Fix many instances of "the the"
This commit is contained in:
committed by
CitadelStationBot
parent
692e226d24
commit
bd7a0d65b5
@@ -10,21 +10,21 @@
|
||||
|
||||
/obj/structure/floodlight_frame/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/wrench) && (state == FLOODLIGHT_NEEDS_WRENCHING))
|
||||
to_chat(user, "<span class='notice'>You secure the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You secure [src].</span>")
|
||||
anchored = TRUE
|
||||
state = FLOODLIGHT_NEEDS_WIRES
|
||||
desc = "A bare metal frame looking vaguely like a floodlight. Requires wiring."
|
||||
else if(istype(O, /obj/item/stack/cable_coil) && (state == FLOODLIGHT_NEEDS_WIRES))
|
||||
var/obj/item/stack/S = O
|
||||
if(S.use(5))
|
||||
to_chat(user, "<span class='notice'>You wire the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You wire [src].</span>")
|
||||
name = "wired [name]"
|
||||
desc = "A bare metal frame looking vaguely like a floodlight. Requires securing with a screwdriver."
|
||||
icon_state = "floodlight_c2"
|
||||
state = FLOODLIGHT_NEEDS_SECURING
|
||||
else if(istype(O, /obj/item/light/tube) && (state == FLOODLIGHT_NEEDS_LIGHTS))
|
||||
if(user.transferItemToLoc(O))
|
||||
to_chat(user, "<span class='notice'>You put lights in the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You put lights in [src].</span>")
|
||||
new /obj/machinery/power/floodlight(src.loc)
|
||||
qdel(src)
|
||||
else if(istype(O, /obj/item/screwdriver) && (state == FLOODLIGHT_NEEDS_SECURING))
|
||||
@@ -79,7 +79,7 @@
|
||||
if(4)
|
||||
setting_text = "high power"
|
||||
if(user)
|
||||
to_chat(user, "You set the [src] to [setting_text].")
|
||||
to_chat(user, "You set [src] to [setting_text].")
|
||||
|
||||
/obj/machinery/power/floodlight/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/wrench))
|
||||
|
||||
@@ -76,13 +76,17 @@ GLOBAL_LIST_EMPTY(rad_collectors)
|
||||
|
||||
/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/device/multitool))
|
||||
<<<<<<< HEAD
|
||||
to_chat(user, "<span class='notice'>The [W.name] detects that [last_power]W were recently produced.</span>")
|
||||
=======
|
||||
to_chat(user, "<span class='notice'>[W] detects that [last_power]W is being processed.</span>")
|
||||
>>>>>>> 7998a3c... Merge pull request #31601 from AutomaticFrenzy/patch/thethe
|
||||
return TRUE
|
||||
else if(istype(W, /obj/item/device/analyzer) && loaded_tank)
|
||||
atmosanalyzer_scan(loaded_tank.air_contents, user)
|
||||
else if(istype(W, /obj/item/tank/internals/plasma))
|
||||
if(!anchored)
|
||||
to_chat(user, "<span class='warning'>The [src] needs to be secured to the floor first!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] needs to be secured to the floor first!</span>")
|
||||
return TRUE
|
||||
if(loaded_tank)
|
||||
to_chat(user, "<span class='warning'>There's already a plasma tank loaded!</span>")
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The controls are locked!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The [src] needs to be firmly secured to the floor first!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] needs to be firmly secured to the floor first!</span>")
|
||||
return 1
|
||||
|
||||
/obj/machinery/power/emitter/attack_animal(mob/living/simple_animal/M)
|
||||
@@ -349,7 +349,7 @@
|
||||
locked = FALSE
|
||||
emagged = TRUE
|
||||
if(user)
|
||||
user.visible_message("[user.name] emags the [src].","<span class='notice'>You short out the lock.</span>")
|
||||
user.visible_message("[user.name] emags [src].","<span class='notice'>You short out the lock.</span>")
|
||||
|
||||
|
||||
/obj/machinery/power/emitter/prototype
|
||||
|
||||
@@ -63,18 +63,18 @@ field_generator power level display
|
||||
if(state == FG_WELDED)
|
||||
if(get_dist(src, user) <= 1)//Need to actually touch the thing to turn it on
|
||||
if(active >= FG_CHARGING)
|
||||
to_chat(user, "<span class='warning'>You are unable to turn off the [name] once it is online!</span>")
|
||||
to_chat(user, "<span class='warning'>You are unable to turn off [src] once it is online!</span>")
|
||||
return 1
|
||||
else
|
||||
user.visible_message("[user.name] turns on the [name].", \
|
||||
"<span class='notice'>You turn on the [name].</span>", \
|
||||
user.visible_message("[user] turns on [src].", \
|
||||
"<span class='notice'>You turn on [src].</span>", \
|
||||
"<span class='italics'>You hear heavy droning.</span>")
|
||||
turn_on()
|
||||
investigate_log("<font color='green'>activated</font> by [user.key].", INVESTIGATE_SINGULO)
|
||||
|
||||
add_fingerprint(user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The [src] needs to be firmly secured to the floor first!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] needs to be firmly secured to the floor first!</span>")
|
||||
|
||||
/obj/machinery/field/generator/can_be_unfasten_wrench(mob/user, silent)
|
||||
if(state == FG_WELDED)
|
||||
@@ -102,12 +102,12 @@ field_generator power level display
|
||||
var/obj/item/weldingtool/WT = W
|
||||
switch(state)
|
||||
if(FG_UNSECURED)
|
||||
to_chat(user, "<span class='warning'>The [name] needs to be wrenched to the floor!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] needs to be wrenched to the floor!</span>")
|
||||
|
||||
if(FG_SECURED)
|
||||
if (WT.remove_fuel(0,user))
|
||||
playsound(loc, WT.usesound, 50, 1)
|
||||
user.visible_message("[user.name] starts to weld the [name] to the floor.", \
|
||||
user.visible_message("[user] starts to weld [src] to the floor.", \
|
||||
"<span class='notice'>You start to weld \the [src] to the floor...</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
if(do_after(user,20*W.toolspeed, target = src) && state == FG_SECURED && WT.isOn())
|
||||
@@ -117,7 +117,7 @@ field_generator power level display
|
||||
if(FG_WELDED)
|
||||
if (WT.remove_fuel(0,user))
|
||||
playsound(loc, WT.usesound, 50, 1)
|
||||
user.visible_message("[user.name] starts to cut the [name] free from the floor.", \
|
||||
user.visible_message("[user] starts to cut [src] free from the floor.", \
|
||||
"<span class='notice'>You start to cut \the [src] free from the floor...</span>", \
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
if(do_after(user,20*W.toolspeed, target = src) && state == FG_WELDED && WT.isOn())
|
||||
|
||||
Reference in New Issue
Block a user