From c014527627577017bd37b62c984e507c4e5ad4f7 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sun, 4 Feb 2018 22:37:00 -0600 Subject: [PATCH] [MIRROR] Hijack objectives will only be given out if there are 30 or more players. (#5258) * Hijack objectives will only be given out if there are 30 or more players. (#35202) * Hijack objectives will only be given out if there are 30 or more players. --- code/datums/antagonists/datum_traitor.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/datums/antagonists/datum_traitor.dm b/code/datums/antagonists/datum_traitor.dm index 6c55563810..1366587675 100644 --- a/code/datums/antagonists/datum_traitor.dm +++ b/code/datums/antagonists/datum_traitor.dm @@ -85,7 +85,9 @@ return /datum/antagonist/traitor/human/forge_traitor_objectives() - var/is_hijacker = prob(10) + var/is_hijacker = FALSE + if (GLOB.joined_player_list.len >= 30) // Less murderboning on lowpop thanks + is_hijacker = prob(10) var/martyr_chance = prob(20) var/objective_count = is_hijacker //Hijacking counts towards number of objectives if(!SSticker.mode.exchange_blue && SSticker.mode.traitors.len >= 8) //Set up an exchange if there are enough traitors