Unorphans the blackbox

This commit is contained in:
CitadelStationBot
2017-04-26 17:05:23 -05:00
parent e7df2bc14a
commit bde5d6253a
116 changed files with 1980 additions and 322 deletions
+3 -3
View File
@@ -20,7 +20,7 @@
if(round_converted) //So badmin blobs later don't step on the dead natural blobs metaphorical toes
..()
if(blobwincount <= GLOB.blobs_legit.len)
feedback_set_details("round_end_result","win - blob took over")
SSblackbox.set_details("round_end_result","win - blob took over")
to_chat(world, "<FONT size = 3><B>The blob has taken over the station!</B></FONT>")
to_chat(world, "<B>The entire station was eaten by the Blob!</B>")
log_game("Blob mode completed with a blob victory.")
@@ -28,7 +28,7 @@
SSticker.news_report = BLOB_WIN
else if(station_was_nuked)
feedback_set_details("round_end_result","halfwin - nuke")
SSblackbox.set_details("round_end_result","halfwin - nuke")
to_chat(world, "<FONT size = 3><B>Partial Win: The station has been destroyed!</B></FONT>")
to_chat(world, "<B>Directive 7-12 has been successfully carried out, preventing the Blob from spreading.</B>")
log_game("Blob mode completed with a tie (station destroyed).")
@@ -36,7 +36,7 @@
SSticker.news_report = BLOB_NUKE
else if(!GLOB.blob_cores.len)
feedback_set_details("round_end_result","loss - blob eliminated")
SSblackbox.set_details("round_end_result","loss - blob eliminated")
to_chat(world, "<FONT size = 3><B>The staff has won!</B></FONT>")
to_chat(world, "<B>The alien organism has been eradicated from the station!</B>")
log_game("Blob mode completed with a crew victory.")
+4 -4
View File
@@ -254,19 +254,19 @@ GLOBAL_LIST_INIT(slot2type, list("head" = /obj/item/clothing/head/changeling, "w
for(var/datum/objective/objective in changeling.objectives)
if(objective.check_completion())
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <font color='green'><b>Success!</b></font>"
feedback_add_details("changeling_objective","[objective.type]|SUCCESS")
SSblackbox.add_details("changeling_objective","[objective.type]|SUCCESS")
else
text += "<br><b>Objective #[count]</b>: [objective.explanation_text] <span class='danger'>Fail.</span>"
feedback_add_details("changeling_objective","[objective.type]|FAIL")
SSblackbox.add_details("changeling_objective","[objective.type]|FAIL")
changelingwin = 0
count++
if(changelingwin)
text += "<br><font color='green'><b>The changeling was successful!</b></font>"
feedback_add_details("changeling_success","SUCCESS")
SSblackbox.add_details("changeling_success","SUCCESS")
else
text += "<br><span class='boldannounce'>The changeling has failed.</span>"
feedback_add_details("changeling_success","FAIL")
SSblackbox.add_details("changeling_success","FAIL")
text += "<br>"
to_chat(world, text)
@@ -21,7 +21,7 @@
/obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec)
if(!is_respec)
feedback_add_details("changeling_power_purchase",name)
SSblackbox.add_details("changeling_power_purchase",name)
/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
return
@@ -37,7 +37,7 @@
return
var/datum/changeling/c = user.mind.changeling
if(sting_action(user, target))
feedback_add_details("changeling_powers",name)
SSblackbox.add_details("changeling_powers",name)
sting_feedback(user, target)
take_chemical_cost(c)
@@ -68,7 +68,7 @@
mind.changeling.purchasedpowers+=S
S.on_purchase(src, is_respec)
if(is_respec)
feedback_add_details("changeling_power_purchase","Readapt")
SSblackbox.add_details("changeling_power_purchase","Readapt")
var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
if(ishuman(C))
@@ -42,13 +42,13 @@
to_chat(target, "<span class='userdanger'>You feel a sharp stabbing pain!</span>")
target.take_overall_damage(40)
feedback_add_details("changeling_powers","Absorb DNA|[i]")
SSblackbox.add_details("changeling_powers","Absorb DNA|[i]")
if(!do_mob(user, target, 150))
to_chat(user, "<span class='warning'>Our absorption of [target] has been interrupted!</span>")
changeling.isabsorbing = 0
return
feedback_add_details("changeling_powers","Absorb DNA|4")
SSblackbox.add_details("changeling_powers","Absorb DNA|4")
user.visible_message("<span class='danger'>[user] sucks the fluids from [target]!</span>", "<span class='notice'>We have absorbed [target].</span>")
to_chat(target, "<span class='userdanger'>You are absorbed by the changeling!</span>")
@@ -56,7 +56,7 @@
to_chat(target, "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \":g message\" to communicate!</span>")
target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them
sleep(1800)
feedback_add_details("changeling_powers","Hivemind Link|[i]")
SSblackbox.add_details("changeling_powers","Hivemind Link|[i]")
if(!do_mob(user, target, 20))
to_chat(user, "<span class='warning'>Our link with [target] has ended!</span>")
changeling.islinking = 0
+3 -3
View File
