Merge pull request #9880 from Putnam3145/meteor-random-fix

Makes sure every dynamic-triggered event isn't random on dynamic
This commit is contained in:
kevinz000
2019-11-20 22:12:42 -07:00
committed by GitHub
4 changed files with 4 additions and 1 deletions

View File

@@ -2,6 +2,7 @@
name = "Major Space Dust"
typepath = /datum/round_event/meteor_wave/major_dust
weight = 8
gamemode_blacklist = list("dynamic")
/datum/round_event/meteor_wave/major_dust
wave_name = "space dust"

View File

@@ -10,6 +10,7 @@
min_players = 15
max_occurrences = 3
earliest_start = 25 MINUTES
gamemode_blacklist = list("dynamic")
/datum/round_event/meteor_wave
startWhen = 6

View File

@@ -3,6 +3,7 @@
typepath = /datum/round_event/processor_overload
weight = 15
min_players = 20
gamemode_blacklist = list("dynamic")
/datum/round_event/processor_overload
announceWhen = 1