Revert "TGUI alerts, lists, inputs"

This commit is contained in:
Letter N
2021-10-28 12:17:29 +08:00
committed by GitHub
parent 853ff1d8ad
commit bcdf96f274
362 changed files with 1149 additions and 1570 deletions
+2 -2
View File
@@ -79,14 +79,14 @@ INITIALIZE_IMMEDIATE(/mob/dead)
if(1)
pick = csa[1]
else
pick = tgui_input_list(src, "Pick a server to jump to", "Server Hop", csa)
pick = input(src, "Pick a server to jump to", "Server Hop") as null|anything in csa
if(!pick)
return
var/addr = csa[pick]
if(tgui_alert(src, "Jump to server [pick] ([addr])?", "Server Hop", list("Yes", "No")) != "Yes")
if(alert(src, "Jump to server [pick] ([addr])?", "Server Hop", "Yes", "No") != "Yes")
return
var/client/C = client
@@ -258,7 +258,7 @@
var/list/days = list()
for(var/number in 1 to total_days_in_player_month)
days += number
var/player_day = tgui_input_list(src, "What day of the month were you born in.", "", days)
var/player_day = input(src, "What day of the month were you born in.") as anything in days
if(player_day <= current_day)
//their birthday has passed
age_gate_result = TRUE
@@ -455,7 +455,7 @@
var/mintime = max(CONFIG_GET(number/respawn_delay), (SSticker.round_start_time + (CONFIG_GET(number/respawn_minimum_delay_roundstart) * 600)) - world.time, 0)
var/this_is_like_playing_right = tgui_alert(src, "Are you sure you wish to observe? You will not be able to respawn for [round(mintime / 600, 0.1)] minutes!!","Player Setup",list("Yes","No"))
var/this_is_like_playing_right = alert(src,"Are you sure you wish to observe? You will not be able to respawn for [round(mintime / 600, 0.1)] minutes!!","Player Setup","Yes","No")
if(QDELETED(src) || !src.client || this_is_like_playing_right != "Yes")
ready = PLAYER_NOT_READY
@@ -537,11 +537,11 @@
/mob/dead/new_player/proc/AttemptLateSpawn(rank)
var/error = IsJobUnavailable(rank)
if(error != JOB_AVAILABLE)
tgui_alert(src, get_job_unavailable_error_message(error, rank))
alert(src, get_job_unavailable_error_message(error, rank))
return FALSE
if(SSticker.late_join_disabled)
tgui_alert(src, "An administrator has disabled late join spawning.")
alert(src, "An administrator has disabled late join spawning.")
return FALSE
if(!respawn_latejoin_check(notify = TRUE))
@@ -551,7 +551,7 @@
if(SSshuttle.arrivals)
close_spawn_windows() //In case we get held up
if(SSshuttle.arrivals.damaged && CONFIG_GET(flag/arrivals_shuttle_require_safe_latejoin))
tgui_alert(src, "The arrivals shuttle is currently malfunctioning! You cannot join.")
src << alert("The arrivals shuttle is currently malfunctioning! You cannot join.")
return FALSE
if(CONFIG_GET(flag/arrivals_shuttle_require_undocked))
+9 -9
View File
@@ -336,7 +336,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(stat == DEAD || sig_flags & COMPONENT_FREE_GHOSTING)
ghostize(1)
else
var/response = tgui_alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?",list("Ghost","Stay in body"))
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return //didn't want to ghost after-all
if(istype(loc, /obj/machinery/cryopod))
@@ -372,7 +372,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(sig_flags & COMPONENT_FREE_GHOSTING)
ghostize(1)
else
var/response = tgui_alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?",list("Ghost","Stay in body"))
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")
return
ghostize(0, penalize = TRUE)
@@ -431,7 +431,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
to_chat(usr, "<span class='warning'>You're already stuck out of your body!</span>")
return FALSE
var/response = tgui_alert(src, "Are you sure you want to prevent (almost) all means of resuscitation? This cannot be undone. THIS WILL ALSO STOP YOU FROM RESPAWNING!!!","Are you sure you want to stay dead and never respawn?",list("Yes","No"))
var/response = alert(src, "Are you sure you want to prevent (almost) all means of resuscitation? This cannot be undone. THIS WILL ALSO STOP YOU FROM RESPAWNING!!!","Are you sure you want to stay dead and never respawn?","Yes","No")
if(response != "Yes")
return
@@ -475,7 +475,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/area/A = V
if(!A.hidden)
filtered += A
var/area/thearea = tgui_input_list(usr, "Area to jump to", "BOOYEA", filtered)
var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
if(!thearea)
return
@@ -557,7 +557,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/target = null //Chosen target.
