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This commit is contained in:
@@ -11,7 +11,7 @@
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/obj/machinery/pdapainter/update_icon_state()
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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icon_state = "[initial(icon_state)]-broken"
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return
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@@ -25,7 +25,7 @@
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/obj/machinery/pdapainter/update_overlays()
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. = ..()
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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return
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if(storedpda)
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@@ -83,17 +83,17 @@
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update_icon()
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else if(O.tool_behaviour == TOOL_WELDER && user.a_intent != INTENT_HARM)
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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if(!O.tool_start_check(user, amount=0))
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return
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user.visible_message("[user] is repairing [src].", \
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"<span class='notice'>You begin repairing [src]...</span>", \
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"<span class='italics'>You hear welding.</span>")
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if(O.use_tool(src, user, 40, volume=50))
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if(!(stat & BROKEN))
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if(!(machine_stat & BROKEN))
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return
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to_chat(user, "<span class='notice'>You repair [src].</span>")
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stat &= ~BROKEN
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machine_stat &= ~BROKEN
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obj_integrity = max_integrity
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update_icon()
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else
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@@ -103,8 +103,8 @@
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/obj/machinery/pdapainter/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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if(!(stat & BROKEN))
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stat |= BROKEN
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if(!(machine_stat & BROKEN))
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machine_stat |= BROKEN
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update_icon()
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/obj/machinery/pdapainter/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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@@ -108,7 +108,7 @@ Class Procs:
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vocal_pitch = 0.6
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vocal_volume = 40
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var/stat = 0
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var/machine_stat = 0
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var/use_power = IDLE_POWER_USE
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//0 = dont run the auto
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//1 = run auto, use idle
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@@ -191,18 +191,18 @@ Class Procs:
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///Called when we want to change the value of the stat variable. Holds bitflags.
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/obj/machinery/proc/set_machine_stat(new_value)
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if(new_value == stat)
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if(new_value == machine_stat)
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return
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. = stat
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stat = new_value
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on_machine_stat_update(stat)
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. = machine_stat
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machine_stat = new_value
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on_machine_stat_update(machine_stat)
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/obj/machinery/proc/on_machine_stat_update(stat)
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return
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/obj/machinery/emp_act(severity)
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. = ..()
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if(use_power && !stat && !(. & EMP_PROTECT_SELF))
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if(use_power && !machine_stat && !(. & EMP_PROTECT_SELF))
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use_power(1000 + severity*65)
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new /obj/effect/temp_visual/emp(loc)
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@@ -264,10 +264,10 @@ Class Procs:
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return TRUE
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/obj/machinery/proc/is_operational()
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return !(stat & (NOPOWER|BROKEN|MAINT))
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return !(machine_stat & (NOPOWER|BROKEN|MAINT))
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/obj/machinery/can_interact(mob/user)
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if((stat & (NOPOWER|BROKEN)) && !(interaction_flags_machine & INTERACT_MACHINE_OFFLINE)) // Check if the machine is broken, and if we can still interact with it if so
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if((machine_stat & (NOPOWER|BROKEN)) && !(interaction_flags_machine & INTERACT_MACHINE_OFFLINE)) // Check if the machine is broken, and if we can still interact with it if so
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return FALSE
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if(IsAdminGhost(user))
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@@ -471,8 +471,8 @@ Class Procs:
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/obj/machinery/obj_break(damage_flag)
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. = ..()
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if(!(stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
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stat |= BROKEN
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if(!(machine_stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
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machine_stat |= BROKEN
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SEND_SIGNAL(src, COMSIG_MACHINERY_BROKEN, damage_flag)
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update_appearance()
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return TRUE
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@@ -601,7 +601,7 @@ Class Procs:
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/obj/machinery/examine(mob/user)
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. = ..()
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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. += "<span class='notice'>It looks broken and non-functional.</span>"
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if(!(resistance_flags & INDESTRUCTIBLE))
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if(resistance_flags & ON_FIRE)
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@@ -28,14 +28,14 @@
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. += "<span class='notice'>It has <b>[uses]</b> uses of foam remaining.</span>"
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/obj/machinery/ai_slipper/power_change()
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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return
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else
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if(powered())
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stat &= ~NOPOWER
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machine_stat &= ~NOPOWER
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else
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stat |= NOPOWER
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if((stat & (NOPOWER|BROKEN)) || cooldown_time > world.time || !uses)
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machine_stat |= NOPOWER
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if((machine_stat & (NOPOWER|BROKEN)) || cooldown_time > world.time || !uses)
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icon_state = "ai-slipper0"
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else
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icon_state = "ai-slipper1"
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@@ -47,7 +47,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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if(newheadToggle)
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. += pinklight
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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. += errorlight
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/obj/machinery/announcement_system/Destroy()
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@@ -63,9 +63,9 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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update_icon()
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else if(default_deconstruction_crowbar(P))
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return
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else if(P.tool_behaviour == TOOL_MULTITOOL && panel_open && (stat & BROKEN))
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else if(P.tool_behaviour == TOOL_MULTITOOL && panel_open && (machine_stat & BROKEN))
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to_chat(user, "<span class='notice'>You reset [src]'s firmware.</span>")
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stat &= ~BROKEN
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machine_stat &= ~BROKEN
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update_icon()
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else
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return ..()
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@@ -116,7 +116,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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return
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if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
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return
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='hear'>You hear a faint buzz.</span>")
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playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, TRUE)
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return
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@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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/obj/machinery/announcement_system/attack_ai(mob/user)
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if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
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return
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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to_chat(user, "<span class='warning'>[src]'s firmware appears to be malfunctioning!</span>")
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return
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interact(user)
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@@ -163,7 +163,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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/obj/machinery/announcement_system/emp_act(severity)
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. = ..()
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if(!(stat & (NOPOWER|BROKEN)) && !(. & EMP_PROTECT_SELF) && severity >= 30)
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if(!(machine_stat & (NOPOWER|BROKEN)) && !(. & EMP_PROTECT_SELF) && severity >= 30)
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act_up()
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/obj/machinery/announcement_system/emag_act()
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@@ -32,7 +32,7 @@
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return ..()
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/obj/machinery/aug_manipulator/update_icon_state()
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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icon_state = "[initial_icon_state]-broken"
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return
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@@ -95,10 +95,10 @@
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"<span class='italics'>You hear welding.</span>")
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if(O.use_tool(src, user, 40, volume=50))
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if(!(stat & BROKEN))
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if(!(machine_stat & BROKEN))
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return
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to_chat(user, "<span class='notice'>You repair [src].</span>")
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stat &= ~BROKEN
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machine_stat &= ~BROKEN
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obj_integrity = max(obj_integrity, max_integrity)
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update_icon()
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else
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@@ -108,8 +108,8 @@
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/obj/machinery/aug_manipulator/obj_break(damage_flag)
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if(!(flags_1 & NODECONSTRUCT_1))
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if(!(stat & BROKEN))
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stat |= BROKEN
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if(!(machine_stat & BROKEN))
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machine_stat |= BROKEN
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update_icon()
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/obj/machinery/aug_manipulator/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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@@ -67,7 +67,7 @@
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ui = new(user, src, "Autolathe", capitalize(src.name))
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ui.open()
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if(shocked && !(stat & NOPOWER))
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if(shocked && !(machine_stat & NOPOWER))
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if(shock(user,50))
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ui.close() //close the window if they got zapped successfully as to prevent them from getting zapped infinitely.
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@@ -242,7 +242,7 @@
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if(user.a_intent == INTENT_HARM) //so we can hit the machine
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return ..()
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if(stat)
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if(machine_stat)
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return TRUE
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if(istype(O, /obj/item/disk/design_disk))
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@@ -404,7 +404,7 @@
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disabled = FALSE
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/obj/machinery/autolathe/proc/shock(mob/user, prb)
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if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
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if(machine_stat & (BROKEN|NOPOWER)) // unpowered, no shock
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return FALSE
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if(!prob(prb))
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return FALSE
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@@ -43,7 +43,7 @@
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return ..()
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/obj/machinery/autoloom/update_icon_state()
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var/is_powered = !(stat & (BROKEN|NOPOWER))
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var/is_powered = !(machine_stat & (BROKEN|NOPOWER))
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icon_state = icon_name + "[is_powered]" // add the blood tag at the end
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/obj/machinery/autoloom/CanPass(atom/movable/AM)
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@@ -60,7 +60,7 @@
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. = ..()
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/obj/machinery/autoloom/proc/eat(atom/movable/AM0, sound=TRUE)
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if(stat & (BROKEN|NOPOWER))
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if(machine_stat & (BROKEN|NOPOWER))
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return
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if(!isturf(AM0.loc))
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return //I don't know how you called Crossed() but stop it.
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@@ -45,7 +45,7 @@
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/obj/machinery/computer/bank_machine/process()
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..()
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if(siphoning)
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if (stat & (BROKEN|NOPOWER))
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if (machine_stat & (BROKEN|NOPOWER))
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say("Insufficient power. Halting siphon.")
