From 0abcbe0fb5d5f5cf6b2ad36beb34c85c045a4b75 Mon Sep 17 00:00:00 2001 From: Sishen Date: Tue, 1 Oct 2019 23:49:46 -0400 Subject: [PATCH] Update suit_storage_unit.dm --- code/game/machinery/suit_storage_unit.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 90166dacf0..67dac46f29 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -210,13 +210,13 @@ add_fingerprint(user) /obj/machinery/suit_storage_unit/proc/cook() + var/mob/living/mob_occupant = occupant if(uv_cycles) uv_cycles-- uv = TRUE locked = TRUE update_icon() if(occupant) - var/mob/living/mob_occupant = occupant if(uv_super) mob_occupant.adjustFireLoss(rand(20, 36)) else @@ -245,6 +245,7 @@ visible_message("[src]'s door slides open. The glowing yellow lights dim to a gentle green.") else visible_message("[src]'s door slides open, barraging you with the nauseating smell of charred flesh.") + mob_occupant.radiation = 0 playsound(src, 'sound/machines/airlockclose.ogg', 25, 1) for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected SEND_SIGNAL(I, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)