Replaces all instances of spawn() with addtimer/INVOKE_ASYNC
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@@ -59,11 +59,16 @@ Note: Must be placed within 3 tiles of the R&D Console
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if(!user.drop_item())
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to_chat(user, "<span class='warning'>\The [O] is stuck to your hand, you cannot put it in the [src.name]!</span>")
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return
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busy = 1
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busy = TRUE
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loaded_item = O
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O.forceMove(src)
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to_chat(user, "<span class='notice'>You add the [O.name] to the [src.name]!</span>")
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flick("d_analyzer_la", src)
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spawn(10)
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icon_state = "d_analyzer_l"
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busy = 0
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addtimer(CALLBACK(src, .proc/finish_loading), 10)
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/obj/machinery/r_n_d/destructive_analyzer/proc/finish_loading()
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update_icon()
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busy = FALSE
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/obj/machinery/r_n_d/destructive_analyzer/update_icon()
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icon_state = "d_analyzer_l"
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