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end_syphon()
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var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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@@ -50,7 +50,7 @@
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. = ..()
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if(panel_open)
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icon_state = "button-open"
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else if(stat & (NOPOWER|BROKEN))
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else if(machine_stat & (NOPOWER|BROKEN))
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icon_state = "[skin]-p"
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else
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icon_state = skin
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@@ -166,7 +166,7 @@
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to_chat(user, "<span class='notice'>You change the button frame's front panel.</span>")
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return
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if((stat & (NOPOWER|BROKEN)))
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if((machine_stat & (NOPOWER|BROKEN)))
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return
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if(device && device.next_activate > world.time)
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@@ -107,7 +107,7 @@
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var/list/previous_network = network
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network = list()
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GLOB.cameranet.removeCamera(src)
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stat |= EMPED
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machine_stat |= EMPED
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set_light(0)
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emped = emped+1 //Increase the number of consecutive EMP's
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update_icon()
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@@ -117,7 +117,7 @@
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triggerCameraAlarm() //camera alarm triggers even if multiple EMPs are in effect.
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if(emped == thisemp) //Only fix it if the camera hasn't been EMP'd again
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network = previous_network
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stat &= ~EMPED
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machine_stat &= ~EMPED
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update_icon()
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if(can_use())
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GLOB.cameranet.addCamera(src)
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@@ -278,7 +278,7 @@
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return ..()
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/obj/machinery/camera/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
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if(damage_flag == MELEE && damage_amount < 12 && !(stat & BROKEN))
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if(damage_flag == MELEE && damage_amount < 12 && !(machine_stat & BROKEN))
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return FALSE
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. = ..()
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@@ -305,7 +305,7 @@
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/obj/machinery/camera/update_icon_state()
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if(!status)
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icon_state = "[initial(icon_state)]1"
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else if (stat & EMPED)
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else if (machine_stat & EMPED)
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icon_state = "[initial(icon_state)]emp"
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else
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icon_state = "[initial(icon_state)][in_use_lights ? "_in_use" : ""]"
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@@ -361,7 +361,7 @@
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/obj/machinery/camera/proc/can_use()
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if(!status)
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return FALSE
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if(stat & EMPED)
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if(machine_stat & EMPED)
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return FALSE
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return TRUE
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@@ -10,7 +10,7 @@
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if(!isMotion())
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. = PROCESS_KILL
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return
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if(stat & EMPED)
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if(machine_stat & EMPED)
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return
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if (detectTime > 0)
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var/elapsed = world.time - detectTime
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@@ -20,7 +20,7 @@
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. += mutable_appearance(charging.icon, charging.icon_state)
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. += "ccharger-on"
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if(!(stat & (BROKEN|NOPOWER)))
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if(!(machine_stat & (BROKEN|NOPOWER)))
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var/newlevel = round(charging.percent() * 4 / 100)
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. += "ccharger-o[newlevel]"
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@@ -35,7 +35,7 @@
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/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
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if(stat & BROKEN)
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if(machine_stat & BROKEN)
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to_chat(user, "<span class='warning'>[src] is broken!</span>")
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return
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if(!anchored)
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@@ -116,7 +116,7 @@
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/obj/machinery/cell_charger/emp_act(severity)
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. = ..()
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||||
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if(stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_CONTENTS)
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if(machine_stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_CONTENTS)
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||||
return
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||||
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||||
if(charging)
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||||
@@ -127,7 +127,7 @@
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recharge_coeff = C.rating
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/obj/machinery/cell_charger/process()
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if(!charging || !anchored || (stat & (BROKEN|NOPOWER)))
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if(!charging || !anchored || (machine_stat & (BROKEN|NOPOWER)))
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return
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||||
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||||
if(charging)
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@@ -20,7 +20,7 @@
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power_change()
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/obj/machinery/computer/process()
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if(stat & (NOPOWER|BROKEN))
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if(machine_stat & (NOPOWER|BROKEN))
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return FALSE
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||||
return TRUE
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||||
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||||
@@ -44,16 +44,16 @@
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||||
. = ..()
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||||
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
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||||
if(icon_keyboard)
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||||
if(stat & NOPOWER)
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||||
if(machine_stat & NOPOWER)
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||||
. += "[icon_keyboard]_off"
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||||
else
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||||
. += icon_keyboard
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||||
|
||||
if(stat & BROKEN)
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||||
if(machine_stat & BROKEN)
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||||
. += mutable_appearance(icon, "[icon_state]_broken")
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||||
return // If we don't do this broken computers glow in the dark.
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||||
|
||||
if(stat & NOPOWER) // Your screen can't be on if you've got no damn charge
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||||
if(machine_stat & NOPOWER) // Your screen can't be on if you've got no damn charge
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||||
return
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||||
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||||
// This lets screens ignore lighting and be visible even in the darkest room
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||||
@@ -63,7 +63,7 @@
|
||||
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||||
/obj/machinery/computer/power_change()
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||||
..()
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||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
set_light(0)
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||||
else
|
||||
set_light(brightness_on)
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||||
@@ -83,7 +83,7 @@
|
||||
/obj/machinery/computer/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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||||
switch(damage_type)
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||||
if(BRUTE)
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||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, TRUE)
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||||
else
|
||||
playsound(src.loc, 'sound/effects/glasshit.ogg', 75, TRUE)
|
||||
@@ -94,8 +94,8 @@
|
||||
if(!circuit) //no circuit, no breaking
|
||||
return
|
||||
. = ..()
|
||||
if(. && !(stat & BROKEN))
|
||||
stat |= BROKEN
|
||||
if(. && !(machine_stat & BROKEN))
|
||||
machine_stat |= BROKEN
|
||||
playsound(loc, 'sound/effects/glassbr3.ogg', 100, TRUE)
|
||||
set_light(0)
|
||||
update_icon()
|
||||
@@ -124,7 +124,7 @@
|
||||
circuit = null
|
||||
component_parts -= circuit
|
||||
A.set_anchored(TRUE)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
if(user)
|
||||
to_chat(user, "<span class='notice'>The broken glass falls out.</span>")
|
||||
else
|
||||
@@ -144,5 +144,5 @@
|
||||
|
||||
/obj/machinery/computer/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !(stat & (NOPOWER|BROKEN)))
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !(machine_stat & (NOPOWER|BROKEN)))
|
||||
return
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
/obj/machinery/computer/aifixer/attackby(obj/item/I, mob/user, params)
|
||||
if(occupier && I.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
to_chat(user, "<span class='warning'>The screws on [name]'s screen won't budge.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The screws on [name]'s screen won't budge and it emits a warning beep.</span>")
|
||||
@@ -83,7 +83,7 @@
|
||||
|
||||
/obj/machinery/computer/aifixer/update_overlays()
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
if(active)
|
||||
. += "ai-fixer-on"
|
||||
@@ -101,7 +101,7 @@
|
||||
return
|
||||
//Downloading AI from card to terminal.
|
||||
if(interaction == AI_TRANS_FROM_CARD)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
to_chat(user, "[src] is offline and cannot take an AI at this time!")
