Merge branch 'master' into upstream-merge-29523
This commit is contained in:
@@ -175,6 +175,9 @@ Actual Adjacent procs :
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for(var/obj/structure/window/W in src)
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if(!W.CanAStarPass(ID, adir))
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return 1
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for(var/obj/machinery/door/window/W in src)
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if(!W.CanAStarPass(ID, adir))
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return 1
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for(var/obj/O in T)
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if(!O.CanAStarPass(ID, rdir, caller))
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return 1
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@@ -91,16 +91,23 @@
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//returns a new list with only atoms that are in typecache L
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/proc/typecache_filter_list(list/atoms, list/typecache)
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. = list()
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for (var/thing in atoms)
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for(var/thing in atoms)
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var/atom/A = thing
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if (typecache[A.type])
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. += A
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/proc/typecache_filter_list_reverse(list/atoms, list/typecache)
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. = list()
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for (var/thing in atoms)
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for(var/thing in atoms)
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var/atom/A = thing
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if (!typecache[A.type])
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if(!typecache[A.type])
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. += A
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/proc/typecache_filter_multi_list_exclusion(list/atoms, list/typecache_include, list/typecache_exclude)
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. = list()
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for(var/thing in atoms)
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var/atom/A = thing
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if(typecache_include[A.type] && !typecache_exclude[A.type])
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. += A
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//Like typesof() or subtypesof(), but returns a typecache instead of a list
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@@ -177,7 +184,11 @@
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result = first ^ second
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return result
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//Pretends to pick an element based on its weight but really just seems to pick a random element.
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//Picks a random element from a list based on a weighting system:
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//1. Adds up the total of weights for each element
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//2. Gets a number between 1 and that total
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//3. For each element in the list, subtracts its weighting from that number
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//4. If that makes the number 0 or less, return that element.
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/proc/pickweight(list/L)
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var/total = 0
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var/item
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@@ -48,6 +48,11 @@
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init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, GLOB.xeno_dorsal_list)
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//genitals
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init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
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for(var/K in GLOB.cock_shapes_list)
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var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K]
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GLOB.cock_shapes_icons[K] = value.icon_state
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init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
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init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
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GLOB.breasts_size_list = list("a","b","c","d","e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
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+15
-19
@@ -968,32 +968,28 @@ GLOBAL_LIST_EMPTY(friendly_animal_types)
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/image/proc/setDir(newdir)
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dir = newdir
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/atom/proc/freeze_icon_index()
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return "\ref[initial(icon)]-[initial(icon_state)]"
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#define FROZEN_RED_COLOR "#2E5E69"
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#define FROZEN_GREEN_COLOR "#60A2A8"
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#define FROZEN_BLUE_COLOR "#A1AFB1"
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/obj/proc/make_frozen_visual()
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// Used to make the frozen item visuals for Freon.
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var/static/list/freeze_item_icons = list()
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if(resistance_flags & FREEZE_PROOF)
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return
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if(!HAS_SECONDARY_FLAG(src, FROZEN) && (initial(icon) && initial(icon_state)))
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var/index = freeze_icon_index()
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var/icon/IC
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var/icon/P = freeze_item_icons[index]
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if(!P)
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P = new /icon
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for(var/iconstate in icon_states(icon))
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var/icon/O = new('icons/effects/freeze.dmi', "ice_cube")
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IC = new(icon, iconstate)
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O.Blend(IC, ICON_ADD)
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P.Insert(O, iconstate)
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freeze_item_icons[index] = P
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icon = P
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if(!HAS_SECONDARY_FLAG(src, FROZEN))
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name = "frozen [name]"
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add_atom_colour(list(FROZEN_RED_COLOR, FROZEN_GREEN_COLOR, FROZEN_BLUE_COLOR, rgb(0,0,0)), TEMPORARY_COLOUR_PRIORITY)
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alpha -= 25
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SET_SECONDARY_FLAG(src, FROZEN)
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//Assumes already frozed
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/obj/proc/make_unfrozen()
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icon = initial(icon)
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name = replacetext(name, "frozen ", "")
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CLEAR_SECONDARY_FLAG(src, FROZEN)
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if(HAS_SECONDARY_FLAG(src, FROZEN))
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name = replacetext(name, "frozen ", "")
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remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, list(FROZEN_RED_COLOR, FROZEN_GREEN_COLOR, FROZEN_BLUE_COLOR, rgb(0,0,0)))
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alpha += 25
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CLEAR_SECONDARY_FLAG(src, FROZEN)
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#undef FROZEN_RED_COLOR
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#undef FROZEN_GREEN_COLOR
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#undef FROZEN_BLUE_COLOR
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@@ -182,3 +182,41 @@ GLOBAL_LIST_INIT(sqrtTable, list(1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4,
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gaussian_next = R2 * working