@@ -194,7 +194,7 @@ Credit where due:
var/datum/game_mode/clockwork_cult/C = SSticker.mode
if(C.check_clockwork_victory())
text += "<span class='large_brass'><b>Ratvar's servants have succeeded in fulfilling His goals!</b></span>"
feedback_set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
SSblackbox.set_details("round_end_result", "win - servants completed their objective (summon ratvar)")
else
var/half_victory = FALSE
var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = locate() in GLOB.all_clockwork_objects
@@ -203,10 +203,10 @@ Credit where due:
if(half_victory)
text += "<span class='large_brass'><b>The crew escaped before Ratvar could rise, but the gateway \
was successfully constructed!</b></span>"
feedback_set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
SSblackbox.set_details("round_end_result", "halfwin - servants constructed the gateway but their objective was not completed (summon ratvar)")
else
text += "<span class='userdanger'>Ratvar's servants have failed!</span>"
feedback_set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
SSblackbox.set_details("round_end_result", "loss - servants failed their objective (summon ratvar)")
text += "<br><b>The servants' objective was:</b> <br>[CLOCKCULT_OBJECTIVE]"
text += "<br>Ratvar's servants had <b>[GLOB.clockwork_caches]</b> Tinkerer's Caches."
text += "<br><b>Construction Value(CV)</b> was: <b>[GLOB.clockwork_construction_value]</b>"
@@ -86,7 +86,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
else
successful = TRUE
if(slab && !slab.no_cost && !GLOB.ratvar_awakens) //if the slab exists and isn't debug and ratvar isn't up, log the scripture as being used
feedback_add_details("clockcult_scripture_recited", name)
SSblackbox.add_details("clockcult_scripture_recited", name)
if(slab)
slab.busy = null
qdel(src)
+11 -11
View File
@@ -218,12 +218,12 @@
/datum/game_mode/cult/declare_completion()
if(!check_cult_victory())
feedback_set_details("round_end_result","win - cult win")
feedback_set("round_end_result",acolytes_survived)
SSblackbox.set_details("round_end_result","win - cult win")
SSblackbox.set_val("round_end_result",acolytes_survived)
to_chat(world, "<span class='greentext'>The cult has succeeded! Nar-sie has snuffed out another torch in the void!</span>")
else
feedback_set_details("round_end_result","loss - staff stopped the cult")
feedback_set("round_end_result",acolytes_survived)
SSblackbox.set_details("round_end_result","loss - staff stopped the cult")
SSblackbox.set_val("round_end_result",acolytes_survived)
to_chat(world, "<span class='redtext'>The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!</span>")
var/text = ""
@@ -236,31 +236,31 @@
if("survive")
if(!check_survive())
explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) <span class='greenannounce'>Success!</span>"
feedback_add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]")
SSblackbox.add_details("cult_objective","cult_survive|SUCCESS|[acolytes_needed]")
SSticker.news_report = CULT_ESCAPE
else
explanation = "Make sure at least [acolytes_needed] acolytes escape on the shuttle. ([acolytes_survived] escaped) <span class='boldannounce'>Fail.</span>"
feedback_add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]")
SSblackbox.add_details("cult_objective","cult_survive|FAIL|[acolytes_needed]")
SSticker.news_report = CULT_FAILURE
if("sacrifice")
if(sacrifice_target)
if(sacrifice_target in GLOB.sacrificed)
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='greenannounce'>Success!</span>"
feedback_add_details("cult_objective","cult_sacrifice|SUCCESS")
SSblackbox.add_details("cult_objective","cult_sacrifice|SUCCESS")
else if(sacrifice_target && sacrifice_target.current)
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='boldannounce'>Fail.</span>"
feedback_add_details("cult_objective","cult_sacrifice|FAIL")
SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL")
else
explanation = "Sacrifice [sacrifice_target.name], the [sacrifice_target.assigned_role]. <span class='boldannounce'>Fail (Gibbed).</span>"
feedback_add_details("cult_objective","cult_sacrifice|FAIL|GIBBED")
SSblackbox.add_details("cult_objective","cult_sacrifice|FAIL|GIBBED")
if("eldergod")
if(!eldergod)
explanation = "Summon Nar-Sie. <span class='greenannounce'>Success!</span>"
feedback_add_details("cult_objective","cult_narsie|SUCCESS")
SSblackbox.add_details("cult_objective","cult_narsie|SUCCESS")
SSticker.news_report = CULT_SUMMON
else
explanation = "Summon Nar-Sie. <span class='boldannounce'>Fail.</span>"
feedback_add_details("cult_objective","cult_narsie|FAIL")
SSblackbox.add_details("cult_objective","cult_narsie|FAIL")
SSticker.news_report = CULT_FAILURE
text += "<br><B>Objective #[obj_count]</B>: [explanation]"
+1 -1
View File
@@ -247,7 +247,7 @@ This file contains the arcane tome files.
