New() goes in the trash, we've gotta Initialize()
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@@ -10,8 +10,8 @@
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var/admin_controlled
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var/no_destination_swap = 0
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/obj/machinery/computer/shuttle/New(location, obj/item/weapon/circuitboard/computer/shuttle/C)
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..()
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/obj/machinery/computer/shuttle/Initialize(mapload, obj/item/weapon/circuitboard/computer/shuttle/C)
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. = ..()
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if(istype(C))
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possible_destinations = C.possible_destinations
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shuttleId = C.shuttleId
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