diff --git a/code/game/objects/structures/crates_lockers/crates/bins.dm b/code/game/objects/structures/crates_lockers/crates/bins.dm index a0e3902abe..4f385f43a5 100644 --- a/code/game/objects/structures/crates_lockers/crates/bins.dm +++ b/code/game/objects/structures/crates_lockers/crates/bins.dm @@ -1,50 +1,3 @@ -<<<<<<< HEAD -/obj/structure/closet/crate/bin - desc = "A trash bin, place your trash here for the janitor to collect." - name = "trash bin" - icon_state = "largebins" - open_sound = 'sound/effects/bin_open.ogg' - close_sound = 'sound/effects/bin_close.ogg' - anchored = TRUE - horizontal = FALSE - delivery_icon = null - -/obj/structure/closet/crate/bin/New() - ..() - update_icon() - -/obj/structure/closet/crate/bin/update_icon() - ..() - cut_overlays() - if(contents.len == 0) - add_overlay("largebing") - else if(contents.len >= storage_capacity) - add_overlay("largebinr") - else - add_overlay("largebino") - -/obj/structure/closet/crate/bin/attackby(obj/item/W, mob/user, params) - if(istype(W, /obj/item/storage/bag/trash)) - var/obj/item/storage/bag/trash/T = W - to_chat(user, "You fill the bag.") - for(var/obj/item/O in src) - if(T.can_be_inserted(O, 1)) - O.loc = T - T.update_icon() - do_animate() - else if(istype(W, /obj/item/wrench)) - anchored = !anchored - playsound(src.loc, W.usesound, 75, 1) - else - return ..() - -/obj/structure/closet/crate/bin/proc/do_animate() - playsound(loc, open_sound, 15, 1, -3) - flick("animate_largebins", src) - spawn(13) - playsound(loc, close_sound, 15, 1, -3) - update_icon() -======= /obj/structure/closet/crate/bin desc = "A trash bin, place your trash here for the janitor to collect." name = "trash bin" @@ -90,4 +43,3 @@ spawn(13) playsound(loc, close_sound, 15, 1, -3) update_icon() ->>>>>>> a162837... Replaces a bunch of loc assignments with forcemoves and moves to nullspace (#33465)