var/obj/effect/rune/R = new rune_to_scribe(Turf, chosen_keyword)
R.add_mob_blood(user)
to_chat(user, "<span class='cult'>The [lowertext(R.cultist_name)] rune [R.cultist_desc]</span>")
feedback_add_details("cult_runes_scribed", R.cultist_name)
SSblackbox.add_details("cult_runes_scribed", R.cultist_name)
/obj/item/weapon/tome/proc/check_rune_turf(turf/T, mob/user)
var/area/A = get_area(T)
+6 -6
View File
@@ -246,17 +246,17 @@
ghosts++
if(clients > 0)
feedback_set("round_end_clients",clients)
SSblackbox.set_val("round_end_clients",clients)
if(ghosts > 0)
feedback_set("round_end_ghosts",ghosts)
SSblackbox.set_val("round_end_ghosts",ghosts)
if(surviving_humans > 0)
feedback_set("survived_human",surviving_humans)
SSblackbox.set_val("survived_human",surviving_humans)
if(surviving_total > 0)
feedback_set("survived_total",surviving_total)
SSblackbox.set_val("survived_total",surviving_total)
if(escaped_humans > 0)
feedback_set("escaped_human",escaped_humans)
SSblackbox.set_val("escaped_human",escaped_humans)
if(escaped_total > 0)
feedback_set("escaped_total",escaped_total)
SSblackbox.set_val("escaped_total",escaped_total)
send2irc("Server", "Round just ended.")
return 0
+18
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@@ -0,0 +1,18 @@
diff a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm (rejected hunks)
@@ -81,12 +81,12 @@
spawn (ROUNDSTART_LOGOUT_REPORT_TIME)
display_roundstart_logout_report()
- feedback_set_details("round_start","[time2text(world.realtime)]")
+ SSblackbox.set_details("round_start","[time2text(world.realtime)]")
if(SSticker && SSticker.mode)
- feedback_set_details("game_mode","[SSticker.mode]")
+ SSblackbox.set_details("game_mode","[SSticker.mode]")
if(GLOB.revdata.commit)
- feedback_set_details("revision","[GLOB.revdata.commit]")
- feedback_set_details("server_ip","[world.internet_address]:[world.port]")
+ SSblackbox.set_details("revision","[GLOB.revdata.commit]")
+ SSblackbox.set_details("server_ip","[world.internet_address]:[world.port]")
if(report)
spawn (rand(waittime_l, waittime_h))
send_intercept(0)
+2 -2
View File
@@ -260,12 +260,12 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue","
return
if(!winner)
to_chat(world, "<span class='redtext'>The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]</span><br>")
feedback_set_details("round_end_result","loss - gangs failed takeover")
SSblackbox.set_details("round_end_result","loss - gangs failed takeover")
SSticker.news_report = GANG_LOSS
else
to_chat(world, "<span class='redtext'>The [winner.name] Gang successfully performed a hostile takeover of the station!</span><br>")
feedback_set_details("round_end_result","win - gang domination complete")
SSblackbox.set_details("round_end_result","win - gang domination complete")
SSticker.news_report = GANG_TAKEOVER
+2 -2
View File
@@ -50,8 +50,8 @@
else
to_chat(world, "<span class='boldnotice'>Nobody survived the meteor storm!</span>")
feedback_set_details("round_end_result","end - evacuation")
feedback_set("round_end_result",survivors)
SSblackbox.set_details("round_end_result","end - evacuation")
SSblackbox.set_val("round_end_result",survivors)
..()
return 1
@@ -107,10 +107,10 @@
/datum/game_mode/monkey/declare_completion()
if(check_monkey_victory())
feedback_set_details("round_end_result","win - monkey win")
feedback_set("round_end_result",escaped_monkeys)
SSblackbox.set_details("round_end_result","win - monkey win")
SSblackbox.set_val("round_end_result",escaped_monkeys)
to_chat(world, "<span class='userdanger'>The monkeys have overthrown their captors! Eeek eeeek!!</span>")
else
feedback_set_details("round_end_result","loss - staff stopped the monkeys")
feedback_set("round_end_result",escaped_monkeys)
SSblackbox.set_details("round_end_result","loss - staff stopped the monkeys")
SSblackbox.set_val("round_end_result",escaped_monkeys)
to_chat(world, "<span class='userdanger'>The staff managed to contain the monkey infestation!</span>")
+10 -10
View File
@@ -199,70 +199,70 @@
if(nuke_off_station == NUKE_SYNDICATE_BASE)
feedback_set_details("round_end_result","loss - syndicate nuked - disk secured")
SSblackbox.set_details("round_end_result","loss - syndicate nuked - disk secured")
to_chat(world, "<FONT size = 3><B>Humiliating Syndicate Defeat</B></FONT>")
to_chat(world, "<B>The crew of [station_name()] gave [syndicate_name()] operatives back their bomb! The syndicate base was destroyed!</B> Next time, don't lose the nuke!")
