Seperates Insect fluff from wings
Fluff can be the new body markings I guess.
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@@ -99,6 +99,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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"body_markings" = "None",
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"legs" = "Plantigrade",
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"insect_wings" = "Plain",
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"insect_fluff" = "None",
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"mcolor2" = "FFF",
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"mcolor3" = "FFF",
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"mam_body_markings" = "Plain",
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@@ -599,7 +600,17 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<h3>Insect wings</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_wings;task=input'>[features["insect_wings"]]</a>"
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mutant_category++
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if(mutant_category >= MAX_MUTANT_ROWS)
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dat += "</td>"
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mutant_category = 0
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if("insect_fluff" in pref_species.default_features)
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if(!mutant_category)
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dat += APPEARANCE_CATEGORY_COLUMN
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dat += "<h3>Insect Fluff</h3>"
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dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_fluffs;task=input'>[features["insect_fluff"]]</a>"
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mutant_category++
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if(mutant_category >= MAX_MUTANT_ROWS)
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dat += "</td>"
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@@ -1797,6 +1808,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(new_insect_wings)
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features["insect_wings"] = new_insect_wings
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if("insect_fluffs")
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var/new_insect_fluff
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new_insect_fluff = input(user, "Choose your character's wings:", "Character Preference") as null|anything in GLOB.insect_fluffs_list
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if(new_insect_fluff)
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features["insect_fluff"] = new_insect_fluff
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if("s_tone")
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var/new_s_tone = input(user, "Choose your character's skin-tone:", "Character Preference") as null|anything in GLOB.skin_tones
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if(new_s_tone)
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@@ -295,6 +295,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["feature_human_tail"] >> features["tail_human"]
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S["feature_human_ears"] >> features["ears"]
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S["feature_insect_wings"] >> features["insect_wings"]
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S["feature_insect_fluff"] >> features["insect_fluff"]
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//Custom names
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for(var/custom_name_id in GLOB.preferences_custom_names)
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@@ -433,6 +434,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
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features["feature_lizard_legs"] = sanitize_inlist(features["legs"], GLOB.legs_list)
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features["insect_wings"] = sanitize_inlist(features["insect_wings"], GLOB.insect_wings_list)
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features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
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joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
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job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high))
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@@ -505,6 +507,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"])
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WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
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WRITE_FILE(S["feature_insect_wings"] , features["insect_wings"])
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WRITE_FILE(S["feature_insect_fluff"] , features["insect_fluff"])
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WRITE_FILE(S["feature_meat"] , features["meat_type"])
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//Custom names
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