diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 8da667a454..fbe6f85c08 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -25505,29 +25505,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. all the quirky little soulbits. - bugfix: box brig miscellaneous issues - bugfix: box station hos office -2020-04-15: - Arturlang: - - rscadd: Adds garlic, a mutation of onions - - rscadd: You can now make garlic necklaces. - - tweak: Tweaked hunger to be more the same as blood level for bloodsuckers - - tweak: Bloodsuckers no longer get zero healing from regenerative cores, the core - now heals their wounds but not their blood. - - balance: Bloodsucker heal is now based a lot more on blood level. - - bugfix: You can no longer be effectively immortal when fully auged as a bloodsucker. - - bugfix: Regenerative cores will regain their old names when they are renewed, - no more working decayed cores. - - code_imp: Removes a lot of unnecesiry clutter of comments and tries to make the - vars more consistent for bloodsucker code. - - code_imp: Made the regenerative core use one proc instead of copypasta - Auris456852: - - rscadd: Added printer sound for admins that plays when someone messages Centcomm - or the Syndicate. Just like RP! +2020-04-09: Bhijn: - admin: The traitor panel now actually shows a list of contractor targets. - - server: Fail2Topic now supports Linux. Do beware that this requires some sysop - experience to properly set up! - - config: Fail2Topic is now disabled by default, and the out-of-the-box config files - have been updated to be a little more detailed. - rscadd: Added a lfwb-inspired orbiting pixel + flashing outline animation to the sprint and combat mode buttons. This can be toggled via the preferences menu, and is completely independent from all HUD themes. @@ -25548,14 +25528,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. has come to an end. - rscadd: Underwear now fulfills its purpose. - rscadd: Privates visibility preferences. - - refactor: refactored polychromic clothing into an element. - tweak: Blacklists unsynthetizable reagents from botany bees honey production. - - bugfix: Fixed toilet cistern loot spawning on the floor. - tweak: The megafauna's hitbox doesn't include 0 alpha sections anymore. - - bugfix: Wizard robes & co work again now. - - bugfix: Fixed some spell casting message spam. - rscadd: Added M/F body preferences. - - bugfix: fixed yet another few airless issues with the space hermit ruin. - bugfix: Intellectual property infringment is not cool. - bugfix: Near-station nuclear explosions now display the on-station nuke explosion cinematic, consistently with its clearance of the station level and its nuclear @@ -25563,32 +25538,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - balance: Nuclear bombs can't be anchored in space areas (not just turfs) anymore, as a quick effortless way to discourage players from anchoring the device on the edge of the map. - - bugfix: Fixed a whacky miniature cell duping issue. - - bugfix: Liver failure is back! - - tweak: standarized a few (prefs off) side effects from enlargment chems on livers - to do organ damage instead without the blood volume whackiness. - - tweak: High liver damage now slows mobs down. - bugfix: Fixing an issue with the split personality removing the original owner from the round if the body died while the stranger was in control. - - bugfix: fixed a few floaty sprite accessories. - bugfix: Fixed a few mutations not working correctly. - - bugfix: Fixed the phantom thief component, again. - refactor: Made votes obfuscation settings more robust. - admin: Also included them in custom votes. - tweak: The map rotation vote will only hide ongoing votes now, not the results. - - balance: The crusher's vortex talisman trophy now has a cooldown between each - spawned wall. - - refactor: Backend body size preferences. - bugfix: Infiltrator's boots don't stop slips and "space wind" through the power of runtime errors anymore, and properly silence the user's footsteps now. - tweak: Chaplains are now inelegible for bloodsuckers. - bugfix: Fixed crafting hud icon overlapping the second pocket on 1:1 screen mode. - code_imp: Removed some dead flightsuit code leftovers. - - rscadd: Reenabled the swarmers event. Also blacklisted another dozen other machineries - and structures that may be critical to the shift or station integrity from swarmers' - HUNGER for materials. - - bugfix: Fixed find_safe_turfs() searching for turfs with concentration of oxygen - lower than 16 rather higher. KathrinBailey: - rscadd: Radiation shuttesr to all supermatters. - rscadd: Windowed shutters to armouries where relevant. @@ -25645,12 +25605,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. curve for threat level. - tweak: '"Chaotic" storyteller now simply ramps up threat level as round goes on.' - rscadd: '"Classic" storyteller, basically doing what "random" did before.' - - rscadd: Latejoin changelings for dynamic - - bugfix: Average threat calculation works now - - bugfix: Contamination is back. Seris02: - balance: stops hijackers from being able to remotely blow up borgs - - rscadd: wall walking boots - bugfix: made color picking for character appearance show the colors when you pick them - tweak: the sergal markings @@ -25660,8 +25616,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - rscadd: Ports over TG's Mortars and Pestles. - balance: Water, Holywater and Unholywater will now now quickly purge itself if you have 151u in your system - - rscadd: Most crate types can now be made, some costing more do to function over - fashion - rscadd: Medical Mechs syringe gun now knows many more life saving chems, like Insulin, Dexalin, Prussian Blue, Kelotane and Bicaridine - balance: torches take less staminda to use. @@ -25679,9 +25633,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. Xantholne: - bugfix: bumbles will stop sleeping so much actioninja: - - rscadd: Washing machines now support arbitrary dye color - - rscadd: Washing machines now dye nearly every item. - - refactor: lots of backend changes to clothing overlays, report any issues - rscadd: Better glowing lights actioninja (ported by Ghommie): - refactor: repathed all under clothing, keep an eye out for errors. @@ -25696,9 +25647,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. now - rscdel: quarters that found their way out of the quartermaster's back room kappa-sama: - - rscdel: normies can no longer steal circuit codes - - balance: doubles the Stam damage of nonlethal krav stompers - - bugfix: no longer Krav Maga stomp people that are standing - balance: no more 20pop requirement for noslips keronshb: - tweak: Reverts Mining Base RNG Placement @@ -25713,10 +25661,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - bugfix: turfs properly initialize atom colors if they're colored. - tweak: cloners now stabilize mutations while someone's cloning, meaning active genes will not life tick. - - code_imp: datum/pipeline return_air stack trace now gives a reference so it's - actually marginally useful if caught in round. - - rscadd: Volumetric storage is here. - - rscadd: Traitor chaplains can now become neutered versions of cults. - bugfix: beams should no longer go across the map and mess everything up if their source or target isn't on a turf. kiwedespars: @@ -25743,7 +25687,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - balance: Scatterlaser is now in-line with buckshot. Nukies can't purchase scatterlaser shot. - rscdel: Null crates are no longer available in cargo! - - bugfix: Sleeping Carp and Rising Bass now dodge. Again. - bugfix: Russian Revolver can no longer be exploited for a free 357. - balance: Several guns now shoot exactly where you click regardless of movement or turning. @@ -25766,121 +25709,3 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - bugfix: insidious balaclava muzzlepsprite works - rscadd: You can now choose your name and color as a holoparasite/guardian/holocarp! - bugfix: fixes lings being able to get mechanical holoparasites -2020-04-16: - ForrestWick: - - tweak: changed a certain item to be called meatball, ended racism, thank you obama - Linzolle: - - tweak: remove any slurs, etc. to comply with GitHub's ToS -2020-04-19: - Anonymous: - - rscadd: Xenohybrids will now scream like xeno. - Arturlang: - - bugfix: You can no longer spam craft things using the crafting menu - Detective-Google: - - bugfix: uncorks some of Lambda's rooms. - Ghommie: - - rscadd: Custom skin tone preferences. - - tweak: Normalized box dorm lockers. Also removed a straight jacket found in the - same area. - Jake Park: - - bugfix: fixed path name for youtool vending - Putnam3145: - - bugfix: Objectives now clean theirselves up instead of leaving null entries in - lists everywhere. - Seris02: - - bugfix: stops magboots from not updating slowdowns - Trilbyspaceclone: - - rscadd: Maints have seen an uptick in left over types of welders, and tools. As - well as different types of masks - - rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath - mask and almost any type of o2 tank as well as even plasma men internals - Fancy! - - tweak: Tool lockers have 70% odds to have a spare random tool inside! - - rscadd: 12 new more drinks for most races! - - rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic - Hardsuit helm - - tweak: Lowers cog champ ((the drink)) flare rate - - rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty - Request console - - bugfix: Mimes have made catnip plants not become invisible. How helpful. - - rscadd: Honey Palm now distills into mead rather then wine - UristMcAstronaut: - - rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry - starter crate. - kappa-sama: - - balance: aranesp heals 10 instead of 18 stamina per tick - - rscdel: removed roundstart hyper earrape screams from xenohybrids - kevinz000: - - bugfix: you can no longer stun xenos - - balance: Contractor kits are now poplocked to 30 players. - - rscadd: Shield bashing has been added - necromanceranne: - - rscadd: You can now craft armwraps! - - balance: Pugilists disarm you more easily and are harder to disarm. They also - get a discount on disarm. - - balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old - punches! Kinda. - - balance: Chaplain's armbands are a +2, up from a +1! - - balance: Martial artists spend stamina when they disarm. - - balance: Rising Bass had several moves shortened and made stronger. Has a disarm - override attack which does stamina damage and trips people on a disarm stun - punch. - - balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's. - Dizzies and disarms on a disarm stun punch or just does some stamina damage - and brute damage. - - balance: Sleeping Carp can punch you to the floor on a harm stun punch. - - bugfix: Hugs of the Northstar are no longer nodrop. - - bugfix: Adding in some overrides and proper flag checks for martial arts. - - bugfix: Stun thresholding stops disarm spams at extremely high stamina loss. - - tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu. -2020-06-08: - DeltaFire15: - - bugfix: Delinging now properly removes their special role - - balance: Keycard auth devices now require two seperate IDs with sufficient access - to auth. - Linzolle: - - bugfix: shotguns no longer delete chambered shells while firing - kevinz000: - - rscadd: test - - rscdel: test - shellspeed1: - - rscadd: Internal tanks are now printable at the engineering lathe. - timothyteakettle: - - bugfix: newly created areas using blueprints now maintain the previous areas noteleport - value - - bugfix: kudzu seeds now actually spawn vines -2020-06-09: - Anonymous: - - rscadd: Added Orville-inspired clothing as a worthy alternative to Trek stuff. - - tweak: Adds chaplain role allowance to the TMP Service Uniform loadout. - - tweak: Adds paramedic in every medsci mentioned uniform loadout. - DeltaFire15: - - bugfix: Offstation AIs can once again only interact with their z-level - Ghommie: - - bugfix: Fixing IC material containers interaction with stacks, for real. - Trilbyspaceclone: - - tweak: Gasses like BZ and Masiam seem to just sell for less in cargo, markets - seem to change it seems - kevinz000: - - balance: plantpeople should stop dying in the halls now - - rscadd: Modifier-independent hotkey bindings have been added. -2020-06-10: - DeltaFire15: - - bugfix: Golems / simillar now inherit the neutered antag datum if the creator - is neutered. - Ghommie: - - bugfix: Fixing missing pill type buttons from the chem master UI. - Naksu: - - code_imp: Lighting corner updates are ever so slightly faster. - Putnam for helping me code the contamination clearing on people: - - rscadd: Lab made Zeolites have been remade anew and more affective now that they - refined the best possable way to mix and make a supper Zeolite capable of clearing - contamination form not only people but items! - Trilbyspaceclone: - - tweak: Tank Dispender has been moved into toxin storage from toxins - kevinz000: - - rscadd: traitor classes can now be poplocked. hijack/glorious death are now locked - to 25/20 respectively. - timothyteakettle: - - rscadd: adds a new fermichem, used for creating sentient plushies! - - rscadd: Mice can now breed using cheese wedges - - rscadd: Royal cheese can be crafted to convert a mouse into king rat