SSticker.news_report = NUKE_SYNDICATE_BASE
else if(!disk_rescued && station_was_nuked && !syndies_didnt_escape)
feedback_set_details("round_end_result","win - syndicate nuke")
SSblackbox.set_details("round_end_result","win - syndicate nuke")
to_chat(world, "<FONT size = 3><B>Syndicate Major Victory!</B></FONT>")
to_chat(world, "<B>[syndicate_name()] operatives have destroyed [station_name()]!</B>")
SSticker.news_report = STATION_NUKED
else if (!disk_rescued && station_was_nuked && syndies_didnt_escape)
feedback_set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time")
SSblackbox.set_details("round_end_result","halfwin - syndicate nuke - did not evacuate in time")
to_chat(world, "<FONT size = 3><B>Total Annihilation</B></FONT>")
to_chat(world, "<B>[syndicate_name()] operatives destroyed [station_name()] but did not leave the area in time and got caught in the explosion.</B> Next time, don't lose the disk!")
SSticker.news_report = STATION_NUKED
else if (!disk_rescued && !station_was_nuked && nuke_off_station && !syndies_didnt_escape)
feedback_set_details("round_end_result","halfwin - blew wrong station")
SSblackbox.set_details("round_end_result","halfwin - blew wrong station")
to_chat(world, "<FONT size = 3><B>Crew Minor Victory</B></FONT>")
to_chat(world, "<B>[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()].</B> Next time, don't do that!")
SSticker.news_report = NUKE_MISS
else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
feedback_set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
SSblackbox.set_details("round_end_result","halfwin - blew wrong station - did not evacuate in time")
to_chat(world, "<FONT size = 3><B>[syndicate_name()] operatives have earned Darwin Award!</B></FONT>")
to_chat(world, "<B>[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion.</B> Next time, don't do that!")
SSticker.news_report = NUKE_MISS
else if ((disk_rescued || SSshuttle.emergency.mode != SHUTTLE_ENDGAME) && are_operatives_dead())
feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
to_chat(world, "<FONT size = 3><B>Crew Major Victory!</B></FONT>")
to_chat(world, "<B>The Research Staff has saved the disk and killed the [syndicate_name()] Operatives</B>")
SSticker.news_report = OPERATIVES_KILLED
else if (disk_rescued)
feedback_set_details("round_end_result","loss - evacuation - disk secured")
SSblackbox.set_details("round_end_result","loss - evacuation - disk secured")
to_chat(world, "<FONT size = 3><B>Crew Major Victory</B></FONT>")
to_chat(world, "<B>The Research Staff has saved the disk and stopped the [syndicate_name()] Operatives!</B>")
SSticker.news_report = OPERATIVES_KILLED
else if (!disk_rescued && are_operatives_dead())
feedback_set_details("round_end_result","halfwin - evacuation - disk not secured")
SSblackbox.set_details("round_end_result","halfwin - evacuation - disk not secured")
to_chat(world, "<FONT size = 3><B>Neutral Victory!</B></FONT>")
to_chat(world, "<B>The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!</B>")
SSticker.news_report = OPERATIVE_SKIRMISH
else if (!disk_rescued && crew_evacuated)
feedback_set_details("round_end_result","halfwin - detonation averted")
SSblackbox.set_details("round_end_result","halfwin - detonation averted")
to_chat(world, "<FONT size = 3><B>Syndicate Minor Victory!</B></FONT>")
to_chat(world, "<B>[syndicate_name()] operatives survived the assault but did not achieve the destruction of [station_name()].</B> Next time, don't lose the disk!")
