Fix many instances of "the the"
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committed by
CitadelStationBot
parent
692e226d24
commit
bd7a0d65b5
@@ -1149,7 +1149,7 @@
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/mob/living/silicon/robot/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)
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if(!is_type_in_typecache(M, can_ride_typecache))
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M.visible_message("<span class='warning'>[M] really can't seem to mount the [src]...</span>")
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M.visible_message("<span class='warning'>[M] really can't seem to mount [src]...</span>")
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return
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if(!riding_datum)
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riding_datum = new /datum/riding/cyborg(src)
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@@ -115,7 +115,7 @@
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emagged = TRUE
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if(!open)
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locked = !locked
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to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] the [src]'s controls!</span>")
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to_chat(user, "<span class='notice'>You [locked ? "lock" : "unlock"] [src]'s controls!</span>")
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flick("mulebot-emagged", src)
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playsound(src, "sparks", 100, 0)
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@@ -143,7 +143,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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qdel(src)
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else
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to_chat(src, "<span class='danger'>Your summoner has died!</span>")
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visible_message("<span class='danger'><B>The [src] dies along with its user!</B></span>")
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visible_message("<span class='danger'><B>[src] dies along with its user!</B></span>")
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death(TRUE)
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qdel(src)
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snapback()
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@@ -70,7 +70,7 @@
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/obj/guardian_bomb/proc/detonate(mob/living/user)
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if(isliving(user))
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if(user != spawner && user != spawner.summoner && !spawner.hasmatchingsummoner(user))
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to_chat(user, "<span class='danger'><B>The [src] was boobytrapped!</span></B>")
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to_chat(user, "<span class='danger'><B>[src] was boobytrapped!</span></B>")
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to_chat(spawner, "<span class='danger'><B>Success! Your trap caught [user]</span></B>")
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var/turf/T = get_turf(src)
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stored_obj.forceMove(T)
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@@ -115,7 +115,7 @@
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if(proximity_flag && isanimal(target))
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var/mob/living/simple_animal/A = target
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if(A.buffed || (A.type in banned_mobs) || A.stat)
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to_chat(user, "<span class='warning'>Something's interfering with the [src]'s effects. It's no use.</span>")
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to_chat(user, "<span class='warning'>Something's interfering with [src]'s effects. It's no use.</span>")
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return
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A.buffed++
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A.maxHealth *= 1.5
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