This commit is contained in:
Metis
2024-11-28 04:04:03 -05:00
parent f456eb78d6
commit bdf3c8d783
26 changed files with 1218 additions and 321 deletions
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@@ -1,19 +1,20 @@
// tgstation-server DMAPI
// The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in IETF RFC 2119.
#define TGS_DMAPI_VERSION "6.0.3"
#define TGS_DMAPI_VERSION "7.3.0"
// All functions and datums outside this document are subject to change with any version and should not be relied on.
// CONFIGURATION
/// Create this define if you want to do TGS configuration outside of this file.
/// Consumers SHOULD create this define if you want to do TGS configuration outside of this file.
#ifndef TGS_EXTERNAL_CONFIGURATION
// Comment this out once you've filled in the below.
// Consumers MUST comment this out once you've filled in the below and are not using [TGS_EXTERNAL_CONFIGURATION].
#error TGS API unconfigured
// Uncomment this if you wish to allow the game to interact with TGS 3.
// This will raise the minimum required security level of your game to TGS_SECURITY_TRUSTED due to it utilizing call()()
// Consumers MUST uncomment this if you wish to allow the game to interact with TGS version 3.
// This will raise the minimum required security level of your game to TGS_SECURITY_TRUSTED due to it utilizing call()().
//#define TGS_V3_API
// Required interfaces (fill in with your codebase equivalent):
@@ -50,46 +51,55 @@
#endif
#ifndef TGS_FILE2TEXT_NATIVE
#ifdef file2text
#error Your codebase is re-defining the BYOND proc file2text. The DMAPI requires the native version to read the result of world.Export(). You SHOULD fix this by adding "#define TGS_FILE2TEXT_NATIVE file2text" before your override of file2text to allow the DMAPI to use the native version. This will only be used for world.Export(), not regular file accesses
#endif
#define TGS_FILE2TEXT_NATIVE file2text
#endif
// EVENT CODES
/// Before a reboot mode change, extras parameters are the current and new reboot mode enums
/// Before a reboot mode change, extras parameters are the current and new reboot mode enums.
#define TGS_EVENT_REBOOT_MODE_CHANGE -1
/// Before a port change is about to happen, extra parameters is new port
/// Before a port change is about to happen, extra parameters is new port.
#define TGS_EVENT_PORT_SWAP -2
/// Before the instance is renamed, extra parameter is the new name
/// Before the instance is renamed, extra parameter is the new name.
#define TGS_EVENT_INSTANCE_RENAMED -3
/// After the watchdog reattaches to DD, extra parameter is the new [/datum/tgs_version] of the server
/// After the watchdog reattaches to DD, extra parameter is the new [/datum/tgs_version] of the server.
#define TGS_EVENT_WATCHDOG_REATTACH -4
/// When the watchdog sends a health check to DD. No parameters.
#define TGS_EVENT_HEALTH_CHECK -5
/// When the repository is reset to its origin reference. Parameters: Reference name, Commit SHA
/// When the repository is reset to its origin reference. Parameters: Reference name, Commit SHA.
#define TGS_EVENT_REPO_RESET_ORIGIN 0
/// When the repository performs a checkout. Parameters: Checkout git object
/// When the repository performs a checkout. Parameters: Checkout git object.
#define TGS_EVENT_REPO_CHECKOUT 1
/// When the repository performs a fetch operation. No parameters
/// When the repository performs a fetch operation. No parameters.
#define TGS_EVENT_REPO_FETCH 2
/// When the repository test merges. Parameters: PR Number, PR Sha, (Nullable) Comment made by TGS user
/// When the repository test merges. Parameters: PR Number, PR Sha, (Nullable) Comment made by TGS user.
#define TGS_EVENT_REPO_MERGE_PULL_REQUEST 3
/// Before the repository makes a sychronize operation. Parameters: Absolute repostiory path
/// Before the repository makes a sychronize operation. Parameters: Absolute repostiory path.
