ok
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@@ -6,7 +6,7 @@
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/// Can we stack multiple in one tile?
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var/persistence_allow_stacking = FALSE
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/// Are we deleted by turf changes?
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var/wiped_by_turf_change = FALSE
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var/wiped_by_floor_change = FALSE
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var/list/random_icon_states = null
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var/blood_state = "" //I'm sorry but cleanable/blood code is ass, and so is blood_DNA
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