Revert "TGUI alerts, lists, inputs"
This commit is contained in:
@@ -31,7 +31,7 @@
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set name = "Make Robot"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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log_admin("[key_name(src)] has robotized [M.key].")
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@@ -40,21 +40,21 @@
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H.Robotize()
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else
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tgui_alert(usr, "Invalid mob")
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alert("Invalid mob")
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/client/proc/cmd_admin_blobize(mob/M in GLOB.mob_list)
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set category = "Admin.Fun"
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set name = "Make Blob"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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log_admin("[key_name(src)] has blobized [M.key].")
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var/mob/living/carbon/human/H = M
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H.become_overmind()
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else
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tgui_alert(usr, "Invalid mob")
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alert("Invalid mob")
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/client/proc/cmd_admin_animalize(mob/M in GLOB.mob_list)
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@@ -62,15 +62,15 @@
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set name = "Make Simple Animal"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(!M)
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tgui_alert(usr, "That mob doesn't seem to exist, close the panel and try again.")
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alert("That mob doesn't seem to exist, close the panel and try again.")
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return
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if(isnewplayer(M))
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tgui_alert(usr, "The mob must not be a new_player.")
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alert("The mob must not be a new_player.")
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return
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log_admin("[key_name(src)] has animalized [M.key].")
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@@ -87,16 +87,16 @@
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for(var/mob/C in GLOB.mob_list)
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if(C.key)
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available.Add(C)
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var/mob/choice = tgui_input_list(src, "Choose a player to play the pAI", "Spawn pAI", available)
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var/mob/choice = input("Choose a player to play the pAI", "Spawn pAI") in available
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if(!choice)
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return 0
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if(!isobserver(choice))
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var/confirm = tgui_input_list(src, "[choice.key] isn't ghosting right now. Are you sure you want to yank him out of them out of their body and place them in this pAI?", "Spawn pAI Confirmation", list("Yes", "No"))
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var/confirm = input("[choice.key] isn't ghosting right now. Are you sure you want to yank him out of them out of their body and place them in this pAI?", "Spawn pAI Confirmation", "No") in list("Yes", "No")
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if(confirm != "Yes")
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return 0
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var/obj/item/paicard/card = new(T)
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var/mob/living/silicon/pai/pai = new(card)
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pai.name = tgui_input_text(choice, "Enter your pAI name:", "pAI Name", "Personal AI")
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pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
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pai.real_name = pai.name
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choice.transfer_ckey(pai)
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card.setPersonality(pai)
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@@ -110,7 +110,7 @@
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set name = "Make Alien"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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INVOKE_ASYNC(M, /mob/living/carbon/human/proc/Alienize)
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@@ -118,14 +118,14 @@
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log_admin("[key_name(usr)] made [key_name(M)] into an alien at [AREACOORD(M)].")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [ADMIN_LOOKUPFLW(M)] into an alien.</span>")
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else
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tgui_alert(usr, "Invalid mob")
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alert("Invalid mob")
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/client/proc/cmd_admin_slimeize(mob/M in GLOB.mob_list)
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set category = "Admin.Fun"
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set name = "Make slime"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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INVOKE_ASYNC(M, /mob/living/carbon/human/proc/slimeize)
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@@ -133,7 +133,7 @@
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log_admin("[key_name(usr)] made [key_name(M)] into a slime at [AREACOORD(M)].")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] made [ADMIN_LOOKUPFLW(M)] into a slime.</span>")
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else
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tgui_alert(usr, "Invalid mob")
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alert("Invalid mob")
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//TODO: merge the vievars version into this or something maybe mayhaps
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/client/proc/cmd_debug_del_all(object as text)
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@@ -146,7 +146,7 @@
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if(matches.len==0)
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return
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var/hsbitem = tgui_input_list(usr, "Choose an object to delete.", "Delete:", matches)