|
||||
return
|
||||
AI.forceMove(src)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
logs = list()
|
||||
|
||||
/obj/machinery/computer/apc_control/process()
|
||||
if(operator && (!operator.Adjacent(src) || stat))
|
||||
if(operator && (!operator.Adjacent(src) || machine_stat))
|
||||
operator = null
|
||||
if(active_apc)
|
||||
if(!active_apc.locked)
|
||||
@@ -37,7 +37,7 @@
|
||||
..()
|
||||
|
||||
/obj/machinery/computer/apc_control/proc/check_apc(obj/machinery/power/apc/APC)
|
||||
return APC.z == z && !APC.malfhack && !APC.aidisabled && !(APC.obj_flags & EMAGGED) && !APC.stat && !istype(APC.area, /area/ai_monitored) && !APC.area.outdoors
|
||||
return APC.z == z && !APC.malfhack && !APC.aidisabled && !(APC.obj_flags & EMAGGED) && !APC.machine_stat && !istype(APC.area, /area/ai_monitored) && !APC.area.outdoors
|
||||
|
||||
/obj/machinery/computer/apc_control/ui_interact(mob/user, datum/tgui/ui)
|
||||
operator = user
|
||||
@@ -201,6 +201,6 @@
|
||||
|
||||
/mob/proc/using_power_flow_console()
|
||||
for(var/obj/machinery/computer/apc_control/A in range(1, src))
|
||||
if(A.operator && A.operator == src && !A.stat)
|
||||
if(A.operator && A.operator == src && !A.machine_stat)
|
||||
return TRUE
|
||||
return
|
||||
|
||||
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(arcade_prize_pool, list(
|
||||
if(prize_override)
|
||||
override = TRUE
|
||||
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
|
||||
var/empprize = null
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
. = ..()
|
||||
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
|
||||
var/overlay_state = icon_screen
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
. |= "[icon_keyboard]_off"
|
||||
return
|
||||
. |= icon_keyboard
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
|
||||
/obj/machinery/computer/security/telescreen/update_icon_state()
|
||||
icon_state = initial(icon_state)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
icon_state += "b"
|
||||
|
||||
/obj/machinery/computer/security/telescreen/entertainment
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
|
||||
|
||||
/obj/machinery/computer/camera_advanced/check_eye(mob/user)
|
||||
if( (stat & (NOPOWER|BROKEN)) || (!Adjacent(user) && hasSiliconAccessInArea(user)) || user.eye_blind || user.incapacitated() )
|
||||
if( (machine_stat & (NOPOWER|BROKEN)) || (!Adjacent(user) && hasSiliconAccessInArea(user)) || user.eye_blind || user.incapacitated() )
|
||||
user.unset_machine()
|
||||
|
||||
/obj/machinery/computer/camera_advanced/Destroy()
|
||||
@@ -91,6 +91,7 @@
|
||||
current_user.unset_machine()
|
||||
QDEL_NULL(eyeobj)
|
||||
QDEL_LIST(actions)
|
||||
current_user = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/camera_advanced/on_unset_machine(mob/M)
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
var/list/this_pad = list()
|
||||
this_pad["name"] = pad.display_name
|
||||
this_pad["id"] = i
|
||||
if(pad.stat & NOPOWER)
|
||||
if(pad.machine_stat & NOPOWER)
|
||||
this_pad["inactive"] = TRUE
|
||||
pad_list += list(this_pad)
|
||||
else
|
||||
@@ -81,7 +81,7 @@
|
||||
data["pad_name"] = current_pad.display_name
|
||||
data["range"] = current_pad.range
|
||||
data["selected_pad"] = current_pad
|
||||
if(QDELETED(current_pad) || (current_pad.stat & NOPOWER))
|
||||
if(QDELETED(current_pad) || (current_pad.machine_stat & NOPOWER))
|
||||
data["pad_active"] = FALSE
|
||||
return data
|
||||
data["pad_active"] = TRUE
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/obj/machinery/computer/upload/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/ai_module))
|
||||
var/obj/item/ai_module/M = O
|
||||
if(src.stat & (NOPOWER|BROKEN|MAINT))
|
||||
if(src.machine_stat & (NOPOWER|BROKEN|MAINT))
|
||||
return
|
||||
if(!current)
|
||||
to_chat(user, "<span class='caution'>You haven't selected anything to transmit laws to!</span>")
|
||||
|
||||
@@ -539,7 +539,7 @@
|
||||
|
||||
/obj/machinery/computer/med_data/emp_act(severity)
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
if(!(machine_stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
for(var/datum/data/record/R in GLOB.data_core.medical)
|
||||
if(prob(severity/10))
|
||||
switch(rand(1,6))
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
*/
|
||||
/obj/machinery/computer/pod/proc/alarm()
|
||||
set waitfor = FALSE
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
|
||||
if(!connected)
|
||||
|
||||
@@ -767,7 +767,7 @@ What a mess.*/
|
||||
/obj/machinery/computer/secure_data/emp_act(severity)
|
||||
. = ..()
|
||||
|
||||
if(stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_SELF)
|
||||
if(machine_stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
|
||||
for(var/datum/data/record/R in GLOB.data_core.security)
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
. = ..()
|
||||
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
|
||||
var/overlay_state = icon_screen
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
. |= "[icon_keyboard]_off"
|
||||
return
|
||||
. |= icon_keyboard
|
||||
|
||||
@@ -177,12 +177,12 @@
|
||||
log_game("[key_name(user)] has set the teleporter target to [target_station] at [AREACOORD(T)]")
|
||||
target = target_station.teleporter_hub
|
||||
target_station.linked_stations |= power_station
|
||||
target_station.stat &= ~NOPOWER
|
||||
target_station.machine_stat &= ~NOPOWER
|
||||
if(target_station.teleporter_hub)
|
||||
target_station.teleporter_hub.stat &= ~NOPOWER
|
||||
target_station.teleporter_hub.machine_stat &= ~NOPOWER
|
||||
target_station.teleporter_hub.update_icon()
|
||||
if(target_station.teleporter_console)
|
||||
target_station.teleporter_console.stat &= ~NOPOWER
|
||||
target_station.teleporter_console.machine_stat &= ~NOPOWER
|
||||
target_station.teleporter_console.update_icon()
|
||||
|
||||
/obj/machinery/computer/teleporter/proc/untarget_implant() //untargets from mob the racker was once implanted in to prevent issues.
|
||||
|
||||
@@ -47,14 +47,14 @@ GLOBAL_LIST_EMPTY(cryopod_computers)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/cryopod/update_icon_state()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
icon_state = "cellconsole"
|
||||
return ..()
|
||||
icon_state = "cellconsole_1"
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/cryopod/ui_interact(mob/user, datum/tgui/ui)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -91,7 +91,7 @@
|
||||
step_towards(I, src)
|
||||
|
||||
/obj/machinery/dish_drive/attack_ai(mob/living/user)
|
||||
if(stat)
|
||||
if(machine_stat)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You send a disposal transmission signal to [src].</span>")
|
||||
do_the_dishes(TRUE)
|
||||
|
||||
@@ -37,11 +37,11 @@
|
||||
|
||||
/obj/machinery/dna_scannernew/update_icon_state()
|
||||
//no power or maintenance
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
icon_state = initial(icon_state)+ (state_open ? "_open" : "") + "_unpowered"
|
||||
return
|
||||
|
||||
if((stat & MAINT) || panel_open)
|
||||
if((machine_stat & MAINT) || panel_open)
|
||||
icon_state = initial(icon_state)+ (state_open ? "_open" : "") + "_maintenance"
|
||||
return
|
||||
|
||||
|
||||
@@ -361,7 +361,7 @@
|
||||
return ((aiControlDisabled==1) && (!hackProof) && (!isAllPowerCut()));
|
||||
|
||||
/obj/machinery/door/airlock/hasPower()
|
||||
return ((!secondsMainPowerLost || !secondsBackupPowerLost) && !(stat & NOPOWER))
|
||||
return ((!secondsMainPowerLost || !secondsBackupPowerLost) && !(machine_stat & NOPOWER))
|
||||
|
||||
/obj/machinery/door/airlock/requiresID()
|
||||
return !(wires.is_cut(WIRE_IDSCAN) || aiDisabledIdScanner)
|
||||
@@ -648,7 +648,7 @@
|
||||
if("closing")
|
||||
update_icon(AIRLOCK_CLOSING)
|
||||
if("deny")
|
||||
if(!stat)
|
||||
if(!machine_stat)
|
||||
update_icon(AIRLOCK_DENY)
|
||||
playsound(src,doorDeni,50,0,3)
|
||||
sleep(6)
|
||||
@@ -691,7 +691,7 @@
|
||||
else
|
||||
. += "It looks very robust."
|
||||
|
||||
if(hasSiliconAccessInArea(user) && !(stat & BROKEN))
|
||||
if(hasSiliconAccessInArea(user) && !(machine_stat & BROKEN))
|
||||
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
|
||||
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
|
||||
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
|
||||
@@ -1056,7 +1056,7 @@
|
||||
"<span class='italics'>You hear welding.</span>")
|
||||
if(W.use_tool(src, user, 40, volume=50, extra_checks = CALLBACK(src, PROC_REF(weld_checks), W, user)))
|
||||
obj_integrity = max_integrity
|
||||
stat &= ~BROKEN
|
||||
machine_stat &= ~BROKEN
|
||||
user.visible_message("[user.name] has repaired [src].", \
|
||||
"<span class='notice'>You finish repairing the airlock.</span>")
|
||||
update_icon()
|
||||
@@ -1343,7 +1343,7 @@
|
||||
|
||||
/obj/machinery/door/airlock/hostile_lockdown(mob/origin, aicontrolneeded = TRUE)
|
||||
// Must be powered and have working AI wire.
|
||||
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
|
||||
if((aicontrolneeded && canAIControl(src) && !machine_stat) || !aicontrolneeded)
|
||||
locked = FALSE //For airlocks that were bolted open.
|
||||
safe = FALSE //DOOR CRUSH
|
||||
close()
|
||||
@@ -1355,7 +1355,7 @@
|
||||
|
||||
/obj/machinery/door/airlock/disable_lockdown(aicontrolneeded = TRUE)
|
||||
// Must be powered and have working AI wire.
|
||||
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
|
||||
if((aicontrolneeded && canAIControl(src) && !machine_stat) || !aicontrolneeded)
|
||||
unbolt()
|
||||
set_electrified(NOT_ELECTRIFIED)
|
||||
open()
|
||||
@@ -1364,7 +1364,7 @@
|
||||
|
||||
/obj/machinery/door/airlock/obj_break(damage_flag)
|
||||
if(!(flags_1 & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
|
||||
stat |= BROKEN
|
||||
machine_stat |= BROKEN
|
||||
if(!panel_open)
|
||||
panel_open = TRUE
|
||||
wires.cut_all()
|
||||
|
||||
@@ -494,7 +494,7 @@
|
||||
|
||||
/obj/machinery/door/airlock/cult/obj_break(damage_flag)
|
||||
if(!(flags_1 & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
|
||||
stat |= BROKEN
|
||||
machine_stat |= BROKEN
|
||||
if(!panel_open)
|
||||
panel_open = TRUE
|
||||
update_icon()
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
/obj/machinery/door/airlock/alarmlock/receive_signal(datum/signal/signal)
|
||||
..()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
|
||||
var/alarm_area = signal.data["zone"]
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
targets += C
|
||||
|
||||
if(!targets.len)
|
||||
stat |= BROKEN
|
||||
machine_stat |= BROKEN
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
// if it's less than 0, open door, reset timer
|
||||
// update the door_timer window and the icon
|
||||
/obj/machinery/door_timer/process()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
|
||||
if(timing)
|
||||
@@ -80,7 +80,7 @@
|
||||
// open/closedoor checks if door_timer has power, if so it checks if the
|
||||
// linked door is open/closed (by density) then opens it/closes it.
