Merge pull request #6721 from Citadel-Station-13/upstream-merge-37752
[MIRROR] (NOT TESTED YET) Fixes Bedbuckling to avoid Floor is Lava
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@@ -25,8 +25,10 @@
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/datum/weather/floor_is_lava/weather_act(mob/living/L)
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if(issilicon(L))
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return
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if(istype(L.buckled, /obj/structure/bed))
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return
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for(var/obj/structure/O in L.loc)
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if(O.density || (L in O.buckled_mobs && istype(O, /obj/structure/bed)))
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if(O.density)
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return
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if(L.loc.density)
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return
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