SSticker.news_report = OPERATIVE_SKIRMISH
else if (!disk_rescued && !crew_evacuated)
feedback_set_details("round_end_result","halfwin - interrupted")
SSblackbox.set_details("round_end_result","halfwin - interrupted")
to_chat(world, "<FONT size = 3><B>Neutral Victory</B></FONT>")
to_chat(world, "<B>Round was mysteriously interrupted!</B>")
@@ -57,7 +57,7 @@
U.hidden_uplink.telecrystals = CHALLENGE_TELECRYSTALS
U.hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
config.shuttle_refuel_delay = max(config.shuttle_refuel_delay, CHALLENGE_SHUTTLE_DELAY)
feedback_set("nuclear_challenge_mode",1)
SSblackbox.set_val("nuclear_challenge_mode",1)
qdel(src)
/obj/item/device/nuclear_challenge/proc/check_allowed(mob/living/user)
+2 -2
View File
@@ -345,13 +345,13 @@
//////////////////////////////////////////////////////////////////////
/datum/game_mode/revolution/declare_completion()
if(finished == 1)
feedback_set_details("round_end_result","win - heads killed")
SSblackbox.set_details("round_end_result","win - heads killed")
to_chat(world, "<span class='redtext'>The heads of staff were killed or exiled! The revolutionaries win!</span>")
SSticker.news_report = REVS_WIN
else if(finished == 2)
feedback_set_details("round_end_result","loss - rev heads killed")
SSblackbox.set_details("round_end_result","loss - rev heads killed")
to_chat(world, "<span class='redtext'>The heads of staff managed to stop the revolution!</span>")
SSticker.news_report = REVS_LOSE
+4 -4
View File
@@ -260,10 +260,10 @@
for(var/datum/objective/objective in traitor.objectives)
if(objective.check_completion())
objectives += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='green'><B>Success!</B></font>"
feedback_add_details("traitor_objective","[objective.type]|SUCCESS")
SSblackbox.add_details("traitor_objective","[objective.type]|SUCCESS")
else
objectives += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='red'>Fail.</font>"
feedback_add_details("traitor_objective","[objective.type]|FAIL")
SSblackbox.add_details("traitor_objective","[objective.type]|FAIL")
traitorwin = 0
count++
@@ -283,10 +283,10 @@
if(traitorwin)
text += "<br><font color='green'><B>The [special_role_text] was successful!</B></font>"
feedback_add_details("traitor_success","SUCCESS")
SSblackbox.add_details("traitor_success","SUCCESS")
else
text += "<br><font color='red'><B>The [special_role_text] has failed!</B></font>"
feedback_add_details("traitor_success","FAIL")
SSblackbox.add_details("traitor_success","FAIL")
text += "<br>"
+1 -1
View File
@@ -132,7 +132,7 @@
/datum/game_mode/wizard/raginmages/declare_completion()
if(finished)
feedback_set_details("round_end_result","loss - wizard killed")
SSblackbox.set_details("round_end_result","loss - wizard killed")
to_chat(world, "<FONT size=3><B>The crew has managed to hold off the wizard attack! The Space Wizards Federation has been taught a lesson they will not soon forget!</B></FONT>")
..(1)
+7 -7
View File
@@ -57,10 +57,10 @@
aspell.name = "Instant [aspell.name]"
if(aspell.spell_level >= aspell.level_max)
to_chat(user, "<span class='notice'>This spell cannot be strengthened any further.</span>")
feedback_add_details("wizard_spell_improved", "[name]|[aspell.level]")
SSblackbox.add_details("wizard_spell_improved", "[name]|[aspell.level]")
return 1
//No same spell found - just learn it
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
user.mind.AddSpell(S)
to_chat(user, "<span class='notice'>You have learned [S.name].</span>")
return 1
@@ -266,7 +266,7 @@
/datum/spellbook_entry/item/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
new item_path(get_turf(user))
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
return 1
/datum/spellbook_entry/item/GetInfo()
@@ -465,7 +465,7 @@
return TRUE
/datum/spellbook_entry/summon/ghosts/Buy(mob/living/carbon/human/user, obj/item/weapon/spellbook/book)
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
new /datum/round_event/wizard/ghost()
active = TRUE
to_chat(user, "<span class='notice'>You have cast summon ghosts!</span>")
@@ -482,7 +482,7 @@
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_guns)
/datum/spellbook_entry/summon/guns/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