#define TGS_EVENT_REPO_PRE_SYNCHRONIZE 4
/// Before a BYOND install operation begins. Parameters: [/datum/tgs_version] of the installing BYOND
#define TGS_EVENT_BYOND_INSTALL_START 5
/// When a BYOND install operation fails. Parameters: Error message
#define TGS_EVENT_BYOND_INSTALL_FAIL 6
/// When the active BYOND version changes. Parameters: (Nullable) [/datum/tgs_version] of the current BYOND, [/datum/tgs_version] of the new BYOND
#define TGS_EVENT_BYOND_ACTIVE_VERSION_CHANGE 7
/// When the compiler starts running. Parameters: Game directory path, origin commit SHA
/// Before a engine install operation begins. Parameters: Version string of the installing engine.
#define TGS_EVENT_ENGINE_INSTALL_START 5
/// When a engine install operation fails. Parameters: Error message
#define TGS_EVENT_ENGINE_INSTALL_FAIL 6
/// When the active engine version changes. Parameters: (Nullable) Version string of the current engine, version string of the new engine.
#define TGS_EVENT_ENGINE_ACTIVE_VERSION_CHANGE 7
/// When the compiler starts running. Parameters: Game directory path, origin commit SHA.
#define TGS_EVENT_COMPILE_START 8
/// When a compile is cancelled. No parameters
/// When a compile is cancelled. No parameters.
#define TGS_EVENT_COMPILE_CANCELLED 9
/// When a compile fails. Parameters: Game directory path, [TRUE]/[FALSE] based on if the cause for failure was DMAPI validation
/// When a compile fails. Parameters: Game directory path, [TRUE]/[FALSE] based on if the cause for failure was DMAPI validation.
#define TGS_EVENT_COMPILE_FAILURE 10
/// When a compile operation completes. Note, this event fires before the new .dmb is loaded into the watchdog. Consider using the [TGS_EVENT_DEPLOYMENT_COMPLETE] instead. Parameters: Game directory path
/// When a compile operation completes. Note, this event fires before the new .dmb is loaded into the watchdog. Consider using the [TGS_EVENT_DEPLOYMENT_COMPLETE] instead. Parameters: Game directory path.
#define TGS_EVENT_COMPILE_COMPLETE 11
/// When an automatic update for the current instance begins. No parameters
/// When an automatic update for the current instance begins. No parameters.
#define TGS_EVENT_INSTANCE_AUTO_UPDATE_START 12
/// When the repository encounters a merge conflict: Parameters: Base SHA, target SHA, base reference, target reference
/// When the repository encounters a merge conflict: Parameters: Base SHA, target SHA, base reference, target reference.
#define TGS_EVENT_REPO_MERGE_CONFLICT 13
/// When a deployment completes. No Parameters
/// When a deployment completes. No Parameters.
#define TGS_EVENT_DEPLOYMENT_COMPLETE 14
/// Before the watchdog shuts down. Not sent for graceful shutdowns. No parameters.
#define TGS_EVENT_WATCHDOG_SHUTDOWN 15
@@ -102,6 +112,14 @@
// #define TGS_EVENT_WORLD_REBOOT 20
/// Watchdog event when TgsInitializationComplete() is called. No parameters.
#define TGS_EVENT_WORLD_PRIME 21
// DMAPI also doesnt implement this
// #define TGS_EVENT_DREAM_DAEMON_LAUNCH 22
/// After a single submodule update is performed. Parameters: Updated submodule name.
#define TGS_EVENT_REPO_SUBMODULE_UPDATE 23
/// After CodeModifications are applied, before DreamMaker is run. Parameters: Game directory path, origin commit sha, version string of the used engine.
#define TGS_EVENT_PRE_DREAM_MAKER 24
/// Whenever a deployment folder is deleted from disk. Parameters: Game directory path.
#define TGS_EVENT_DEPLOYMENT_CLEANUP 25
// OTHER ENUMS
@@ -112,6 +130,7 @@
/// The watchdog will restart on reboot.
