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@@ -1,113 +1,73 @@
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/*
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Asset cache quick users guide:
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Make a datum at the bottom of this file with your assets for your thing.
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The simple subsystem will most like be of use for most cases.
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Make a datum in asset_list_items.dm with your assets for your thing.
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Checkout asset_list.dm for the helper subclasses
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The simple subclass will most like be of use for most cases.
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Then call get_asset_datum() with the type of the datum you created and store the return
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Then call .send(client) on that stored return value.
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Then call .send(client) on that stored return value.
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You can set verify to TRUE if you want send() to sleep until the client has the assets.
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Note: If your code uses output() with assets you will need to call asset_flush on the client and wait for it to return before calling output(). You only need do this if .send(client) returned TRUE
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*/
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// Amount of time(ds) MAX to send per asset, if this get exceeded we cancel the sleeping.
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// This is doubled for the first asset, then added per asset after
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#define ASSET_CACHE_SEND_TIMEOUT 7
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//When sending mutiple assets, how many before we give the client a quaint little sending resources message
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#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
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//This proc sends the asset to the client, but only if it needs it.
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//This proc blocks(sleeps) unless verify is set to false
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/proc/send_asset(client/client, asset_name, verify = TRUE)
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return send_asset_list(client, list(asset_name), verify)
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/proc/send_asset(client/client, asset_name)
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return send_asset_list(client, list(asset_name))
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//This proc blocks(sleeps) unless verify is set to false
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/proc/send_asset_list(client/client, list/asset_list, verify = TRUE)
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/// Sends a list of assets to a client
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/// This proc will no longer block, use client.asset_flush() if you to need know when the client has all assets (such as for output()). (This is not required for browse() calls as they use the same message queue as asset sends)
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/// client - a client or mob
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/// asset_list - A list of asset filenames to be sent to the client.
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/// Returns TRUE if any assets were sent.
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/proc/send_asset_list(client/client, list/asset_list)
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if(!istype(client))
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if(ismob(client))
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var/mob/M = client
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if(M.client)
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client = M.client
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else
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return FALSE
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return
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else
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return FALSE
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return
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var/list/unreceived = list()
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var/list/sending = list()
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for (var/asset_name in asset_list)
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var/asset_file = SSassets.cache[asset_name]
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var/datum/asset_cache_item/asset = SSassets.cache[asset_name]
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if (!asset)
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continue
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var/asset_file = asset.resource
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if (!asset_file)
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continue
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var/asset_md5 = md5(asset_file) || md5(fcopy_rsc(asset_file))
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var/asset_md5 = asset.md5
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if (client.sent_assets[asset_name] == asset_md5)
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continue
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if (client.sending_assets.Find(asset_name))
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if (!verify)
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continue
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sending += asset_name
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unreceived[asset_name] = asset_md5
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var/t = 0
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var/timeout_time = DS2TICKS(ASSET_CACHE_SEND_TIMEOUT * client.sending_assets.len)
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if (unreceived.len)
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if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
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to_chat(client, "Sending Resources...")
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var/job
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if (verify)
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job = ++client.last_asset_job
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for(var/asset in unreceived)
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if (SSassets.cache[asset])
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var/datum/asset_cache_item/ACI
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if ((ACI = SSassets.cache[asset]))
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log_asset("Sending asset [asset] to client [client]")
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client << browse_rsc(SSassets.cache[asset], asset)
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if(verify)
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client.sending_assets[unreceived] = job
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client << browse_rsc(ACI.resource, asset)
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if(!verify)
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client.sent_assets |= unreceived
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addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
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else
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client.sending_assets |= unreceived
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client << browse({"<script>window.location.href="?asset_cache_confirm_arrival=[job]"</script>"}, "window=asset_cache_browser&file=asset_cache_send_verify.htm")
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while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
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stoplag(1) // Lock up the caller until this is received.
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t++
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if(client)
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client.sending_assets -= unreceived
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client.sent_assets = unreceived | client.sent_assets //if we sent an updated version of an asset, we would want to replace the md5 in the client's list of sent assets
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client.completed_asset_jobs -= job
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addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
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. = TRUE
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else if (sending.len) //else if because these things are ordered enough to trust that assets sent later on would have arrived after ones that were already in the queue.
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for (var/sending_asset in sending)
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var/sending_asset_jobid = client?.sending_assets[sending_asset]
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if (!sending_asset_jobid)
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continue
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while(client && client.last_completed_asset_job < sending_asset_jobid && t < timeout_time) // Reception is handled in Topic()
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stoplag(1) // Lock up the caller until this is received.
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t++
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. = TRUE
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client.sent_assets |= unreceived
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addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
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return TRUE
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return FALSE
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//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
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//The proc calls procs that sleep for long times.
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/proc/getFilesSlow(client/client, list/files, register_asset = TRUE)
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/proc/getFilesSlow(client/client, list/files, register_asset = TRUE, filerate = 3)
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var/startingfilerate = filerate
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for(var/file in files)
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if (!client)
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break
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@@ -115,12 +75,19 @@ You can set verify to TRUE if you want send() to sleep until the client has the
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register_asset(file, files[file])
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if (send_asset(client, file))
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if (!(--filerate))
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filerate = startingfilerate
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client.asset_flush()
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stoplag(0) //queuing calls like this too quickly can cause issues in some client versions
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//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
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//if it's an icon or something be careful, you'll have to copy it before further use.
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//icons and virtual assets get copied to the dyn rsc before use
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/proc/register_asset(asset_name, asset)
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SSassets.cache[asset_name] = asset
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var/datum/asset_cache_item/ACI = new(asset_name, asset)
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if (SSassets.cache[asset_name])
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var/datum/asset_cache_item/OACI = SSassets.cache[asset_name]
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stack_trace("WARNING: dupe asset added to the asset cache: [asset_name] existing asset md5: [OACI.md5] new asset md5:[ACI.md5]") //this is technically never something that was supported and i want metrics on how often it happens if at all.
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SSassets.cache[asset_name] = ACI
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//Generated names do not include file extention.
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//Used mainly for code that deals with assets in a generic way
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