|
||||
/obj/machinery/door_timer/proc/timer_start()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return FALSE
|
||||
|
||||
activation_time = REALTIMEOFDAY
|
||||
@@ -102,7 +102,7 @@
|
||||
|
||||
/obj/machinery/door_timer/proc/timer_end(forced = FALSE)
|
||||
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
return FALSE
|
||||
|
||||
if(!forced)
|
||||
@@ -152,11 +152,11 @@
|
||||
// if timing=true, run update display function
|
||||
/obj/machinery/door_timer/update_icon()
|
||||
. = ..()
|
||||
if(stat & (NOPOWER))
|
||||
if(machine_stat & (NOPOWER))
|
||||
icon_state = "frame"
|
||||
return
|
||||
|
||||
if(stat & (BROKEN))
|
||||
if(machine_stat & (BROKEN))
|
||||
set_picture("ai_bsod")
|
||||
return
|
||||
|
||||
|
||||
@@ -278,7 +278,7 @@
|
||||
else
|
||||
flick("doorc1", src)
|
||||
if("deny")
|
||||
if(!stat)
|
||||
if(!machine_stat)
|
||||
flick("door_deny", src)
|
||||
|
||||
|
||||
@@ -383,7 +383,7 @@
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/door/proc/hasPower()
|
||||
return !(stat & NOPOWER)
|
||||
return !(machine_stat & NOPOWER)
|
||||
|
||||
/obj/machinery/door/proc/update_freelook_sight()
|
||||
if(!glass && GLOB.cameranet)
|
||||
@@ -407,11 +407,11 @@
|
||||
return
|
||||
|
||||
/obj/machinery/door/proc/hostile_lockdown(mob/origin)
|
||||
if(!stat) //So that only powered doors are closed.
|
||||
if(!machine_stat) //So that only powered doors are closed.
|
||||
close() //Close ALL the doors!
|
||||
|
||||
/obj/machinery/door/proc/disable_lockdown()
|
||||
if(!stat) //Opens only powered doors.
|
||||
if(!machine_stat) //Opens only powered doors.
|
||||
open() //Open everything!
|
||||
|
||||
/obj/machinery/door/ex_act(severity, target, origin)
|
||||
|
||||
@@ -127,10 +127,10 @@
|
||||
|
||||
/obj/machinery/door/firedoor/power_change()
|
||||
if(powered(power_channel))
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
INVOKE_ASYNC(src, PROC_REF(latetoggle))
|
||||
else
|
||||
stat |= NOPOWER
|
||||
machine_stat |= NOPOWER
|
||||
|
||||
/obj/machinery/door/firedoor/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(operating || !density)
|
||||
@@ -211,7 +211,7 @@
|
||||
|
||||
/obj/machinery/door/firedoor/attack_ai(mob/user)
|
||||
add_fingerprint(user)
|
||||
if(welded || operating || stat & NOPOWER)
|
||||
if(welded || operating || machine_stat & NOPOWER)
|
||||
return TRUE
|
||||
if(density)
|
||||
open()
|
||||
@@ -323,7 +323,7 @@
|
||||
|
||||
|
||||
/obj/machinery/door/firedoor/proc/latetoggle()
|
||||
if(operating || stat & NOPOWER || !nextstate)
|
||||
if(operating || machine_stat & NOPOWER || !nextstate)
|
||||
return
|
||||
switch(nextstate)
|
||||
if(FIREDOOR_OPEN)
|
||||
|
||||
@@ -93,5 +93,5 @@
|
||||
return
|
||||
|
||||
/obj/machinery/door/poddoor/try_to_crowbar(obj/item/I, mob/user)
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
open(1)
|
||||
|
||||
@@ -28,7 +28,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
|
||||
/obj/machinery/doppler_array/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(stat)
|
||||
if(machine_stat)
|
||||
return FALSE
|
||||
|
||||
var/list/dat = list()
|
||||
@@ -73,7 +73,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
|
||||
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
|
||||
took, orig_dev_range, orig_heavy_range, orig_light_range)
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
return FALSE
|
||||
var/turf/zone = get_turf(src)
|
||||
if(zone.z != epicenter.z)
|
||||
@@ -115,7 +115,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/doppler_array/proc/sense_wave_explosion(turf/epicenter, power, speed)
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
return FALSE
|
||||
var/turf/zone = get_turf(src)
|
||||
if(zone.z != epicenter.z)
|
||||
@@ -160,15 +160,15 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/doppler_array/power_change()
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
icon_state = "[initial(icon_state)]-broken"
|
||||
else
|
||||
if(powered() && anchored)
|
||||
icon_state = initial(icon_state)
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
stat |= NOPOWER
|
||||
machine_stat |= NOPOWER
|
||||
|
||||
//Portable version, built into EOD equipment. It simply provides an explosion's three damage levels.
|
||||
/obj/machinery/doppler_array/integrated
|
||||
|
||||
@@ -130,20 +130,20 @@
|
||||
|
||||
/obj/machinery/droneDispenser/examine(mob/user)
|
||||
. = ..()
|
||||
if((mode == DRONE_RECHARGING) && !stat && recharging_text)
|
||||
if((mode == DRONE_RECHARGING) && !machine_stat && recharging_text)
|
||||
. += "<span class='warning'>[recharging_text]</span>"
|
||||
|
||||
/obj/machinery/droneDispenser/power_change()
|
||||
..()
|
||||
if(powered())
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
else
|
||||
stat |= NOPOWER
|
||||
machine_stat |= NOPOWER
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/droneDispenser/process()
|
||||
..()
|
||||
if((stat & (NOPOWER|BROKEN)) || !anchored)
|
||||
if((machine_stat & (NOPOWER|BROKEN)) || !anchored)
|
||||
return
|
||||
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
@@ -200,7 +200,7 @@
|
||||
.++
|
||||
|
||||
/obj/machinery/droneDispenser/update_icon_state()
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
icon_state = icon_off
|
||||
else if(mode == DRONE_RECHARGING)
|
||||
icon_state = icon_recharging
|
||||
@@ -217,7 +217,7 @@
|
||||
to_chat(user, "<span class='notice'>You retrieve the materials from [src].</span>")
|
||||
|
||||
else if(I.tool_behaviour == TOOL_WELDER)
|
||||
if(!(stat & BROKEN))
|
||||
if(!(machine_stat & BROKEN))
|
||||
to_chat(user, "<span class='warning'>[src] doesn't need repairs.</span>")
|
||||
return
|
||||
|
||||
@@ -235,7 +235,7 @@
|
||||
"<span class='notice'>[user] fixes [src]!</span>",
|
||||
"<span class='notice'>You restore [src] to operation.</span>")
|
||||
|
||||
stat &= ~BROKEN
|
||||
machine_stat &= ~BROKEN
|
||||
obj_integrity = max_integrity
|
||||
update_icon()
|
||||
else
|
||||
@@ -243,12 +243,12 @@
|
||||
|
||||
/obj/machinery/droneDispenser/obj_break(damage_flag)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!(stat & BROKEN))
|
||||
if(!(machine_stat & BROKEN))
|
||||
if(break_message)
|
||||
audible_message("<span class='warning'>[src] [break_message]</span>")
|
||||
if(break_sound)
|
||||
playsound(src, break_sound, 50, 1)
|
||||
stat |= BROKEN
|
||||
machine_stat |= BROKEN
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/droneDispenser/deconstruct(disassembled = TRUE)
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
to_chat(user, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
if(controller && !controller.busy && door)
|
||||
if(controller.stat & NOPOWER)
|
||||
if(controller.machine_stat & NOPOWER)
|
||||
return
|
||||
busy = TRUE
|
||||
update_icon()
|
||||
@@ -85,7 +85,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/doorButtons/access_button/update_icon_state()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
icon_state = "access_button_off"
|
||||
else
|
||||
if(busy)
|
||||
@@ -169,7 +169,7 @@
|
||||
A.unbolt()
|
||||
. = 1
|
||||
if(A && A.close())
|
||||
if(stat & NOPOWER || lostPower || !A || QDELETED(A))
|
||||
if(machine_stat & NOPOWER || lostPower || !A || QDELETED(A))
|
||||
goIdle(1)
|
||||
return
|
||||
A.bolt()
|
||||
@@ -214,7 +214,7 @@
|
||||
A.unbolt()
|
||||
spawn()
|
||||
if(A && A.open())
|
||||
if(stat | (NOPOWER) && !lostPower && A && !QDELETED(A))
|
||||
if(machine_stat | (NOPOWER) && !lostPower && A && !QDELETED(A))
|
||||
A.bolt()
|
||||
goIdle(1)
|
||||
|
||||
@@ -226,7 +226,7 @@
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/doorButtons/airlock_controller/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
return
|
||||
if(busy == CYCLE_EXTERIOR)
|
||||
cycleOpen(exteriorAirlock)
|
||||
@@ -235,7 +235,7 @@
|
||||
|
||||
/obj/machinery/doorButtons/airlock_controller/power_change()
|
||||
..()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
lostPower = 1
|
||||
else
|
||||
if(!busy)
|
||||
@@ -250,7 +250,7 @@
|
||||
exteriorAirlock = A
|
||||
|
||||
/obj/machinery/doorButtons/airlock_controller/update_icon_state()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
icon_state = "access_control_off"
|
||||
return
|
||||
if(busy || lostPower)
|
||||
|
||||
@@ -75,13 +75,13 @@
|
||||
icon_state = "fire_b[buildstage]"
|
||||
return
|
||||
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
icon_state = "firex"
|
||||
return
|
||||
|
||||
icon_state = "fire0"
|
||||
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
return
|
||||
|
||||
/obj/machinery/firealarm/update_overlays()
|
||||
@@ -142,7 +142,7 @@
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/firealarm/temperature_expose(datum/gas_mixture/air, temperature, volume)
|
||||
if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && COOLDOWN_FINISHED(src, last_alarm) && !(obj_flags & EMAGGED) && detecting && !stat)
|
||||
if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && COOLDOWN_FINISHED(src, last_alarm) && !(obj_flags & EMAGGED) && detecting && !machine_stat)
|
||||
alarm()
|
||||
return ..()
|
||||
|
||||
@@ -243,9 +243,9 @@
|
||||
"<span class='notice'>You start prying out the circuit...</span>")
|
||||
if(W.use_tool(src, user, 20, volume=50))
|
||||
if(buildstage == 1)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
to_chat(user, "<span class='notice'>You remove the destroyed circuit.</span>")
|
||||
stat &= ~BROKEN
|
||||
machine_stat &= ~BROKEN
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You pry out the circuit.</span>")
|
||||
new /obj/item/electronics/firealarm(user.loc)
|
||||
@@ -298,7 +298,7 @@
|
||||
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
if(.) //damage received
|
||||
if(obj_integrity > 0 && !(stat & BROKEN) && buildstage != 0)
|
||||
if(obj_integrity > 0 && !(machine_stat & BROKEN) && buildstage != 0)
|
||||
if(prob(33))
|
||||
alarm()
|
||||
|
||||
@@ -308,15 +308,15 @@
|
||||
..()
|
||||
|
||||
/obj/machinery/firealarm/obj_break(damage_flag)
|
||||
if(!(stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1) && buildstage != 0) //can't break the electronics if there isn't any inside.
