New() goes in the trash, we've gotta Initialize()

This commit is contained in:
CitadelStationBot
2017-04-26 17:15:48 -05:00
parent e7df2bc14a
commit bcab389ca2
69 changed files with 358 additions and 245 deletions
@@ -47,8 +47,8 @@
icon_state = "teleport"
duration = 80
/obj/effect/overlay/temp/teleport_abductor/New()
/obj/effect/overlay/temp/teleport_abductor/Initialize()
. = ..()
var/datum/effect_system/spark_spread/S = new
S.set_up(10,0,loc)
S.start()
..()
S.start()
@@ -527,9 +527,9 @@
icon_state = "disintegrate"
duration = 10
/obj/effect/overlay/temp/swarmer/disintegration/New()
playsound(src.loc, "sparks", 100, 1)
..()
/obj/effect/overlay/temp/swarmer/disintegration/Initialize()
. = ..()
playsound(loc, "sparks", 100, 1)
/obj/effect/overlay/temp/swarmer/dismantle
icon_state = "dismantle"
+2 -2
View File
@@ -630,6 +630,6 @@
duration = 40
pixel_x = 500
/obj/effect/overlay/temp/tornado/New(loc)
..()
/obj/effect/overlay/temp/tornado/Initialize()
. = ..()
animate(src, pixel_x = -500, time = 40)