From be2aefa13b600178198abf10d273044aa1d35691 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 23 May 2017 20:56:33 -0500 Subject: [PATCH] Fixes syndicate pod turrets --- code/game/machinery/porta_turret/portable_turret.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm index ae9d485447..22c6c57b17 100644 --- a/code/game/machinery/porta_turret/portable_turret.dm +++ b/code/game/machinery/porta_turret/portable_turret.dm @@ -553,6 +553,7 @@ use_power = 0 has_cover = 0 scan_range = 9 + req_access = list(GLOB.access_syndicate) stun_projectile = /obj/item/projectile/bullet lethal_projectile = /obj/item/projectile/bullet lethal_projectile_sound = 'sound/weapons/Gunshot.ogg' @@ -569,6 +570,8 @@ return 10 //Syndicate turrets shoot everything not in their faction /obj/machinery/porta_turret/syndicate/pod + max_integrity = 40 + integrity_failure = 20 obj_integrity = 40 stun_projectile = /obj/item/projectile/bullet/weakbullet3 lethal_projectile = /obj/item/projectile/bullet/weakbullet3