|
||||
if(!(machine_stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1) && buildstage != 0) //can't break the electronics if there isn't any inside.
|
||||
LAZYREMOVE(myarea.firealarms, src)
|
||||
stat |= BROKEN
|
||||
machine_stat |= BROKEN
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/firealarm/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
new /obj/item/stack/sheet/metal(loc, 1)
|
||||
if(!(stat & BROKEN))
|
||||
if(!(machine_stat & BROKEN))
|
||||
var/obj/item/I = new /obj/item/electronics/firealarm(loc)
|
||||
if(!disassembled)
|
||||
I.obj_integrity = I.max_integrity * 0.5
|
||||
@@ -344,7 +344,7 @@
|
||||
var/static/party_overlay
|
||||
|
||||
/obj/machinery/firealarm/partyalarm/reset()
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
if (machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/area/A = get_base_area(src)
|
||||
if (!A || !A.party)
|
||||
@@ -353,7 +353,7 @@
|
||||
A.cut_overlay(party_overlay)
|
||||
|
||||
/obj/machinery/firealarm/partyalarm/alarm()
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
if (machine_stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/area/A = get_base_area(src)
|
||||
if (!A || A.party || A.name == "Space")
|
||||
|
||||
@@ -45,13 +45,13 @@
|
||||
|
||||
/obj/machinery/flasher/power_change()
|
||||
if (powered() && anchored && bulb)
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
if(bulb.crit_fail)
|
||||
icon_state = "[base_state]1-p"
|
||||
else
|
||||
icon_state = "[base_state]1"
|
||||
else
|
||||
stat |= NOPOWER
|
||||
machine_stat |= NOPOWER
|
||||
icon_state = "[base_state]1-p"
|
||||
|
||||
//Don't want to render prison breaks impossible
|
||||
@@ -131,7 +131,7 @@
|
||||
|
||||
/obj/machinery/flasher/emp_act(severity)
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
if(!(machine_stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
if(bulb && prob(75/severity))
|
||||
flash()
|
||||
bulb.burn_out()
|
||||
@@ -139,8 +139,8 @@
|
||||
|
||||
/obj/machinery/flasher/obj_break(damage_flag)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!(stat & BROKEN))
|
||||
stat |= BROKEN
|
||||
if(!(machine_stat & BROKEN))
|
||||
machine_stat |= BROKEN
|
||||
if(bulb)
|
||||
bulb.burn_out()
|
||||
power_change()
|
||||
|
||||
@@ -71,13 +71,13 @@ The console is located at computer/gulag_teleporter.dm
|
||||
/obj/machinery/gulag_teleporter/update_icon_state()
|
||||
icon_state = initial(icon_state) + (state_open ? "_open" : "")
|
||||
//no power or maintenance
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
icon_state += "_unpowered"
|
||||
if((stat & MAINT) || panel_open)
|
||||
if((machine_stat & MAINT) || panel_open)
|
||||
icon_state += "_maintenance"
|
||||
return
|
||||
|
||||
if((stat & MAINT) || panel_open)
|
||||
if((machine_stat & MAINT) || panel_open)
|
||||
icon_state += "_maintenance"
|
||||
return
|
||||
|
||||
|
||||
@@ -195,7 +195,7 @@
|
||||
|
||||
/obj/machinery/harvester/examine(mob/user)
|
||||
. = ..()
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
return
|
||||
if(state_open)
|
||||
. += "<span class='notice'>[src] must be closed before harvesting.</span>"
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
icon_state = "igniter[on]"
|
||||
|
||||
/obj/machinery/igniter/process() //ugh why is this even in process()?
|
||||
if (src.on && !(stat & NOPOWER) )
|
||||
if (src.on && !(machine_stat & NOPOWER) )
|
||||
var/turf/location = src.loc
|
||||
if (isturf(location))
|
||||
location.hotspot_expose(700,10,1)
|
||||
@@ -45,7 +45,7 @@
|
||||
icon_state = "igniter[on]"
|
||||
|
||||
/obj/machinery/igniter/power_change()
|
||||
if(!( stat & NOPOWER) )
|
||||
if(!( machine_stat & NOPOWER) )
|
||||
icon_state = "igniter[src.on]"
|
||||
else
|
||||
icon_state = "igniter0"
|
||||
@@ -82,11 +82,11 @@
|
||||
|
||||
/obj/machinery/sparker/power_change()
|
||||
if ( powered() && disable == 0 )
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
icon_state = "[base_state]"
|
||||
// src.sd_SetLuminosity(2)
|
||||
else
|
||||
stat |= ~NOPOWER
|
||||
machine_stat |= ~NOPOWER
|
||||
icon_state = "[base_state]-p"
|
||||
// src.sd_SetLuminosity(0)
|
||||
|
||||
@@ -133,5 +133,5 @@
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
if(!(machine_stat & (BROKEN|NOPOWER)))
|
||||
ignite()
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
ghost.forceMove(target)
|
||||
|
||||
/obj/machinery/launchpad/proc/isAvailable(silent = FALSE)
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
return FALSE
|
||||
if(panel_open)
|
||||
return FALSE
|
||||
|
||||
@@ -40,10 +40,10 @@
|
||||
|
||||
/obj/machinery/light_switch/update_appearance(updates=ALL)
|
||||
. = ..()
|
||||
luminosity = (stat & NOPOWER) ? 0 : 1
|
||||
luminosity = (machine_stat & NOPOWER) ? 0 : 1
|
||||
|
||||
/obj/machinery/light_switch/update_icon_state()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
icon_state = "[base_icon_state]-p"
|
||||
return ..()
|
||||
icon_state = "[base_icon_state][area.lightswitch ? 1 : 0]"
|
||||
@@ -51,7 +51,7 @@
|
||||
|
||||
/obj/machinery/light_switch/update_overlays()
|
||||
. = ..()
|
||||
if(!(stat & NOPOWER))
|
||||
if(!(machine_stat & NOPOWER))
|
||||
. += emissive_appearance(icon, "[base_icon_state]-glow", alpha = src.alpha)
|
||||
|
||||
/obj/machinery/light_switch/examine(mob/user)
|
||||
@@ -72,9 +72,9 @@
|
||||
|
||||
if(!otherarea)
|
||||
if(powered(LIGHT))
|
||||
stat &= ~NOPOWER
|
||||
machine_stat &= ~NOPOWER
|
||||
else
|
||||
stat |= NOPOWER
|
||||
machine_stat |= NOPOWER
|
||||
|
||||
update_appearance()
|
||||
|
||||
@@ -82,5 +82,5 @@
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
if(!(machine_stat & (BROKEN|NOPOWER)))
|
||||
power_change()
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
|
||||
|
||||
/obj/machinery/magnetic_module/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
on = FALSE
|
||||
|
||||
// Sanity checks:
|
||||
@@ -327,7 +327,7 @@
|
||||
|
||||
while(moving && length(rpath) >= 1)
|
||||
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
break
|
||||
|
||||
looping = 1
|
||||
|
||||
@@ -28,10 +28,10 @@
|
||||
// return ..()
|
||||
|
||||
/obj/machinery/mass_driver/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock)
|
||||
id = "[port.id]_[id]"
|
||||
id = "[port.shuttle_id]_[id]"
|
||||
|
||||
/obj/machinery/mass_driver/proc/drive(amount)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
use_power(500)
|
||||
var/O_limit
|
||||
@@ -52,7 +52,7 @@
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
drive()
|
||||
|