#define TGS_REBOOT_MODE_RESTART 2
// Note that security levels are currently meaningless in OpenDream
/// DreamDaemon Trusted security level.
#define TGS_SECURITY_TRUSTED 0
/// DreamDaemon Safe security level.
@@ -119,19 +138,32 @@
/// DreamDaemon Ultrasafe security level.
#define TGS_SECURITY_ULTRASAFE 2
/// DreamDaemon public visibility level.
#define TGS_VISIBILITY_PUBLIC 0
/// DreamDaemon private visibility level.
#define TGS_VISIBILITY_PRIVATE 1
/// DreamDaemon invisible visibility level.
#define TGS_VISIBILITY_INVISIBLE 2
/// The Build Your Own Net Dream engine.
#define TGS_ENGINE_TYPE_BYOND 0
/// The OpenDream engine.
#define TGS_ENGINE_TYPE_OPENDREAM 1
//REQUIRED HOOKS
/**
* Call this somewhere in [/world/proc/New] that is always run. This function may sleep!
* Consumers MUST call this somewhere in [/world/proc/New] that is always run. This function may sleep!
*
* * event_handler - Optional user defined [/datum/tgs_event_handler].
* * minimum_required_security_level: The minimum required security level to run the game in which the DMAPI is integrated. Can be one of [TGS_SECURITY_ULTRASAFE], [TGS_SECURITY_SAFE], or [TGS_SECURITY_TRUSTED].
* * http_handler - Optional user defined [/datum/tgs_http_handler].
*/
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE)
/world/proc/TgsNew(datum/tgs_event_handler/event_handler, minimum_required_security_level = TGS_SECURITY_ULTRASAFE, datum/tgs_http_handler/http_handler)
return
/**
* Call this when your initializations are complete and your game is ready to play before any player interactions happen.
* Consumers MUST call this when world initializations are complete and the game is ready to play before any player interactions happen.
*
* This may use [/world/var/sleep_offline] to make this happen so ensure no changes are made to it while this call is running.
* Afterwards, consider explicitly setting it to what you want to avoid this BYOND bug: http://www.byond.com/forum/post/2575184
@@ -140,12 +172,10 @@
/world/proc/TgsInitializationComplete()
return
/// Put this at the start of [/world/proc/Topic].
/// Consumers MUST run this macro at the start of [/world/proc/Topic].
#define TGS_TOPIC var/tgs_topic_return = TgsTopic(args[1]); if(tgs_topic_return) return tgs_topic_return
/**
* Call this as late as possible in [world/proc/Reboot].
*/
/// Consumers MUST call this as late as possible in [world/proc/Reboot] (BEFORE ..()).
/world/proc/TgsReboot()
return
@@ -156,28 +186,28 @@
/datum/tgs_revision_information
/// Full SHA of the commit.
var/commit
/// ISO 8601 timestamp of when the commit was created
/// ISO 8601 timestamp of when the commit was created.
var/timestamp
/// Full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch.
var/origin_commit
/// Represents a version.
/datum/tgs_version
/// The suite/major version number
/// The suite/major version number.
var/suite
// This group of variables can be null to represent a wild card
/// The minor version number. null for wildcards
// This group of variables can be null to represent a wild card.
/// The minor version number. null for wildcards.
var/minor
/// The patch version number. null for wildcards
/// The patch version number. null for wildcards.
var/patch
/// Legacy version number. Generally null
/// Legacy version number. Generally null.
var/deprecated_patch
/// Unparsed string value
/// Unparsed string value.
var/raw_parameter
/// String value minus prefix
/// String value minus prefix.
var/deprefixed_parameter
/**
@@ -223,47 +253,208 @@
var/is_admin_channel
/// [TRUE]/[FALSE] if the channel is a private message channel for a [/datum/tgs_chat_user].
var/is_private_channel
/// Tag string associated with the channel in TGS
/// Tag string associated with the channel in TGS.
var/custom_tag
/// [TRUE]/[FALSE] if the channel supports embeds.
var/embeds_supported
// Represents a chat user
/datum/tgs_chat_user
/// TGS internal user ID.
var/id
// The user's display name.
