Update weapon.dm
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@@ -46,11 +46,11 @@
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/datum/nanite_program/aggressive_replication
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name = "Aggressive Replication"
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desc = "Nanites will consume organic matter to improve their replication rate, damaging the host. The efficiency increases with the volume of nanites, requiring 200 to break even."
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use_rate = 1
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use_rate = 0
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rogue_types = list(/datum/nanite_program/necrotic)
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/datum/nanite_program/aggressive_replication/active_effect()
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var/extra_regen = round(nanites.nanite_volume / 200, 0.1)
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var/extra_regen = round(nanites.nanite_volume / 50, 0.1)
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nanites.adjust_nanites(extra_regen)
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host_mob.adjustBruteLoss(extra_regen / 2, TRUE)
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@@ -197,4 +197,4 @@
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if(host_mob.mind && host_mob.mind.has_antag_datum(/datum/antagonist/brainwashed))
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host_mob.mind.remove_antag_datum(/datum/antagonist/brainwashed)
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log_game("[key_name(host_mob)] is no longer brainwashed by nanites.")
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cooldown = world.time + 450
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cooldown = world.time + 450
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