burnt bokken backsprite, wound tweak
This commit is contained in:
@@ -268,7 +268,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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item_flags = ITEM_CAN_PARRY
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item_flags = ITEM_CAN_PARRY
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block_parry_data = /datum/block_parry_data/bokken
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block_parry_data = /datum/block_parry_data/bokken
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bare_wound_bonus = 15 // having your leg smacked by a wooden stick is probably not great for it if it's naked
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bare_wound_bonus = 15 // having your leg smacked by a wooden stick is probably not great for it if it's naked
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wound_bonus = -5
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wound_bonus = 0
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/datum/block_parry_data/bokken // fucked up parry data, emphasizing quicker, shorter parries
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/datum/block_parry_data/bokken // fucked up parry data, emphasizing quicker, shorter parries
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parry_stamina_cost = 9 // be wise about when you parry, though, else you won't be able to fight enough to make it count
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parry_stamina_cost = 9 // be wise about when you parry, though, else you won't be able to fight enough to make it count
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@@ -301,7 +301,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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damtype = BRUTE
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damtype = BRUTE
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attack_verb = list("bashed", "smashed", "attacked")
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attack_verb = list("bashed", "smashed", "attacked")
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bare_wound_bonus = 15
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bare_wound_bonus = 15
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wound_bonus = -5
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wound_bonus = 0
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else
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else
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force += 2
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force += 2
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damtype = STAMINA
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damtype = STAMINA
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