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var/hsbitem = input(usr, "Choose an object to delete.", "Delete:") as null|anything in matches
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if(hsbitem)
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hsbitem = matches[hsbitem]
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var/counter = 0
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@@ -173,7 +173,7 @@
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set name = "Grant Full Access"
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if(!SSticker.HasRoundStarted())
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tgui_alert(usr, "Wait until the game starts")
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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@@ -205,7 +205,7 @@
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H.equip_to_slot(id,SLOT_WEAR_ID)
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else
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tgui_alert(usr, "Invalid mob")
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alert("Invalid mob")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Grant Full Access") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(src)] has granted [M.key] full access.")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] has granted [M.key] full access.</span>")
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@@ -216,7 +216,7 @@
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set desc = "Direct intervention"
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if(M.ckey)
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if(tgui_alert(src, "This mob is being controlled by [M.key]. Are you sure you wish to assume control of it? [M.key] will be made a ghost.",,list("Yes","No")) != "Yes")
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if(alert("This mob is being controlled by [M.key]. Are you sure you wish to assume control of it? [M.key] will be made a ghost.",,"Yes","No") != "Yes")
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return
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else
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var/mob/dead/observer/ghost = new/mob/dead/observer(get_turf(M), M)
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@@ -236,12 +236,12 @@
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if(!M)
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return
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if(M.ckey)
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if(tgui_alert(usr, "This mob is being controlled by [M.key]. Are you sure you wish to give someone else control of it? [M.key] will be made a ghost.",,list("Yes","No")) != "Yes")
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if(alert("This mob is being controlled by [M.key]. Are you sure you wish to give someone else control of it? [M.key] will be made a ghost.",,"Yes","No") != "Yes")
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return
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var/client/newkey = tgui_input_list(src, "Pick the player to put in control.", "New player", sortList(GLOB.clients))
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var/client/newkey = input(src, "Pick the player to put in control.", "New player") as null|anything in sortList(GLOB.clients)
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var/mob/oldmob = newkey.mob
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var/delmob = FALSE
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if((isobserver(oldmob) || tgui_alert(usr, "Do you want to delete [newkey]'s old mob?","Delete?",list("Yes","No")) != "No"))
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if((isobserver(oldmob) || alert("Do you want to delete [newkey]'s old mob?","Delete?","Yes","No") != "No"))
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delmob = TRUE
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if(!M || QDELETED(M))
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to_chat(usr, "<span class='warning'>The target mob no longer exists, aborting.</span>")
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@@ -494,7 +494,7 @@
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var/datum/outfit/O = path //not much to initalize here but whatever
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outfits[initial(O.name)] = path
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var/dresscode = tgui_input_list(src, "Select outfit", "Robust quick dress shop", baseoutfits + sortList(outfits))
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var/dresscode = input("Select outfit", "Robust quick dress shop") as null|anything in baseoutfits + sortList(outfits)
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if (isnull(dresscode))
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return
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@@ -508,7 +508,7 @@
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var/datum/outfit/O = path
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job_outfits[initial(O.name)] = path
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dresscode = tgui_input_list(src, "Select job equipment", "Robust quick dress shop", sortList(job_outfits))
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dresscode = input("Select job equipment", "Robust quick dress shop") as null|anything in sortList(job_outfits)
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dresscode = job_outfits[dresscode]
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if(isnull(dresscode))
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return
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@@ -520,7 +520,7 @@
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var/datum/outfit/O = path
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plasmaman_outfits[initial(O.name)] = path
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dresscode = tgui_input_list(src, "Select plasmeme equipment", "Robust quick dress shop", sortList(plasmaman_outfits))
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dresscode = input("Select plasmeme equipment", "Robust quick dress shop") as null|anything in sortList(plasmaman_outfits)
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dresscode = plasmaman_outfits[dresscode]
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if(isnull(dresscode))
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return
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@@ -529,7 +529,7 @@
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var/list/custom_names = list()
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for(var/datum/outfit/D in GLOB.custom_outfits)
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custom_names[D.name] = D
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var/selected_name = tgui_input_list(src, "Select outfit", "Robust quick dress shop", sortList(custom_names))
