Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods

This commit is contained in:
Poojawa
2019-10-13 19:14:16 -05:00
41 changed files with 425 additions and 90 deletions
+17 -13
View File
@@ -21,6 +21,8 @@
RegisterSignal(parent, COMSIG_ADD_MOOD_EVENT, .proc/add_event)
RegisterSignal(parent, COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
RegisterSignal(parent, COMSIG_INCREASE_SANITY, .proc/IncreaseSanity)
RegisterSignal(parent, COMSIG_DECREASE_SANITY, .proc/DecreaseSanity)
RegisterSignal(parent, COMSIG_MOB_HUD_CREATED, .proc/modify_hud)
var/mob/living/owner = parent
@@ -129,23 +131,23 @@
switch(mood_level)
if(1)
DecreaseSanity(0.2)
DecreaseSanity(src, 0.2)
if(2)
DecreaseSanity(0.125, SANITY_CRAZY)
DecreaseSanity(src, 0.125, SANITY_CRAZY)
if(3)
DecreaseSanity(0.075, SANITY_UNSTABLE)
DecreaseSanity(src, 0.075, SANITY_UNSTABLE)
if(4)
DecreaseSanity(0.025, SANITY_DISTURBED)
DecreaseSanity(src, 0.025, SANITY_DISTURBED)
if(5)
IncreaseSanity(0.1)
IncreaseSanity(src, 0.1)
if(6)
IncreaseSanity(0.15)
IncreaseSanity(src, 0.15)
if(7)
IncreaseSanity(0.20)
IncreaseSanity(src, 0.20)
if(8)
IncreaseSanity(0.25, SANITY_GREAT)
IncreaseSanity(src, 0.25, SANITY_GREAT)
if(9)
IncreaseSanity(0.4, SANITY_GREAT)
IncreaseSanity(src, 0.4, SANITY_GREAT)
if(insanity_effect != holdmyinsanityeffect)
if(insanity_effect > holdmyinsanityeffect)
@@ -218,9 +220,9 @@
master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
insanity_effect = newval
/datum/component/mood/proc/DecreaseSanity(amount, minimum = SANITY_INSANE)
/datum/component/mood/proc/DecreaseSanity(datum/source, amount, minimum = SANITY_INSANE)
if(sanity < minimum) //This might make KevinZ stop fucking pinging me.
IncreaseSanity(0.5)
IncreaseSanity(src, 0.5)
else
sanity = max(minimum, sanity - amount)
if(sanity < SANITY_UNSTABLE)
@@ -229,13 +231,13 @@
else
insanity_effect = (MINOR_INSANITY_PEN)
/datum/component/mood/proc/IncreaseSanity(amount, maximum = SANITY_NEUTRAL)
/datum/component/mood/proc/IncreaseSanity(datum/source, amount, maximum = SANITY_NEUTRAL)
// Disturbed stops you from getting any more sane - I'm just gonna bung this in here
var/mob/living/owner = parent
if(HAS_TRAIT(owner, TRAIT_UNSTABLE))
return
if(sanity > maximum)
DecreaseSanity(0.5) //Removes some sanity to go back to our current limit.
DecreaseSanity(src, 0.5) //Removes some sanity to go back to our current limit.
else
sanity = min(maximum, sanity + amount)
if(sanity > SANITY_CRAZY)
@@ -262,6 +264,8 @@
if(the_event.timeout)
addtimer(CALLBACK(src, .proc/clear_event, null, category), the_event.timeout, TIMER_UNIQUE|TIMER_OVERRIDE)
return the_event
/datum/component/mood/proc/clear_event(datum/source, category)
var/datum/mood_event/event = mood_events[category]
if(!event)
@@ -169,3 +169,10 @@
/datum/mood_event/sad_empath/add_effects(mob/sadtarget)
description = "<span class='warning'>[sadtarget.name] seems upset...</span>\n"
/datum/mood_event/revenant_blight
description = "<span class='umbra'>Just give up, honk...</span>\n"
mood_change = -5
/datum/mood_event/revenant_blight/add_effects()
description = "<span class='umbra'>Just give up, [pick("no one will miss you", "there is nothing you can do to help", "even a clown would be more useful than you", "does it even matter in the end?")]...</span>\n"
+8 -5
View File
@@ -358,19 +358,20 @@
else
new /obj/effect/temp_visual/bleed(get_turf(owner))
/mob/living/proc/apply_necropolis_curse(set_curse)
/mob/living/proc/apply_necropolis_curse(set_curse, duration = 10 MINUTES)
var/datum/status_effect/necropolis_curse/C = has_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE)
if(!set_curse)
set_curse = pick(CURSE_BLINDING, CURSE_SPAWNING, CURSE_WASTING, CURSE_GRASPING)
if(QDELETED(C))
apply_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE, set_curse)
apply_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE, set_curse, duration)
else
C.apply_curse(set_curse)
C.duration += 3000 //additional curses add 5 minutes
C.duration += duration * 0.5 //additional curses add half their duration
/datum/status_effect/necropolis_curse
id = "necrocurse"
duration = 6000 //you're cursed for 10 minutes have fun
duration = 10 MINUTES //you're cursed for 10 minutes have fun
tick_interval = 50
alert_type = null
var/curse_flags = NONE
@@ -378,7 +379,9 @@
var/effect_cooldown = 100
var/obj/effect/temp_visual/curse/wasting_effect = new
/datum/status_effect/necropolis_curse/on_creation(mob/living/new_owner, set_curse)
/datum/status_effect/necropolis_curse/on_creation(mob/living/new_owner, set_curse, _duration)
if(_duration)
duration = _duration
. = ..()
if(.)
apply_curse(set_curse)