||||
|
||||
@@ -142,11 +142,11 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
|
||||
/obj/machinery/porta_turret/proc/check_should_process()
|
||||
if (datum_flags & DF_ISPROCESSING)
|
||||
if (!on || !anchored || (stat & BROKEN) || !powered())
|
||||
if (!on || !anchored || (machine_stat & BROKEN) || !powered())
|
||||
//end_processing()
|
||||
STOP_PROCESSING(SSmachines, src)
|
||||
else
|
||||
if (on && anchored && !(stat & BROKEN) && powered())
|
||||
if (on && anchored && !(machine_stat & BROKEN) && powered())
|
||||
START_PROCESSING(SSmachines, src)
|
||||
//begin_processing()
|
||||
|
||||
@@ -154,7 +154,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
if(!anchored)
|
||||
icon_state = "turretCover"
|
||||
return
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
icon_state = "[base_icon_state]_broken"
|
||||
else
|
||||
if(powered())
|
||||
@@ -287,13 +287,13 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
|
||||
/obj/machinery/porta_turret/power_change()
|
||||
. = ..()
|
||||
if(!anchored || (stat & BROKEN) || !powered())
|
||||
if(!anchored || (machine_stat & BROKEN) || !powered())
|
||||
update_icon()
|
||||
remove_control()
|
||||
check_should_process()
|
||||
|
||||
/obj/machinery/porta_turret/attackby(obj/item/I, mob/user, params)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
if(I.tool_behaviour == TOOL_CROWBAR)
|
||||
//If the turret is destroyed, you can remove it with something
|
||||
//that acts like a crowbar to try and salvage its components
|
||||
@@ -427,14 +427,14 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
/obj/machinery/porta_turret/process()
|
||||
//the main machinery process
|
||||
if(cover == null && anchored) //if it has no cover and is anchored
|
||||
if(stat & BROKEN) //if the turret is borked
|
||||
if(machine_stat & BROKEN) //if the turret is borked
|
||||
qdel(cover) //delete its cover, assuming it has one. Workaround for a pesky little bug
|
||||
else
|
||||
if(has_cover)
|
||||
cover = new /obj/machinery/porta_turret_cover(loc) //if the turret has no cover and is anchored, give it a cover
|
||||
cover.parent_turret = src //assign the cover its parent_turret, which would be this (src)
|
||||
|
||||
if(!on || (stat & (NOPOWER|BROKEN)) || manual_control)
|
||||
if(!on || (machine_stat & (NOPOWER|BROKEN)) || manual_control)
|
||||
return PROCESS_KILL
|
||||
|
||||
var/list/targets = list()
|
||||
@@ -521,7 +521,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
return
|
||||
if(raising || raised)
|
||||
return
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
return
|
||||
invisibility = 0
|
||||
raising = 1
|
||||
@@ -538,7 +538,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
set waitfor = FALSE
|
||||
if(raising || !raised)
|
||||
return
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
return
|
||||
layer = OBJ_LAYER
|
||||
raising = 1
|
||||
@@ -934,7 +934,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
|
||||
/obj/machinery/turretid/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
|
||||
. = ..()
|
||||
if(issilicon(user) && !(stat & BROKEN))
|
||||
if(issilicon(user) && !(machine_stat & BROKEN))
|
||||
LAZYSET(context[SCREENTIP_CONTEXT_CTRL_LMB], INTENT_ANY, enabled ? "Disable" : "Enable")
|
||||
LAZYSET(context[SCREENTIP_CONTEXT_ALT_LMB], INTENT_ANY, lethal ? "Set to stun" : "Set to kill")
|
||||
return CONTEXTUAL_SCREENTIP_SET
|
||||
@@ -962,12 +962,12 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
|
||||
/obj/machinery/turretid/examine(mob/user)
|
||||
. += ..()
|
||||
if(issilicon(user) && !(stat & BROKEN))
|
||||
if(issilicon(user) && !(machine_stat & BROKEN))
|
||||
. += {"<span class='notice'>Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets.</span>
|
||||
<span class='notice'>Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"].</span>"}
|
||||
|
||||
/obj/machinery/turretid/attackby(obj/item/I, mob/user, params)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
return
|
||||
|
||||
if(I.tool_behaviour == TOOL_MULTITOOL)
|
||||
@@ -1029,7 +1029,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
if("lock")
|
||||
if(!hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
|
||||
return
|
||||
if((obj_flags & EMAGGED) || (stat & BROKEN))
|
||||
if((obj_flags & EMAGGED) || (machine_stat & BROKEN))
|
||||
to_chat(usr, "<span class='warning'>The turret control is unresponsive!</span>")
|
||||
return
|
||||
locked = !locked
|
||||
@@ -1068,7 +1068,7 @@ DEFINE_BITFIELD(turret_flags, list(
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/turretid/update_icon_state()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
icon_state = "control_off"
|
||||
else if (enabled)
|
||||
if (lethal)
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
anchored = FALSE
|
||||
density = FALSE
|
||||
CanAtmosPass = ATMOS_PASS_YES
|
||||
stat = 1
|
||||
machine_stat = 1
|
||||
var/buildstacktype = /obj/item/stack/sheet/plasteel
|
||||
var/buildstackamount = 5
|
||||
/*
|
||||
@@ -22,14 +22,14 @@
|
||||
*/
|
||||
|
||||
/obj/machinery/fan_assembly/attackby(obj/item/W, mob/living/user, params)
|
||||
switch(stat)
|
||||
switch(machine_stat)
|
||||
if(1)
|
||||
// Stat 1
|
||||
if(W.tool_behaviour == TOOL_WELDER)
|
||||
if(weld(W, user))
|
||||
to_chat(user, "<span class='notice'>You weld the fan assembly securely into place.</span>")
|
||||
setAnchored(TRUE)
|
||||
stat = 2
|
||||
machine_stat = 2
|
||||
update_icon_state()
|
||||
return
|
||||
if(2)
|
||||
@@ -41,7 +41,7 @@
|
||||
to_chat(user, "<span class='notice'>You start to add wires to the assembly...</span>")
|
||||
if(W.use_tool(src, user, 30, volume=50, amount=2))
|
||||
to_chat(user, "<span class='notice'>You add wires to the fan assembly.</span>")
|
||||
stat = 3
|
||||
machine_stat = 3
|
||||
var/obj/machinery/poweredfans/F = new(loc, src)
|
||||
forceMove(F)
|
||||
F.setDir(src.dir)
|
||||
@@ -49,14 +49,14 @@
|
||||
else if(W.tool_behaviour == TOOL_WELDER)
|
||||
if(weld(W, user))
|
||||
to_chat(user, "<span class='notice'>You unweld the fan assembly from its place.</span>")
|
||||
stat = 1
|
||||
machine_stat = 1
|
||||
update_icon_state()
|
||||
setAnchored(FALSE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/fan_assembly/wrench_act(mob/user, obj/item/I)
|
||||
if(stat != 1)
|
||||
if(machine_stat != 1)
|
||||
return FALSE
|
||||
user.visible_message("<span class='warning'>[user] disassembles [src].</span>",
|
||||
"<span class='notice'>You start to disassemble [src]...</span>", "You hear wrenching noises.")
