helmet stuff
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@@ -64,7 +64,7 @@
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var/obj/item/firing_pin/pin = /obj/item/firing_pin //standard firing pin for most guns
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var/no_pin_required = FALSE //whether the gun can be fired without a pin
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var/obj/item/flashlight/gun_light
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var/obj/item/flashlight/seclite/gun_light
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var/can_flashlight = FALSE
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var/gunlight_state = "flight"
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var/obj/item/kitchen/knife/bayonet
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