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var/selected_name = input("Select outfit", "Robust quick dress shop") as null|anything in sortList(custom_names)
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dresscode = custom_names[selected_name]
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if(isnull(dresscode))
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return
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@@ -542,7 +542,7 @@
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set name = "Start Singularity"
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set desc = "Sets up the singularity and all machines to get power flowing through the station"
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if(tgui_alert(usr, "Are you sure? This will start up the engine. Should only be used during debug!",,list("Yes","No")) != "Yes")
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if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
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return
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for(var/obj/machinery/power/emitter/E in GLOB.machines)
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@@ -598,7 +598,7 @@
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set name = "Debug Mob Lists"
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set desc = "For when you just gotta know"
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switch(tgui_input_list(src, "Which list?", "", list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Clients","Joined Clients")))
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switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Clients","Joined Clients"))
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if("Players")
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to_chat(usr, jointext(GLOB.player_list,","))
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if("Admins")
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@@ -687,7 +687,7 @@
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names[name] = ruin_landmark
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var/ruinname = tgui_input_list(src, "Select ruin", "Jump to Ruin", names)
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var/ruinname = input("Select ruin", "Jump to Ruin") as null|anything in names
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var/obj/effect/landmark/ruin/landmark = names[ruinname]
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@@ -725,13 +725,13 @@
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for(var/name in SSmapping.ice_ruins_underground_templates)
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names[name] = list(SSmapping.ice_ruins_underground_templates[name], ZTRAIT_ICE_RUINS_UNDERGROUND, list(/area/icemoon/underground/unexplored))
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var/ruinname = tgui_input_list(src, "Select ruin", "Spawn Ruin", names)
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var/ruinname = input("Select ruin", "Spawn Ruin") as null|anything in names
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var/data = names[ruinname]
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if (!data)
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return
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var/datum/map_template/ruin/template = data[1]
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if (exists[template])
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var/response = tgui_alert(usr, "There is already a [template] in existence.", "Spawn Ruin", list("Jump", "Place Another", "Cancel"))
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var/response = alert("There is already a [template] in existence.", "Spawn Ruin", "Jump", "Place Another", "Cancel")
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if (response == "Jump")
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usr.forceMove(get_turf(exists[template]))
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return
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@@ -755,7 +755,7 @@
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set desc = "Deallocates all reserved space, restoring it to round start conditions."
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if(!holder)
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return
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var/answer = tgui_alert(usr, "WARNING: THIS WILL WIPE ALL RESERVED SPACE TO A CLEAN SLATE! ANY MOVING SHUTTLES, ELEVATORS, OR IN-PROGRESS PHOTOGRAPHY WILL BE DELETED!", "Really wipe dynamic turfs?", list("YES", "NO"))
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var/answer = alert("WARNING: THIS WILL WIPE ALL RESERVED SPACE TO A CLEAN SLATE! ANY MOVING SHUTTLES, ELEVATORS, OR IN-PROGRESS PHOTOGRAPHY WILL BE DELETED!", "Really wipe dynamic turfs?", "YES", "NO")
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if(answer != "YES")
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return
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message_admins("<span class='adminnotice'>[key_name_admin(src)] cleared dynamic transit space.</span>")
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@@ -833,7 +833,7 @@
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"Total Time" = /proc/cmp_profile_time_dsc,
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"Call Count" = /proc/cmp_profile_count_dsc
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)
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var/sort = tgui_input_list(src, "Sort type?", "Sort Type", sortlist)
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var/sort = input(src, "Sort type?", "Sort Type", "Avg time") as null|anything in sortlist
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if (!sort)
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return
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sort = sortlist[sort]
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@@ -845,5 +845,5 @@
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set desc = "Force config reload to world default"
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if(!check_rights(R_DEBUG))
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return
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if(tgui_alert(usr, "Are you absolutely sure you want to reload the configuration from the default path on the disk, wiping any in-round modificatoins?", "Really reset?", list("No", "Yes")) == "Yes")
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if(alert(usr, "Are you absolutely sure you want to reload the configuration from the default path on the disk, wiping any in-round modificatoins?", "Really reset?", "No", "Yes") == "Yes")
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config.admin_reload()
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