|
||||
@@ -69,7 +69,7 @@
|
||||
return
|
||||
if(!W.tool_start_check(user, amount=0))
|
||||
return FALSE
|
||||
switch(stat)
|
||||
switch(machine_stat)
|
||||
if(1)
|
||||
to_chat(user, "<span class='notice'>You start to weld \the [src]...</span>")
|
||||
if(2)
|
||||
@@ -85,7 +85,7 @@
|
||||
|
||||
/obj/machinery/fan_assembly/examine(mob/user)
|
||||
. = ..()
|
||||
switch(stat)
|
||||
switch(machine_stat)
|
||||
if(1)
|
||||
to_chat(user, "<span class='notice'>The fan assembly seems to be <b>unwelded</b> and loose.</span>")
|
||||
if(2)
|
||||
@@ -95,7 +95,7 @@
|
||||
|
||||
/obj/machinery/fan_assembly/update_icon_state()
|
||||
. = ..()
|
||||
switch(stat)
|
||||
switch(machine_stat)
|
||||
if(1)
|
||||
icon_state = "mfan_assembly"
|
||||
if(2)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
if(!assembly)
|
||||
assembly = new()
|
||||
assembly.forceMove(drop_location())
|
||||
assembly.stat = 2
|
||||
assembly.machine_stat = 2
|
||||
assembly.setAnchored(TRUE)
|
||||
assembly.setDir(dir)
|
||||
assembly = null
|
||||
@@ -39,7 +39,7 @@
|
||||
assembly = FA
|
||||
else
|
||||
assembly = new(src)
|
||||
assembly.stat = 3
|
||||
assembly.machine_stat = 3
|
||||
air_update_turf(1)
|
||||
|
||||
/obj/machinery/poweredfans/power_change()
|
||||
|
||||
@@ -106,7 +106,7 @@
|
||||
to_chat(user, "<span class='warning'>Target pad is busy. Please wait.</span>")
|
||||
return
|
||||
|
||||
if(target_pad.stat & NOPOWER)
|
||||
if(target_pad.machine_stat & NOPOWER)
|
||||
to_chat(user, "<span class='warning'>Target pad is not responding to ping.</span>")
|
||||
return
|
||||
add_fingerprint(user)
|
||||
@@ -135,11 +135,11 @@
|
||||
if(!src || QDELETED(src))
|
||||
teleporting = FALSE
|
||||
return
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
to_chat(user, "<span class='warning'>[src] is unpowered!</span>")
|
||||
teleporting = FALSE
|
||||
return
|
||||
if(!target_pad || QDELETED(target_pad) || target_pad.stat & NOPOWER)
|
||||
if(!target_pad || QDELETED(target_pad) || target_pad.machine_stat & NOPOWER)
|
||||
to_chat(user, "<span class='warning'>Linked pad is not responding to ping. Teleport aborted.</span>")
|
||||
teleporting = FALSE
|
||||
return
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
. += {"<span class='notice'>\The [src] contains:</span>
|
||||
<span class='notice'>- \A [charging].</span>"}
|
||||
|
||||
if(!(stat & (NOPOWER|BROKEN)))
|
||||
if(!(machine_stat & (NOPOWER|BROKEN)))
|
||||
. += "<span class='notice'>The status display reads:</span>"
|
||||
. += "<span class='notice'>- Recharging <b>[recharge_coeff*10]%</b> cell charge per cycle.</span>"
|
||||
if(charging)
|
||||
@@ -126,7 +126,7 @@
|
||||
charging.forceMove(drop_location())
|
||||
|
||||
/obj/machinery/recharger/process()
|
||||
if(stat & (NOPOWER|BROKEN) || !anchored)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || !anchored)
|
||||
return PROCESS_KILL
|
||||
|
||||
using_power = FALSE
|
||||
@@ -186,7 +186,7 @@
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_CONTENTS)
|
||||
return
|
||||
if(!(stat & (NOPOWER|BROKEN)) && anchored)
|
||||
if(!(machine_stat & (NOPOWER|BROKEN)) && anchored)
|
||||
if(istype(charging, /obj/item/gun/energy))
|
||||
var/obj/item/gun/energy/E = charging
|
||||
if(E.cell)
|
||||
@@ -199,14 +199,14 @@
|
||||
|
||||
/obj/machinery/recharger/update_appearance(updates)
|
||||
. = ..()
|
||||
if((stat & (NOPOWER|BROKEN)) || panel_open || !anchored)
|
||||
if((machine_stat & (NOPOWER|BROKEN)) || panel_open || !anchored)
|
||||
luminosity = 0
|
||||
return
|
||||
luminosity = 1
|
||||
|
||||
/obj/machinery/recharger/update_overlays()
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || !anchored)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || !anchored)
|
||||
return
|
||||
if(panel_open)
|
||||
. += mutable_appearance(icon, "[base_icon_state]-open", alpha = src.alpha)
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
|
||||
/obj/machinery/recharge_station/emp_act(severity)
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
if(!(machine_stat & (BROKEN|NOPOWER)))
|
||||
if(occupant && !(. & EMP_PROTECT_CONTENTS))
|
||||
occupant.emp_act(severity)
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
/obj/machinery/recycler/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Reclaiming <b>[amount_produced]%</b> of materials salvaged.</span>"
|
||||
. += {"The power light is [(stat & NOPOWER) ? "off" : "on"].
|
||||
. += {"The power light is [(machine_stat & NOPOWER) ? "off" : "on"].
|
||||
The safety-mode light is [safety_mode ? "on" : "off"].
|
||||
The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."}
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/recycler/update_icon_state()
|
||||
var/is_powered = !(stat & (BROKEN|NOPOWER))
|
||||
var/is_powered = !(machine_stat & (BROKEN|NOPOWER))
|
||||
if(safety_mode)
|
||||
is_powered = FALSE
|
||||
icon_state = icon_name + "[is_powered]" + "[(blood ? "bld" : "")]" // add the blood tag at the end
|
||||
@@ -101,7 +101,7 @@
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/recycler/proc/eat(atom/movable/AM0, sound=TRUE)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
if(safety_mode)
|
||||
return
|
||||
|
||||
@@ -62,7 +62,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/requests_console/update_icon_state()
|
||||
if((stat & NOPOWER))
|
||||
if((machine_stat & NOPOWER))
|
||||
set_light(0)
|
||||
else
|
||||
set_light(1.4, 0.7, "#34D352")//green light
|
||||
@@ -72,7 +72,7 @@ GLOBAL_LIST_EMPTY(allConsoles)
|
||||
icon_state="req_comp_open"
|
||||
else
|
||||
icon_state="req_comp_rewired"
|
||||
else if((stat & NOPOWER))
|
||||
else if((machine_stat & NOPOWER))
|
||||
if(icon_state != "req_comp_off")
|
||||
icon_state = "req_comp_off"
|
||||
else
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
/obj/machinery/sheetifier/update_overlays()
|
||||
. = ..()
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
var/mutable_appearance/on_overlay = mutable_appearance(icon, "buttons_on")
|
||||
. += on_overlay
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
|
||||
for(var/turf/target_tile in range(shield_range, src))
|
||||
if(isspaceturf(target_tile) && !(locate(/obj/structure/emergency_shield) in target_tile))
|
||||
if(!(stat & BROKEN) || prob(33))
|
||||
if(!(machine_stat & BROKEN) || prob(33))
|
||||
deployed_shields += new /obj/structure/emergency_shield(target_tile)
|
||||
|
||||
/obj/machinery/shieldgen/proc/shields_down()
|
||||
@@ -107,15 +107,15 @@
|
||||
QDEL_LIST(deployed_shields)
|
||||
|
||||
/obj/machinery/shieldgen/process()
|
||||
if((stat & BROKEN) && active)
|
||||
if((machine_stat & BROKEN) && active)
|
||||
if(deployed_shields.len && prob(5))
|
||||
qdel(pick(deployed_shields))
|
||||
|
||||
|
||||
/obj/machinery/shieldgen/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(!(stat && BROKEN))
|
||||
stat |= BROKEN
|
||||
if(!(machine_stat && BROKEN))
|
||||
machine_stat |= BROKEN
|
||||
locked = pick(0,1)
|
||||
update_icon()
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
to_chat(user, "<span class='notice'>You open the panel and expose the wiring.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You close the panel.</span>")
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && (stat & BROKEN) && panel_open)
|
||||
else if(istype(W, /obj/item/stack/cable_coil) && (machine_stat & BROKEN) && panel_open)
|
||||
var/obj/item/stack/cable_coil/coil = W
|
||||
if (coil.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one length of cable to repair [src]!</span>")
|
||||
@@ -161,7 +161,7 @@
|
||||
to_chat(user, "<span class='notice'>You begin to replace the wires...</span>")
|
||||
if(W.use_tool(src, user, 30, 1))
|
||||
obj_integrity = max_integrity
|
||||
stat &= ~BROKEN
|
||||
machine_stat &= ~BROKEN
|
||||
to_chat(user, "<span class='notice'>You repair \the [src].</span>")
|
||||
update_icon()
|
||||
|
||||
@@ -206,9 +206,9 @@
|
||||
|
||||
/obj/machinery/shieldgen/update_icon_state()
|
||||
if(active)
|
||||
icon_state = (stat & BROKEN) ? "shieldonbr":"shieldon"
|
||||
icon_state = (machine_stat & BROKEN) ? "shieldonbr":"shieldon"
|
||||
else
|
||||
icon_state = (stat & BROKEN) ? "shieldoffbr":"shieldoff"
|
||||
icon_state = (machine_stat & BROKEN) ? "shieldoffbr":"shieldoff"
|
||||
|
||||
#define ACTIVE_SETUPFIELDS 1
|
||||
#define ACTIVE_HASFIELDS 2
|
||||
|
||||
@@ -62,10 +62,10 @@
|
||||
money += round(delta_time / 2) //SPESSH MAJICKS
|
||||
|
||||
/obj/machinery/computer/slot_machine/update_icon_state()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
icon_state = "slots0"
|
||||
|
||||
else if(stat & BROKEN)
|
||||
else if(machine_stat & BROKEN)
|
||||
icon_state = "slotsb"
|
||||
|
||||
else if(working)
|
||||
@@ -173,7 +173,7 @@
|
||||
|
||||
/obj/machinery/computer/slot_machine/emp_act(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(prob(15 * severity))
|
||||
return
|
||||
@@ -223,10 +223,10 @@
|
||||
updateDialog()
|
||||
|
||||
/obj/machinery/computer/slot_machine/proc/can_spin(mob/user)
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
to_chat(user, "<span class='warning'>The slot machine has no power!</span>")
|
||||
return FALSE
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
to_chat(user, "<span class='warning'>The slot machine is broken!</span>")
|
||||
return FALSE
|
||||
if(working)
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
|
||||
/obj/machinery/space_heater/emp_act(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_CONTENTS)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_CONTENTS)
|
||||
return
|
||||
if(cell)
|
||||
cell.emp_act(severity)
|
||||
|
||||
@@ -59,10 +59,10 @@
|
||||
return stasis_enabled && is_operational()
|
||||
|
||||
/obj/machinery/stasis/update_icon_state()
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
icon_state = "[base_icon_state]_broken"
|
||||
return ..()
|
||||
if(panel_open || stat & MAINT)
|
||||
if(panel_open || machine_stat & MAINT)
|
||||
icon_state = "[base_icon_state]_maintenance"
|
||||
return ..()
|
||||
icon_state = base_icon_state
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
return TRUE
|
||||
balloon_alert(user, "repaired")
|
||||
obj_integrity = max_integrity
|
||||
set_machine_stat(stat & ~BROKEN)
|
||||
set_machine_stat(machine_stat & ~BROKEN)
|
||||
update_appearance()
|
||||
return TRUE
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
/obj/machinery/status_display/update_appearance(updates=ALL)
|
||||
. = ..()
|
||||
if( \
|
||||
(stat & (NOPOWER|BROKEN)) || \
|
||||
(machine_stat & (NOPOWER|BROKEN)) || \
|
||||
(current_mode == SD_BLANK) || \
|
||||
(current_mode != SD_PICTURE && message1 == "" && message2 == "") \
|
||||
)
|
||||
@@ -149,7 +149,7 @@
|
||||
/obj/machinery/status_display/update_overlays()
|
||||
. = ..()
|
||||
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(machine_stat & (NOPOWER|BROKEN))
|
||||
remove_messages()
|
||||
return
|
||||
|
||||
@@ -181,7 +181,7 @@
|
||||
|
||||
// Timed process - performs nothing in the base class
|
||||
/obj/machinery/status_display/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
update_appearance()
|
||||
|
||||
@@ -198,7 +198,7 @@
|
||||
|
||||
/obj/machinery/status_display/emp_act(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
if(machine_stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
current_mode = SD_PICTURE
|
||||
set_picture("ai_bsod")
|
||||
@@ -323,7 +323,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/status_display/evac/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
update_appearance()
|
||||
return PROCESS_KILL
|
||||
@@ -380,7 +380,7 @@
|
||||
current_mode = SD_MESSAGE
|
||||
|
||||
/obj/machinery/status_display/supply/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
update_appearance()
|
||||
return PROCESS_KILL
|
||||
@@ -428,7 +428,7 @@
|
||||
var/shuttle_id
|
||||
|
||||
/obj/machinery/status_display/shuttle/process()
|
||||
if(!shuttle_id || (stat & NOPOWER))
|
||||
if(!shuttle_id || (machine_stat & NOPOWER))
|
||||
// No power, no processing.