/// The user's display name.
var/friendly_name
// The string to use to ping this user in a message.
/// The string to use to ping this user in a message.
var/mention
/// The [/datum/tgs_chat_channel] the user was from
/// The [/datum/tgs_chat_channel] the user was from.
var/datum/tgs_chat_channel/channel
/// User definable handler for TGS events This abstract version SHOULD be overridden to be used.
/datum/tgs_event_handler
/// If the handler receieves [TGS_EVENT_HEALTH_CHECK] events.
var/receive_health_checks = FALSE
/**
* User definable callback for handling TGS events.
*
* event_code - One of the TGS_EVENT_ defines. Extra parameters will be documented in each
* event_code - One of the TGS_EVENT_ defines. Extra parameters will be documented in each.
*/
/datum/tgs_event_handler/proc/HandleEvent(event_code, ...)
set waitfor = FALSE
return
/// User definable chat command
/datum/tgs_chat_command
/// The string to trigger this command on a chat bot. e.g `@bot name ...` or `!tgs name ...`
var/name = ""
/// The help text displayed for this command
var/help_text = ""
/// If this command should be available to game administrators only
var/admin_only = FALSE
/// User definable handler for HTTP calls. This abstract version MUST be overridden to be used.
/datum/tgs_http_handler
/**
* Process command activation. Should return a string to respond to the issuer with.
* User definable callback for executing HTTP GET requests.
* MUST perform BYOND sleeps while the request is in flight.
* MUST return a [/datum/tgs_http_result].
* SHOULD log its own errors
*
* sender - The [/datum/tgs_chat_user] who issued the command.
* params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
* url - The full URL to execute the GET request for including query parameters.
*/
/datum/tgs_http_handler/proc/PerformGet(url)
CRASH("[type]/PerformGet not implemented!")
/// Result of a [/datum/tgs_http_handler] call. MUST NOT be overridden.
/datum/tgs_http_result
/// HTTP response as text
var/response_text
/// Boolean request success flag. Set for any 2XX response code.
var/success
/**
* Create a [/datum/tgs_http_result].
*
* * response_text - HTTP response as text. Must be provided in New().
* * success - Boolean request success flag. Set for any 2XX response code. Must be provided in New().
*/
/datum/tgs_http_result/New(response_text, success)
if(response_text && !istext(response_text))
CRASH("response_text was not text!")
src.response_text = response_text
src.success = success
/// User definable chat command. This abstract version MUST be overridden to be used.
/datum/tgs_chat_command
/// The string to trigger this command on a chat bot. e.g `@bot name ...` or `!tgs name ...`.
var/name = ""
/// The help text displayed for this command.
var/help_text = ""
/// If this command should be available to game administrators only.
var/admin_only = FALSE
/// A subtype of [/datum/tgs_chat_command] that is ignored when enumerating available commands. Use this to create shared base /datums for commands.
var/ignore_type
/**
* Process command activation. Should return a [/datum/tgs_message_content] to respond to the issuer with.
* MUST be implemented
*
* * sender - The [/datum/tgs_chat_user] who issued the command.
* * params - The trimmed string following the command `/datum/tgs_chat_command/var/name].
*/
/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params)
CRASH("[type] has no implementation for Run()")
/// User definable chat message. MUST NOT be overridden.
/datum/tgs_message_content
/// The string content of the message. Must be provided in New().
var/text
/// The [/datum/tgs_chat_embed] to embed in the message. Not supported on all chat providers.
var/datum/tgs_chat_embed/structure/embed
/**
* Create a [/datum/tgs_message_content].
*
* * text - The string content of the message.
