Makes hivebots more robust. Makes oldstation not have an excessive amount of hivebots.
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@@ -4,19 +4,19 @@
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/mob/living/simple_animal/hostile/hivebot
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name = "hivebot"
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desc = "A small robot."
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desc = "A strange robot that does not seem pleased to meet you."
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icon = 'icons/mob/hivebot.dmi'
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icon_state = "basic"
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icon_living = "basic"
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icon_dead = "basic"
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gender = NEUTER
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mob_biotypes = list(MOB_ROBOTIC)
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health = 15
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maxHealth = 15
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health = 40
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maxHealth = 40
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healable = 0
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melee_damage_lower = 2
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melee_damage_upper = 3
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attacktext = "claws"
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melee_damage_lower = 8
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melee_damage_upper = 8
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attacktext = "saw"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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projectilesound = 'sound/weapons/gunshot.ogg'
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projectiletype = /obj/item/projectile/hivebotbullet
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@@ -36,8 +36,8 @@
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deathmessage = "[src] blows apart!"
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/mob/living/simple_animal/hostile/hivebot/range
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name = "hivebot"
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desc = "A smallish robot, this one is armed!"
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name = "combat hivebot"
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desc = "An armed robot that does not seem pleased to meet you."
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icon_state = "ranged"
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icon_living = "ranged"
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icon_dead = "ranged"
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@@ -46,6 +46,7 @@
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minimum_distance = 5
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/mob/living/simple_animal/hostile/hivebot/rapid
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name = "gunner hivebot"
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icon_state = "ranged"
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icon_living = "ranged"
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icon_dead = "ranged"
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@@ -54,14 +55,23 @@
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retreat_distance = 5
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minimum_distance = 5
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/mob/living/simple_animal/hostile/hivebot/engineering
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name = "engineering hivebot"
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icon_state = "EngBot"
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icon_living = "EngBot"
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icon_dead = "EngBot"
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desc = "A strange engineering robot that does not seem pleased to meet you."
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health = 60
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maxHealth = 60
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/mob/living/simple_animal/hostile/hivebot/strong
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name = "strong hivebot"
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name = "elite hivebot"
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icon_state = "strong"
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icon_living = "strong"
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icon_dead = "strong"
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desc = "A robot, this one is armed and looks tough!"
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health = 80
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maxHealth = 80
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desc = "A heavily armed and armored robot that does not seem pleased to meet you."
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health = 95
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maxHealth = 95
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ranged = 1
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/mob/living/simple_animal/hostile/hivebot/death(gibbed)
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