rightandwrong(0, user, 25)
active = 1
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
@@ -499,7 +499,7 @@
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_magic)
/datum/spellbook_entry/summon/magic/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
rightandwrong(1, user, 25)
active = 1
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
@@ -517,7 +517,7 @@
return (SSticker.mode.name != "ragin' mages" && !config.no_summon_events)
/datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/weapon/spellbook/book)
feedback_add_details("wizard_spell_learned", name)
SSblackbox.add_details("wizard_spell_learned", name)
summonevents()
times++
playsound(get_turf(user), 'sound/magic/CastSummon.ogg', 50, 1)
+5 -5
View File
@@ -176,7 +176,7 @@
/datum/game_mode/wizard/declare_completion()
if(finished)
feedback_set_details("round_end_result","loss - wizard killed")
SSblackbox.set_details("round_end_result","loss - wizard killed")
to_chat(world, "<span class='userdanger'>The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!</span>")
SSticker.news_report = WIZARD_KILLED
@@ -208,19 +208,19 @@
for(var/datum/objective/objective in wizard.objectives)
if(objective.check_completion())
text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='green'><B>Success!</B></font>"
feedback_add_details("wizard_objective","[objective.type]|SUCCESS")
SSblackbox.add_details("wizard_objective","[objective.type]|SUCCESS")
else
text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <font color='red'>Fail.</font>"
feedback_add_details("wizard_objective","[objective.type]|FAIL")
SSblackbox.add_details("wizard_objective","[objective.type]|FAIL")
wizardwin = 0
count++
if(wizard.current && wizard.current.stat!=2 && wizardwin)
text += "<br><font color='green'><B>The wizard was successful!</B></font>"
feedback_add_details("wizard_success","SUCCESS")
SSblackbox.add_details("wizard_success","SUCCESS")
else
text += "<br><font color='red'><B>The wizard has failed!</B></font>"
feedback_add_details("wizard_success","FAIL")
SSblackbox.add_details("wizard_success","FAIL")
if(wizard.spell_list.len>0)
text += "<br><B>[wizard.name] used the following spells: </B>"
var/i = 1
+6 -6
View File
@@ -234,7 +234,7 @@
playsound(loc, 'sound/arcade/Win.ogg', 50, 1, extrarange = -3, falloff = 10)
if(emagged)
feedback_inc("arcade_win_emagged")
SSblackbox.inc("arcade_win_emagged")
new /obj/effect/spawner/newbomb/timer/syndicate(loc)
new /obj/item/clothing/head/collectable/petehat(loc)
message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
@@ -242,7 +242,7 @@
Reset()
emagged = 0
else
feedback_inc("arcade_win_normal")
SSblackbox.inc("arcade_win_normal")
prizevend()
else if (emagged && (turtle >= 4))
@@ -264,10 +264,10 @@
temp = "You have been drained! GAME OVER"
playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10)
if(emagged)
feedback_inc("arcade_loss_mana_emagged")
SSblackbox.inc("arcade_loss_mana_emagged")
usr.gib()
else
feedback_inc("arcade_loss_mana_normal")
SSblackbox.inc("arcade_loss_mana_normal")
else if ((enemy_hp <= 10) && (enemy_mp > 4))
temp = "[enemy_name] heals for 4 health!"
@@ -286,10 +286,10 @@
temp = "You have been crushed! GAME OVER"
playsound(loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10)
if(emagged)
feedback_inc("arcade_loss_hp_emagged")
SSblackbox.inc("arcade_loss_hp_emagged")
usr.gib()
else
feedback_inc("arcade_loss_hp_normal")
SSblackbox.inc("arcade_loss_hp_normal")
blocked = FALSE
return
@@ -115,9 +115,9 @@
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
feedback_inc("alert_comms_green",1)
SSblackbox.inc("alert_comms_green",1)
if(SEC_LEVEL_BLUE)
feedback_inc("alert_comms_blue",1)
SSblackbox.inc("alert_comms_blue",1)
tmp_alertlevel = 0
else
to_chat(usr, "<span class='warning'>You are not authorized to do this!</span>")
@@ -176,7 +176,7 @@
SSshuttle.points -= S.credit_cost
minor_announce("[usr.name] has purchased [S.name] for [S.credit_cost] credits." , "Shuttle Purchase")
message_admins("[key_name_admin(usr)] purchased [S.name].")
feedback_add_details("shuttle_purchase", S.name)
SSblackbox.add_details("shuttle_purchase", S.name)
else
to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.")