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return (mean + stddev * R1)
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#undef ACCURACY
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/proc/mouse_angle_from_client(client/client)
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var/list/mouse_control = params2list(client.mouseParams)
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if(mouse_control["screen-loc"])
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var/list/screen_loc_params = splittext(mouse_control["screen-loc"], ",")
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var/list/screen_loc_X = splittext(screen_loc_params[1],":")
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var/list/screen_loc_Y = splittext(screen_loc_params[2],":")
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var/x = (text2num(screen_loc_X[1]) * 32 + text2num(screen_loc_X[2]) - 32)
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var/y = (text2num(screen_loc_Y[1]) * 32 + text2num(screen_loc_Y[2]) - 32)
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var/screenview = (client.view * 2 + 1) * world.icon_size //Refer to http://www.byond.com/docs/ref/info.html#/client/var/view for mad maths
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var/ox = round(screenview/2) - client.pixel_x //"origin" x
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var/oy = round(screenview/2) - client.pixel_y //"origin" y
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var/angle = NORM_ROT(Atan2(y - oy, x - ox))
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return angle
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/proc/get_turf_in_angle(angle, turf/starting, increments)
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var/pixel_x = 0
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var/pixel_y = 0
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for(var/i in 1 to increments)
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pixel_x += sin(angle)+16*sin(angle)*2
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pixel_y += cos(angle)+16*cos(angle)*2
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var/new_x = starting.x
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var/new_y = starting.y
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while(pixel_x > 16)
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pixel_x -= 32
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new_x++
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while(pixel_x < -16)
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pixel_x += 32
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new_x--
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while(pixel_y > 16)
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pixel_y -= 32
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new_y++
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while(pixel_y < -16)
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pixel_y += 32
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new_y--
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new_x = Clamp(new_x, 0, world.maxx)
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new_y = Clamp(new_y, 0, world.maxy)
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return locate(new_x, new_y, starting.z)
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@@ -116,6 +116,7 @@
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"xenohead" = "None",
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"xenotail" = "None",
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"exhibitionist" = FALSE,
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"genitals_use_skintone" = FALSE,
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"has_cock" = FALSE,
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"cock_shape" = pick(GLOB.cock_shapes_list),
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"cock_length" = 6,
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@@ -158,8 +159,9 @@
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"womb_cum_rate" = CUM_RATE,
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"womb_cum_mult" = CUM_RATE_MULT,
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"womb_efficiency" = CUM_EFFICIENCY,
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"womb_fluid" = "femcum"))
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"womb_fluid" = "femcum",
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"flavor_text" = ""))
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/proc/random_hair_style(gender)
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switch(gender)
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if(MALE)
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@@ -8,7 +8,7 @@
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//When we get into galloping mode, we stay there until both runs win less often than MIN_GALLOP consecutive times.
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#define MIN_GALLOP 7
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//This is a global instance to allow much of this code to be reused. The interfaces are kept seperately
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//This is a global instance to allow much of this code to be reused. The interfaces are kept separately
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GLOBAL_DATUM_INIT(sortInstance, /datum/sortInstance, new())
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/datum/sortInstance
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//The array being sorted.
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@@ -48,7 +48,7 @@ Location where the teleport begins, target that will teleport, distance to go, d
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Random error in tile placement x, error in tile placement y, and block offset.
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Block offset tells the proc how to place the box. Behind teleport location, relative to starting location, forward, etc.
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Negative values for offset are accepted, think of it in relation to North, -x is west, -y is south. Error defaults to positive.
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Turf and target are seperate in case you want to teleport some distance from a turf the target is not standing on or something.
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Turf and target are separate in case you want to teleport some distance from a turf the target is not standing on or something.
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*/
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var/dirx = 0//Generic location finding variable.
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@@ -491,17 +491,26 @@ Turf and target are seperate in case you want to teleport some distance from a t
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var/y=arcsin(x/sqrt(1+x*x))
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return y
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/atom/proc/GetAllContents()
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/atom/proc/GetAllContents(list/ignore_typecache)
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var/list/processing_list = list(src)
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var/list/assembled = list()
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if(ignore_typecache) //If there's a typecache, use it.
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while(processing_list.len)
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var/atom/A = processing_list[1]
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processing_list -= A
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if(ignore_typecache[A.type])
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continue
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processing_list |= (A.contents - assembled)
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assembled |= A
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while(processing_list.len)
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var/atom/A = processing_list[1]
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processing_list -= A
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else //If there's none, only make this check once for performance.
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while(processing_list.len)
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var/atom/A = processing_list[1]
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processing_list -= A
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processing_list |= (A.contents - assembled)
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processing_list |= (A.contents - assembled)
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assembled |= A
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assembled |= A
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return assembled
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Block a user