*/
/datum/tgs_message_content/New(text)
..()
if(!istext(text))
TGS_ERROR_LOG("[/datum/tgs_message_content] created with no text!")
text = null
src.text = text
/// User definable chat embed. Currently mirrors Discord chat embeds. See https://discord.com/developers/docs/resources/message#embed-object for details.
/datum/tgs_chat_embed/structure
var/title
var/description
var/url
/// Timestamp must be encoded as: time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss"). Use the active timezone.
var/timestamp
/// Colour must be #AARRGGBB or #RRGGBB hex string.
var/colour
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-image-structure for details.
var/datum/tgs_chat_embed/media/image
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-thumbnail-structure for details.
var/datum/tgs_chat_embed/media/thumbnail
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-video-structure for details.
var/datum/tgs_chat_embed/media/video
var/datum/tgs_chat_embed/footer/footer
var/datum/tgs_chat_embed/provider/provider
var/datum/tgs_chat_embed/provider/author/author
var/list/datum/tgs_chat_embed/field/fields
/// Common datum for similar Discord embed medias.
/datum/tgs_chat_embed/media
/// Must be set in New().
var/url
var/width
var/height
var/proxy_url
/// Create a [/datum/tgs_chat_embed].
/datum/tgs_chat_embed/media/New(url)
..()
if(!istext(url))
CRASH("[/datum/tgs_chat_embed/media] created with no url!")
src.url = url
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-footer-structure for details.
/datum/tgs_chat_embed/footer
/// Must be set in New().
var/text
var/icon_url
var/proxy_icon_url
/// Create a [/datum/tgs_chat_embed/footer].
/datum/tgs_chat_embed/footer/New(text)
..()
if(!istext(text))
CRASH("[/datum/tgs_chat_embed/footer] created with no text!")
src.text = text
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-provider-structure for details.
/datum/tgs_chat_embed/provider
var/name
var/url
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-author-structure for details. Must have name set in New().
/datum/tgs_chat_embed/provider/author
var/icon_url
var/proxy_icon_url
/// Create a [/datum/tgs_chat_embed/footer].
/datum/tgs_chat_embed/provider/author/New(name)
..()
if(!istext(name))
CRASH("[/datum/tgs_chat_embed/provider/author] created with no name!")
src.name = name
/// See https://discord.com/developers/docs/resources/message#embed-object-embed-field-structure for details.
/datum/tgs_chat_embed/field
/// Must be set in New().
var/name
/// Must be set in New().
var/value
var/is_inline
/// Create a [/datum/tgs_chat_embed/field].
/datum/tgs_chat_embed/field/New(name, value)
..()
if(!istext(name))
CRASH("[/datum/tgs_chat_embed/field] created with no name!")
if(!istext(value))
CRASH("[/datum/tgs_chat_embed/field] created with no value!")
src.name = name
src.value = value
// API FUNCTIONS
/// Returns the maximum supported [/datum/tgs_version] of the DMAPI.
@@ -283,75 +474,94 @@
// No function below this succeeds if it TgsAvailable() returns FALSE or if TgsNew() has yet to be called.
/**
* Forces a hard reboot of DreamDaemon by ending the process.
* Forces a hard reboot of DreamDaemon by ending the process. This function may sleep!
*
* Unlike del(world) clients will try to reconnect.
* If TGS has not requested a [TGS_REBOOT_MODE_SHUTDOWN] DreamDaemon will be launched again
* If TGS has not requested a [TGS_REBOOT_MODE_SHUTDOWN] DreamDaemon will be launched again.
*/
/world/proc/TgsEndProcess()
return
/**
* Send a message to connected chats.
* Send a message to connected chats. This function may sleep!
* If TGS is offline when called, the message may be placed in a queue to be sent and this function will return immediately. Your message will be sent when TGS reconnects to the game.
*
* message - The string to send.
* message - The [/datum/tgs_message_content] to send.
* admin_only: If [TRUE], message will be sent to admin connected chats. Vice-versa applies.
