From c10a4184ce76c10109a280f7081517ef993a29b5 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Wed, 21 Feb 2018 19:44:58 -0600 Subject: [PATCH] [MIRROR] Makes it more apparent that >>>>>>>YOU CAN ALT CLICK TO DISABLE MORGUE TRAY BEEPING<<<<<< (#5642) * Makes the morgue beep disable step clearer cl tweak: Nanotrasen has begun a campaign to inform their employees that you can alt-click to disable morgue tray beeping. /cl If its annoying you literally just alt-click to disable it. There's basically no situation where you would be able to hear it without being able to turn it off, except maybe the one morgue tray in the brig if you don't have access to the windoor (but just fucking ask sec to disable it). * Makes it more apparent that >>>>>>>YOU CAN ALT CLICK TO DISABLE MORGUE TRAY BEEPING<<<<<< --- code/game/objects/structures/morgue.dm | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 06ca915254..da56775d58 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -141,7 +141,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an */ /obj/structure/bodycontainer/morgue name = "morgue" - desc = "Used to keep bodies in until someone fetches them." + desc = "Used to keep bodies in until someone fetches them. Now includes a high-tech alert system." icon_state = "morgue1" dir = EAST var/beeper = TRUE @@ -151,6 +151,10 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an connected.connected = src ..() +/obj/structure/bodycontainer/morgue/examine(mob/user) + ..() + to_chat(user, "Alt-click [src] to [beeper ? "disable" : "enable"] the alarm.") + /obj/structure/bodycontainer/morgue/AltClick(mob/user) ..() if(!user.canUseTopic(src, BE_CLOSE))