ogg'
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var/attack_sound_override = null
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var/list/mob/living/ignored_by = list() // list of mobs that will ignore this species
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//Breathing!
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@@ -1615,7 +1616,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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var/armor_block = target.run_armor_check(affecting, "melee")
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playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
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playsound(target.loc, user.dna.species.attack_sound_override || attack_sound, 25, 1, -1)
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target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
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"<span class='userdanger'>[user] [atk_verb]ed you!</span>", null, COMBAT_MESSAGE_RANGE, null, \
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user, "<span class='danger'>You [atk_verb]ed [target]!</span>")
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