|
||||
update_appearance()
|
||||
return PROCESS_KILL
|
||||
@@ -452,7 +452,7 @@
|
||||
|
||||
/obj/machinery/status_display/shuttle/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override)
|
||||
if(port && (shuttle_id == initial(shuttle_id) || override))
|
||||
shuttle_id = port.id
|
||||
shuttle_id = port.shuttle_id
|
||||
update()
|
||||
|
||||
|
||||
@@ -547,7 +547,7 @@
|
||||
master.relay_speech(message, speaker, message_language, raw_message, radio_freq, spans, message_mods)
|
||||
|
||||
/obj/machinery/status_display/ai/process()
|
||||
if(stat & NOPOWER)
|
||||
if(machine_stat & NOPOWER)
|
||||
update_appearance()
|
||||
return PROCESS_KILL
|
||||
|
||||
|
||||
@@ -217,7 +217,7 @@
|
||||
else
|
||||
. += "uv"
|
||||
else if(state_open)
|
||||
if(stat & BROKEN)
|
||||
if(machine_stat & BROKEN)
|
||||
. += "broken"
|
||||
else
|
||||
. += "open"
|
||||
|
||||
@@ -14,7 +14,7 @@ GLOBAL_VAR_INIT(singularity_counter, 0)
|
||||
anchored = FALSE
|
||||
density = TRUE
|
||||
layer = BELOW_MOB_LAYER //so people can't hide it and it's REALLY OBVIOUS
|
||||
stat = 0
|
||||
machine_stat = 0
|
||||
verb_say = "states"
|
||||
var/cooldown = 0
|
||||
var/active = FALSE
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
return newKey
|
||||
|
||||
/obj/machinery/telecomms/message_server/process()
|
||||
if(toggled && (stat & (BROKEN|NOPOWER)))
|
||||
if(toggled && (machine_stat & (BROKEN|NOPOWER)))
|
||||
toggled = FALSE
|
||||
update_icon()
|
||||
|
||||
@@ -132,7 +132,7 @@
|
||||
relay_information(signal, /obj/machinery/telecomms/broadcaster)
|
||||
|
||||
/obj/machinery/telecomms/message_server/update_icon_state()
|
||||
if((stat & (BROKEN|NOPOWER)))
|
||||
if((machine_stat & (BROKEN|NOPOWER)))
|
||||
icon_state = "server-nopower"
|
||||
else if (!toggled)
|
||||
icon_state = "server-off"
|
||||
|
||||
@@ -119,7 +119,7 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
/obj/machinery/telecomms/proc/update_power()
|
||||
if(toggled)
|
||||
// if powered, on. if not powered, off. if too damaged, off
|
||||
if(stat &(BROKEN | NOPOWER | EMPED))
|
||||
if(machine_stat &(BROKEN | NOPOWER | EMPED))
|
||||
on = FALSE
|
||||
else
|
||||
on = TRUE
|
||||
@@ -140,8 +140,8 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
if((. & EMP_PROTECT_SELF))
|
||||
return
|
||||
if(prob(severity))
|
||||
if(!(stat & EMPED))
|
||||
stat |= EMPED
|
||||
if(!(machine_stat & EMPED))
|
||||
machine_stat |= EMPED
|
||||
var/duration = severity * 35
|
||||
spawn(rand(duration - 20, duration + 20)) // Takes a long time for the machines to reboot.
|
||||
stat &= ~(EMPED)
|
||||
machine_stat &= ~(EMPED)
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/teleport/hub/proc/is_ready()
|
||||
. = !panel_open && !(stat & (BROKEN|NOPOWER)) && power_station && power_station.engaged && !(power_station.stat & (BROKEN|NOPOWER))
|
||||
. = !panel_open && !(machine_stat & (BROKEN|NOPOWER)) && power_station && power_station.engaged && !(power_station.machine_stat & (BROKEN|NOPOWER))
|
||||
|
||||
/obj/machinery/teleport/hub/syndicate/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -196,10 +196,10 @@
|
||||
toggle(user)
|
||||
|
||||
/obj/machinery/teleport/station/proc/toggle(mob/user)
|
||||
if(stat & (BROKEN|NOPOWER) || !teleporter_hub || !teleporter_console )
|
||||
if(machine_stat & (BROKEN|NOPOWER) || !teleporter_hub || !teleporter_console )
|
||||
return
|
||||
if (teleporter_console.target)
|
||||
if(teleporter_hub.panel_open || teleporter_hub.stat & (BROKEN|NOPOWER))
|
||||
if(teleporter_hub.panel_open || teleporter_hub.machine_stat & (BROKEN|NOPOWER))
|
||||
to_chat(user, "<span class='alert'>The teleporter hub isn't responding.</span>")
|
||||
else
|
||||
engaged = !engaged
|
||||
@@ -220,7 +220,7 @@
|
||||
/obj/machinery/teleport/station/update_icon_state()
|
||||
if(panel_open)
|
||||
icon_state = "controller-o"
|
||||
else if(stat & (BROKEN|NOPOWER))
|
||||
else if(machine_stat & (BROKEN|NOPOWER))
|
||||
icon_state = "controller-p"
|
||||
else if(teleporter_console && teleporter_console.calibrating)
|
||||
icon_state = "controller-c"
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/transformer/update_icon_state()
|
||||
if(stat & (BROKEN|NOPOWER) || cooldown == 1)
|
||||
if(machine_stat & (BROKEN|NOPOWER) || cooldown == 1)
|
||||
icon_state = "separator-AO0"
|
||||
else
|
||||
icon_state = initial(icon_state)
|
||||
@@ -72,7 +72,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/transformer/proc/do_transform(mob/living/carbon/human/H)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
if(machine_stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
if(cooldown == 1)
|
||||
return
|
||||
|
||||
@@ -274,7 +274,7 @@ Code:
|
||||
|
||||
var/turf/pda_turf = get_turf(src)
|
||||
for(var/obj/machinery/computer/monitor/pMon in GLOB.machines)
|
||||
if(pMon.stat & (NOPOWER | BROKEN)) //check to make sure the computer is functional
|
||||
if(pMon.machine_stat & (NOPOWER | BROKEN)) //check to make sure the computer is functional
|
||||
continue
|
||||
if(pda_turf.z != pMon.z) //and that we're on the same zlevel as the computer (lore: limited signal strength)
|
||||
continue
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
if( world.time > (last_net_update + 100))
|
||||
bugged_cameras = list()
|
||||
for(var/obj/machinery/camera/camera in GLOB.cameranet.cameras)
|
||||
if(camera.stat || !camera.can_use())
|
||||
if(camera.machine_stat || !camera.can_use())
|
||||
continue
|
||||
if(length(list("ss13","mine", "rd", "labor", "toxins", "minisat")&camera.network))
|
||||
bugged_cameras[camera.c_tag] = camera
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
if(mode == "draw")
|
||||
if(is_type_in_list(target, charge_machines))
|
||||
var/obj/machinery/M = target
|
||||
if((M.stat & (NOPOWER|BROKEN)) || !M.anchored)
|
||||
if((M.machine_stat & (NOPOWER|BROKEN)) || !M.anchored)
|
||||
to_chat(user, "<span class='warning'>[M] is unpowered!</span>")
|
||||
return
|
||||
|
||||
@@ -178,7 +178,7 @@
|
||||
if(!user || !user.cell || mode != "draw")
|
||||
return
|
||||
|
||||
if((M.stat & (NOPOWER|BROKEN)) || !M.anchored)
|
||||
if((M.machine_stat & (NOPOWER|BROKEN)) || !M.anchored)
|
||||
break
|
||||
|
||||
if(!user.cell.give(150))
|
||||
|
||||
Reference in New Issue
Block a user