Lets families compile

This commit is contained in:
keronshb
2021-10-12 16:12:38 -04:00
parent d88933b492
commit bd7a2b6a2a
22 changed files with 129 additions and 502 deletions
+4
View File
@@ -1195,3 +1195,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
pain_stam_pct = (!isnull(embedding["pain_stam_pct"]) ? embedding["pain_stam_pct"] : EMBEDDED_PAIN_STAM_PCT),\
embed_chance_turf_mod = (!isnull(embedding["embed_chance_turf_mod"]) ? embedding["embed_chance_turf_mod"] : EMBED_CHANCE_TURF_MOD))
return TRUE
/obj/item/proc/on_offer_taken(mob/living/carbon/giver, mob/living/carbon/taker)
if(SEND_SIGNAL(src, COMSIG_ITEM_OFFER_TAKEN, giver, taker) & COMPONENT_OFFER_INTERRUPT)
return TRUE
-4
View File
@@ -369,10 +369,6 @@
audible_message("<span class='notice'>You hear spraying.</span>")
playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
var/takes_time = !instant //For order purposes, since I'm maximum bad.
if(gang_mode)
takes_time = TRUE
var/wait_time = 50
if(paint_mode == PAINT_LARGE_HORIZONTAL)
wait_time *= 3
+5 -5
View File
@@ -1268,10 +1268,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
user.mind.remove_antag_datum(/datum/antagonist/gang)
add_to_gang(user, real_name_backup)
/obj/item/slapper/secret_handshake/on_offer_taken(mob/living/carbon/offerer, mob/living/carbon/taker)
/obj/item/slapper/secret_handshake/on_offer_taken(mob/living/carbon/giver, mob/living/carbon/taker)
. = TRUE
if (!(null in taker.held_items))
to_chat(taker, span_warning("You can't get taught the secret handshake if [offerer] has no free hands!"))
to_chat(taker, span_warning("You can't get taught the secret handshake if [giver] has no free hands!"))
return
if(HAS_TRAIT(taker, TRAIT_MINDSHIELD))
@@ -1286,9 +1286,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
to_chat(taker, "You started your family. You can't turn your back on it now.")
return
offerer.visible_message(span_notice("[taker] is taught the secret handshake by [offerer]!"), span_nicegreen("All right! You've taught the secret handshake to [taker]!"), span_hear("You hear a bunch of weird shuffling and flesh slapping sounds!"), ignored_mobs=taker)
to_chat(taker, span_nicegreen("You get taught the secret handshake by [offerer]!"))
var/datum/antagonist/gang/owner_gang_datum = offerer.mind.has_antag_datum(/datum/antagonist/gang)
giver.visible_message(span_notice("[taker] is taught the secret handshake by [giver]!"), span_nicegreen("All right! You've taught the secret handshake to [taker]!"), span_hear("You hear a bunch of weird shuffling and flesh slapping sounds!"), ignored_mobs=taker)
to_chat(taker, span_nicegreen("You get taught the secret handshake by [giver]!"))
var/datum/antagonist/gang/owner_gang_datum = giver.mind.has_antag_datum(/datum/antagonist/gang)
handler = owner_gang_datum.handler
gang_to_use = owner_gang_datum.type
team_to_use = owner_gang_datum.my_gang