else
@@ -368,9 +368,9 @@
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
feedback_inc("alert_comms_green",1)
SSblackbox.inc("alert_comms_green",1)
if(SEC_LEVEL_BLUE)
feedback_inc("alert_comms_blue",1)
SSblackbox.inc("alert_comms_blue",1)
tmp_alertlevel = 0
src.aistate = STATE_DEFAULT
if("ai-changeseclevel")
+3 -3
View File
@@ -535,7 +535,7 @@ GLOBAL_LIST_EMPTY(allCasters)
if(choice=="Confirm")
scan_user(usr)
GLOB.news_network.CreateFeedChannel(channel_name, scanned_user, c_locked)
feedback_inc("newscaster_channels",1)
SSblackbox.inc("newscaster_channels",1)
screen=5
updateUsrDialog()
else if(href_list["set_channel_receiving"])
@@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(allCasters)
screen=6
else
GLOB.news_network.SubmitArticle("<font face=\"[PEN_FONT]\">[parsepencode(msg, usr, SIGNFONT)]</font>", scanned_user, channel_name, photo, 0, allow_comments)
feedback_inc("newscaster_stories",1)
SSblackbox.inc("newscaster_stories",1)
screen=4
msg = ""
updateUsrDialog()
@@ -850,7 +850,7 @@ GLOBAL_LIST_EMPTY(allCasters)
return
/obj/machinery/newscaster/proc/print_paper()
feedback_inc("newscaster_newspapers_printed",1)
SSblackbox.inc("newscaster_newspapers_printed",1)
var/obj/item/weapon/newspaper/NEWSPAPER = new /obj/item/weapon/newspaper
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
NEWSPAPER.news_content += FC
@@ -0,0 +1,33 @@
diff a/code/game/machinery/telecomms/broadcasting.dm b/code/game/machinery/telecomms/broadcasting.dm (rejected hunks)
@@ -142,30 +142,7 @@
// --- This following recording is intended for research and feedback in the use of department radio channels ---
var/blackbox_msg = "[AM] [AM.say_quote(message, spans)]"
- if(istype(GLOB.blackbox))
- switch(freq)
- if(1459)
- GLOB.blackbox.msg_common += blackbox_msg
- if(1351)
- GLOB.blackbox.msg_science += blackbox_msg
- if(1353)
- GLOB.blackbox.msg_command += blackbox_msg
- if(1355)
- GLOB.blackbox.msg_medical += blackbox_msg
- if(1357)
- GLOB.blackbox.msg_engineering += blackbox_msg
- if(1359)
- GLOB.blackbox.msg_security += blackbox_msg
- if(1441)
- GLOB.blackbox.msg_deathsquad += blackbox_msg
- if(1213)
- GLOB.blackbox.msg_syndicate += blackbox_msg
- if(1349)
- GLOB.blackbox.msg_service += blackbox_msg
- if(1347)
- GLOB.blackbox.msg_cargo += blackbox_msg
- else
- GLOB.blackbox.messages += blackbox_msg
+ SSblackbox.LogBroadcast(blackbox_msg, freq)
spawn(50)
qdel(virt)
+10
View File
@@ -0,0 +1,10 @@
diff a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm (rejected hunks)
@@ -528,7 +528,7 @@
if(icon_vend) //Show the vending animation if needed
flick(icon_vend,src)
new R.product_path(get_turf(src))
- feedback_add_details("vending_machine_usage","[R.product_path]|[src.type]")
+ SSblackbox.add_details("vending_machine_usage","[R.product_path]|[src.type]")
vend_ready = 1
return
+7 -7
View File
@@ -277,7 +277,7 @@
/datum/construction/reversible/mecha/ripley/spawn_result()
..()
feedback_inc("mecha_ripley_created",1)
SSblackbox.inc("mecha_ripley_created",1)
return
@@ -564,7 +564,7 @@
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
M.CheckParts(holder.contents)
qdel(holder)
feedback_inc("mecha_gygax_created",1)
SSblackbox.inc("mecha_gygax_created",1)
return
/datum/construction/mecha/firefighter_chassis
@@ -786,7 +786,7 @@
/datum/construction/reversible/mecha/firefighter/spawn_result()
..()
feedback_inc("mecha_firefighter_created",1)
SSblackbox.inc("mecha_firefighter_created",1)
return
@@ -864,7 +864,7 @@
/datum/construction/mecha/honker/spawn_result()
..()
feedback_inc("mecha_honker_created",1)
SSblackbox.inc("mecha_honker_created",1)
return
/datum/construction/mecha/durand_chassis
@@ -1149,7 +1149,7 @@
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
M.CheckParts(holder.contents)
qdel(holder)
feedback_inc("mecha_durand_created",1)
SSblackbox.inc("mecha_durand_created",1)
return
//PHAZON
@@ -1481,7 +1481,7 @@
var/obj/mecha/combat/gygax/M = new result(get_turf(holder))
M.CheckParts(holder.contents)
qdel(holder)
feedback_inc("mecha_phazon_created",1)
SSblackbox.inc("mecha_phazon_created",1)
return
//ODYSSEUS
@@ -1692,5 +1692,5 @@
/datum/construction/reversible/mecha/odysseus/spawn_result()
..()
feedback_inc("mecha_odysseus_created",1)
SSblackbox.inc("mecha_odysseus_created",1)
return
+2 -2
View File
@@ -58,7 +58,7 @@
if(src.l_arm && src.r_arm)
if(src.l_leg && src.r_leg)
if(src.chest && src.head)
feedback_inc("cyborg_frames_built",1)
SSblackbox.inc("cyborg_frames_built",1)
return 1
return 0
@@ -235,7 +235,7 @@
O.mmi = W //and give the real mmi to the borg.
