Update emplosion.dm
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@@ -1,20 +1,3 @@
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<<<<<<< HEAD
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/obj/effect/proc_holder/spell/targeted/emplosion
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name = "Emplosion"
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desc = "This spell emplodes an area."
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var/emp_heavy = 2
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var/emp_light = 3
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action_icon_state = "emp"
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sound = 'sound/weapons/zapbang.ogg'
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/obj/effect/proc_holder/spell/targeted/emplosion/cast(list/targets,mob/user = usr)
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playsound(get_turf(user), sound, 50,1)
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for(var/mob/living/target in targets)
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empulse(target.loc, emp_heavy, emp_light)
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=======
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/obj/effect/proc_holder/spell/targeted/emplosion
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name = "Emplosion"
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desc = "This spell emplodes an area."
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@@ -32,5 +15,4 @@
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continue
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empulse(target.loc, emp_heavy, emp_light)
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>>>>>>> 2ac902a... Refactors anti-magic into a component (#35639)
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return
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return
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