From c0e0e6c538cc468ddc1f82a809222053cd02cbc0 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sat, 29 Apr 2017 16:55:58 -0500 Subject: [PATCH] Prevents GODMODE mobs from dying to organ removal --- code/modules/surgery/organs/organ_internal.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm index f2503252b4..97e794b466 100644 --- a/code/modules/surgery/organs/organ_internal.dm +++ b/code/modules/surgery/organs/organ_internal.dm @@ -39,7 +39,7 @@ M.internal_organs -= src if(M.internal_organs_slot[slot] == src) M.internal_organs_slot.Remove(slot) - if(vital && !special) + if(vital && !special && !(M.status_flags & GODMODE)) M.death() for(var/X in actions) var/datum/action/A = X