woops fixed sacrificing, husks people instead of gibbing now.
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@@ -244,10 +244,10 @@
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var/mob/living/carbon/carbon_user = user
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for(var/obj/item/living_heart/LH in atoms)
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if(LH.target && LH.target.stat == UNCONSCIOUS)
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if(LH.target && LH.target.stat == DEAD)
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to_chat(carbon_user,"<span class='danger'>Your patrons accepts your offer..</span>")
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var/mob/living/carbon/human/H = LH.target
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H.death(0)
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H.become_husk()
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LH.target = null
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var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
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