O.updatename()
feedback_inc("cyborg_birth",1)
SSblackbox.inc("cyborg_birth",1)
forceMove(O)
O.robot_suit = src
@@ -0,0 +1,31 @@
diff a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm (rejected hunks)
@@ -46,9 +46,9 @@
apply_cuffs(C,user)
to_chat(user, "<span class='notice'>You handcuff [C].</span>")
if(istype(src, /obj/item/weapon/restraints/handcuffs/cable))
- feedback_add_details("handcuffs","C")
+ SSblackbox.add_details("handcuffs","C")
else
- feedback_add_details("handcuffs","H")
+ SSblackbox.add_details("handcuffs","H")
add_logs(user, C, "handcuffed")
else
@@ -278,7 +278,7 @@
C.legcuffed = src
src.loc = C
C.update_inv_legcuffed()
- feedback_add_details("handcuffs","B") //Yes, I know they're legcuffs. Don't change this, no need for an extra variable. The "B" is used to tell them apart.
+ SSblackbox.add_details("handcuffs","B") //Yes, I know they're legcuffs. Don't change this, no need for an extra variable. The "B" is used to tell them apart.
else if(isanimal(L))
var/mob/living/simple_animal/SA = L
if(SA.mob_size > MOB_SIZE_TINY)
@@ -341,7 +341,7 @@
C.legcuffed = src
src.loc = C
C.update_inv_legcuffed()
- feedback_add_details("handcuffs","B")
+ SSblackbox.add_details("handcuffs","B")
to_chat(C, "<span class='userdanger'>\The [src] ensnares you!</span>")
C.Weaken(weaken)
@@ -39,7 +39,7 @@
SSreligion.holy_weapon_type = holy_weapon.type
feedback_set_details("chaplain_weapon","[choice]")
SSblackbox.set_details("chaplain_weapon","[choice]")
if(holy_weapon)
holy_weapon.reskinned = TRUE
@@ -62,7 +62,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
SSreligion.bible_icon_state = B.icon_state
SSreligion.bible_item_state = B.item_state
feedback_set_details("religion_book","[biblename]")
SSblackbox.set_details("religion_book","[biblename]")
usr << browse(null, "window=editicon")
/obj/item/weapon/storage/book/bible/proc/bless(mob/living/carbon/human/H, mob/living/user)
+1 -1
View File
@@ -180,7 +180,7 @@
var/mob/living/silicon/ai/A = new /mob/living/silicon/ai(loc, laws, brain.brainmob)
if(brain.force_replace_ai_name)
A.fully_replace_character_name(A.name, brain.replacement_ai_name())
feedback_inc("cyborg_ais_created",1)
SSblackbox.inc("cyborg_ais_created",1)
qdel(src)
else
state = AI_READY_CORE
@@ -63,7 +63,7 @@
if(istype(src, /turf/open/floor/plating/asteroid))
to_chat(user, "<span class='notice'>You dig a hole.</span>")
gets_dug()
feedback_add_details("pick_used_mining","[W.type]")
SSblackbox.add_details("pick_used_mining","[W.type]")
if(istype(W,/obj/item/weapon/storage/bag/ore))
var/obj/item/weapon/storage/bag/ore/S = W
+19
View File
@@ -0,0 +1,19 @@
diff a/code/game/turfs/simulated/minerals.dm b/code/game/turfs/simulated/minerals.dm (rejected hunks)
@@ -64,7 +64,7 @@
if(ismineralturf(src))
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
gets_drilled(user)
- feedback_add_details("pick_used_mining","[P.type]")
+ SSblackbox.add_details("pick_used_mining","[P.type]")
else
return attack_hand(user)
return
@@ -74,7 +74,7 @@
var/i
for (i=0;i<mineralAmt;i++)
new mineralType(src)
- feedback_add_details("ore_mined","[mineralType]|[mineralAmt]")
+ SSblackbox.add_details("ore_mined","[mineralType]|[mineralAmt]")
ChangeTurf(turf_type, defer_change)
addtimer(CALLBACK(src, .proc/AfterChange), 1, TIMER_UNIQUE)
playsound(src, 'sound/effects/break_stone.ogg', 50, 1) //beautiful destruction