Update weaponized.dm

This commit is contained in:
Useroth
2019-05-23 22:49:21 +02:00
committed by GitHub
parent c18756dec4
commit c0cdc4c3ef

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@@ -215,7 +215,7 @@
The 'fire' activator will cause the mechanism to attempt to launch objects at the coordinates, if possible. Note that the \
projectile needs to be inside the machine, or on an adjacent tile, and must be medium sized or smaller. The assembly \
must also be a gun if you wish to launch something while the assembly is in hand."
complexity = 40
complexity = 50
w_class = WEIGHT_CLASS_SMALL
size = 4
cooldown_per_use = 30
@@ -306,7 +306,7 @@
desc = "Used to stun a target holding the device via electricity."
icon_state = "power_relay"
extended_desc = "Attempts to stun the holder of this device, with the strength input being the strength of the stun, from 1 to 70."
complexity = 15
complexity = 30
size = 4
inputs = list("strength" = IC_PINTYPE_NUMBER)
activators = list("stun" = IC_PINTYPE_PULSE_IN, "on success" = IC_PINTYPE_PULSE_OUT, "on fail" = IC_PINTYPE_PULSE_OUT)
@@ -340,4 +340,4 @@
var/mob/living/carbon/human/H = L
H.forcesay(GLOB.hit_appends)
return 1
return 1