dest += getpois(mobs_only = TRUE) //Fill list, prompt user with list
target = tgui_input_list(usr, "Please, select a player!", "Jump to Mob", dest)
target = input("Please, select a player!", "Jump to Mob", null, null) as null|anything in dest
if (!target)//Make sure we actually have a target
return
@@ -582,7 +582,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/list/views = list()
for(var/i in 7 to max_view)
views |= i
var/new_view = tgui_input_list(usr, "Choose your new view", "Modify view range", views)
var/new_view = input("Choose your new view", "Modify view range", 0) as null|anything in views
if(new_view)
client.view_size.setTo(clamp(new_view, 7, max_view) - 7)
else
@@ -697,7 +697,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(!(L in GLOB.player_list) && !L.mind)
possessible += L
var/mob/living/target = tgui_input_list(usr, "Your new life begins today!", "Possess Mob", possessible)
var/mob/living/target = input("Your new life begins today!", "Possess Mob", null, null) as null|anything in possessible
if(!target)
return 0
@@ -707,7 +707,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return 0
if(can_reenter_corpse && mind && mind.current)
if(tgui_alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", list("Yes", "No")) == "No")
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
return 0
if(target.key)
to_chat(src, "<span class='warning'>Someone has taken this body while you were choosing!</span>")
@@ -888,7 +888,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/eye_name = null
eye_name = tgui_input_list(usr, "Please, select a player!", "Observe", creatures)
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
if (!eye_name)
return
+5 -5
View File
@@ -21,7 +21,7 @@
if(!valid.len)
to_chat(src, "<span class='warning'>No player found that is either a ghost or is in lobby with restrictions active.</span>")
return
var/ckey = valid[tgui_input_list(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn", valid)]
var/ckey = valid[input(src, "Choose a player (only showing logged in players who have restrictions)", "Unrestricted Respawn") as null|anything in valid]
var/client/player = GLOB.directory[ckey]
if(!player)
to_chat(src, "<span class='warning'>Client not found.</span>")
@@ -29,7 +29,7 @@
var/mob/M = player.mob
if(istype(M, /mob/dead/observer))
var/mob/dead/observer/O = M
var/confirm = tgui_alert(src, "Send [O]([ckey]) back to the lobby without respawn restrictions?", "Send to Lobby", list("Yes", "No"))
var/confirm = alert(src, "Send [O]([ckey]) back to the lobby without respawn restrictions?", "Send to Lobby", "Yes", "No")
if(confirm != "Yes")
return
message_admins("[key_name_admin(src)] gave [key_name_admin(O)] a full respawn and sent them back to the lobby.")
@@ -39,7 +39,7 @@
O.client.prefs.dnr_triggered = FALSE
else if(istype(M, /mob/dead/new_player))
var/mob/dead/new_player/NP = M
var/confirm = tgui_alert(src, "Remove [NP]'s respawn restrictions?", "Remove Restrictions", list("Yes", "No"))
var/confirm = alert(src, "Remove [NP]'s respawn restrictions?", "Remove Restrictions", "Yes", "No")
if(confirm != "Yes")
return
message_admins("[key_name_admin(src)] removed [ckey]'s respawn restrictions.")
@@ -67,7 +67,7 @@
if(!valid.len)
to_chat(src, "<span class='warning'>No logged in ghosts found.</span>")
return
var/mob/dead/observer/O = valid[tgui_input_list(src, "Choose a player (only showing logged in)", "Remove Respawn Timer", valid)]
var/mob/dead/observer/O = valid[input(src, "Choose a player (only showing logged in)", "Remove Respawn Timer") as null|anything in valid]
if(!O.client)
to_chat(src, "<span class='warning'>[O] has no client.</span>")
@@ -165,7 +165,7 @@
/**
* Actual proc that removes us and puts us back on lobby
*
*
* Returns the new mob.
*/
/mob/dead/observer/proc/transfer_to_lobby()