nerf to biogenerator upgrades and purge of inorganic glass bottles designs.
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@@ -2,6 +2,9 @@
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///////Biogenerator Designs ///////
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///////////////////////////////////
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//Please be wary of not adding inorganic items to the results such as glass bottles and metal.
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//since they kind of defeat the design of this feature.
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/datum/design/milk
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name = "10u Milk"
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id = "milk"
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@@ -18,22 +21,6 @@
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make_reagents = list(/datum/reagent/consumable/cream = 10)
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category = list("initial","Food")
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/datum/design/milk_carton
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name = "Milk Carton"
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id = "milk_carton"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 100)
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build_path = /obj/item/reagent_containers/food/condiment/milk
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category = list("initial","Food")
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/datum/design/cream_carton
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name = "Cream Carton"
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id = "cream_carton"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 300)
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build_path = /obj/item/reagent_containers/food/drinks/bottle/cream
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category = list("initial","Food")
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/datum/design/black_pepper
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name = "10u Black Pepper"
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id = "black_pepper"
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@@ -42,15 +29,6 @@
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make_reagents = list(/datum/reagent/consumable/blackpepper = 10)
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category = list("initial","Food")
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/datum/design/pepper_mill
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name = "Pepper Mill"
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id = "pepper_mill"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 50)
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build_path = /obj/item/reagent_containers/food/condiment/peppermill
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make_reagents = list()
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category = list("initial","Food")
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/datum/design/enzyme
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name = "10u Universal Enzyme"
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id = "enzyme"
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@@ -59,14 +37,6 @@
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make_reagents = list(/datum/reagent/consumable/enzyme = 10)
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category = list("initial","Food")
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/datum/design/flour_sack
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name = "Flour Sack"
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id = "flour_sack"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 150)
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build_path = /obj/item/reagent_containers/food/condiment/flour
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category = list("initial","Food")
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/datum/design/monkey_cube
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name = "Monkey Cube"
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id = "mcube"
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@@ -84,43 +54,43 @@
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category = list("initial", "Food")
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/datum/design/ez_nut
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name = "E-Z Nutrient"
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name = "10u E-Z Nutrient"
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id = "ez_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 10)
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/ez
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materials = list(/datum/material/biomass = 2)
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make_reagents = list(/datum/reagent/plantnutriment/eznutriment = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/l4z_nut
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name = "Left 4 Zed"
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name = "10u Left 4 Zed"
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id = "l4z_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 20)
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/l4z
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materials = list(/datum/material/biomass = 4)
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make_reagents = list(/datum/reagent/plantnutriment/left4zednutriment = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/rh_nut
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name = "Robust Harvest"
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name = "10u Robust Harvest"
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id = "rh_nut"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 25)
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/rh
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materials = list(/datum/material/biomass = 5)
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make_reagents = list(/datum/reagent/plantnutriment/robustharvestnutriment = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/weed_killer
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name = "Weed Killer"
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id = "weed_killer"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 50)
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build_path = /obj/item/reagent_containers/glass/bottle/killer/weedkiller
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materials = list(/datum/material/biomass = 10)
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make_reagents = list(/datum/reagent/toxin/plantbgone/weedkiller = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/pest_spray
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name = "Pest Killer"
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id = "pest_spray"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 50)
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build_path = /obj/item/reagent_containers/glass/bottle/killer/pestkiller
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materials = list(/datum/material/biomass = 10)
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make_reagents = list(/datum/reagent/toxin/pestkiller = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/ammonia
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@@ -139,13 +109,13 @@
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make_reagents = list(/datum/reagent/saltpetre = 10)
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category = list("initial","Botany Chemicals")
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/datum/design/botany_bottle
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name = "Empty Bottle"
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id = "botany_bottle"
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/datum/design/empty_carton
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name = "Small Empty Carton Box"
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id = "empty_carton"
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build_type = BIOGENERATOR
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materials = list(/datum/material/biomass = 5)
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/empty
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category = list("initial", "Botany Chemicals")
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materials = list(/datum/material/biomass = 15)
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build_path = /obj/item/reagent_containers/food/drinks/bottle/bio_carton
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category = list("initial", "Organic Materials")
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/datum/design/cloth
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name = "Roll of Cloth"
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