fixes a proc cache to be more obvious it's a proc cache
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@@ -121,9 +121,9 @@
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if(flags & CLEAN_ON_MOVE)
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clean_on_move()
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var/datum/proximity_monitor/pc = proximity_monitor
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if(pc)
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pc.HandleMove()
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var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor
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if(proximity_monitor)
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proximity_monitor.HandleMove()
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return 1
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/atom/movable/proc/clean_on_move()
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