New() goes in the trash, we've gotta Initialize()

This commit is contained in:
CitadelStationBot
2017-04-26 17:15:48 -05:00
parent e7df2bc14a
commit bcab389ca2
69 changed files with 358 additions and 245 deletions
+3 -3
View File
@@ -12,9 +12,9 @@
var/disease_amount = 20
var/spillable = 0
/obj/item/weapon/reagent_containers/New(location, vol = 0)
..()
if (isnum(vol) && vol > 0)
/obj/item/weapon/reagent_containers/Initialize(mapload, vol)
. = ..()
if(isnum(vol) && vol > 0)
volume = vol
create_reagents(volume)
if(spawned_disease)