*/
/world/proc/TgsTargetedChatBroadcast(message, admin_only = FALSE)
/world/proc/TgsTargetedChatBroadcast(datum/tgs_message_content/message, admin_only = FALSE)
return
/**
* Send a private message to a specific user.
* Send a private message to a specific user. This function may sleep!
* If TGS is offline when called, the message may be placed in a queue to be sent and this function will return immediately. Your message will be sent when TGS reconnects to the game.
*
* message - The string to send.
* message - The [/datum/tgs_message_content] to send.
* user: The [/datum/tgs_chat_user] to PM.
*/
/world/proc/TgsChatPrivateMessage(message, datum/tgs_chat_user/user)
/world/proc/TgsChatPrivateMessage(datum/tgs_message_content/message, datum/tgs_chat_user/user)
return
// The following functions will sleep if a call to TgsNew() is sleeping
/**
* Send a message to connected chats that are flagged as game-related in TGS.
* Send a message to connected chats that are flagged as game-related in TGS. This function may sleep!
* If TGS is offline when called, the message may be placed in a queue to be sent and this function will return immediately. Your message will be sent when TGS reconnects to the game.
*
* message - The string to send.
* message - The [/datum/tgs_message_content] to send.
* channels - Optional list of [/datum/tgs_chat_channel]s to restrict the message to.
*/
/world/proc/TgsChatBroadcast(message, list/channels = null)
/world/proc/TgsChatBroadcast(datum/tgs_message_content/message, list/channels = null)
return
/// Returns the current [/datum/tgs_version] of TGS if it is running the server, null otherwise.
/// Returns the current [/datum/tgs_version] of TGS if it is running the server, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsVersion()
return
/// Returns the current [/datum/tgs_version] of the DMAPI being used if it was activated, null otherwise.
/// Returns the running engine type
/world/proc/TgsEngine()
return
/// Returns the current [/datum/tgs_version] of the DMAPI being used if it was activated, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsApiVersion()
return
/// Returns the name of the TGS instance running the game if TGS is present, null otherwise.
/// Returns the name of the TGS instance running the game if TGS is present, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsInstanceName()
return
/// Return the current [/datum/tgs_revision_information] of the running server if TGS is present, null otherwise.
/// Return the current [/datum/tgs_revision_information] of the running server if TGS is present, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsRevision()
return
/// Returns the current BYOND security level as a TGS_SECURITY_ define if TGS is present, null otherwise.
/// Returns the current BYOND security level as a TGS_SECURITY_ define if TGS is present, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsSecurityLevel()
return
/// Returns a list of active [/datum/tgs_revision_information/test_merge]s if TGS is present, null otherwise.
/// Returns the current BYOND visibility level as a TGS_VISIBILITY_ define if TGS is present, null otherwise. Requires TGS to be using interop API version 5 or higher otherwise the string "___unimplemented" wil be returned. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsVisibility()
return
/// Returns a list of active [/datum/tgs_revision_information/test_merge]s if TGS is present, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsTestMerges()
return
/// Returns a list of connected [/datum/tgs_chat_channel]s if TGS is present, null otherwise.
/// Returns a list of connected [/datum/tgs_chat_channel]s if TGS is present, null otherwise. This function may sleep if the call to [/world/proc/TgsNew] is sleeping!
/world/proc/TgsChatChannelInfo()
return
/**
* Trigger an event in TGS. Requires TGS version >= 6.3.0. Returns [TRUE] if the event was triggered successfully, [FALSE] otherwise. This function may sleep!
*
* event_name - The name of the event to trigger
* parameters - Optional list of string parameters to pass as arguments to the event script. The first parameter passed to a script will always be the running game's directory followed by these parameters.
* wait_for_completion - If set, this function will not return until the event has run to completion.
*/
/world/proc/TgsTriggerEvent(event_name, list/parameters, wait_for_completion = FALSE)
return
/*
The MIT License
Copyright (c) 2017 Jordan Brown
Copyright (c) 2017-2024 Jordan Brown
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and