diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index a7e305201d..600045e9c5 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -80,6 +80,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/list/inherent_traits = list() var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID + var/list/blacklisted_quirks = list() // Quirks that will be removed upon gaining this species, to be defined by species + var/list/removed_quirks = list() // Quirks that got removed due to being blacklisted, and will be restored when on_species_loss() is called + var/attack_verb = "punch" // punch-specific attack verb var/sound/attack_sound = 'sound/weapons/punch1.ogg' var/sound/miss_sound = 'sound/weapons/punchmiss.ogg' @@ -342,6 +345,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) for(var/X in inherent_traits) ADD_TRAIT(C, X, SPECIES_TRAIT) + //lets remove those conflicting quirks + remove_blacklisted_quirks(C) + if(TRAIT_VIRUSIMMUNE in inherent_traits) for(var/datum/disease/A in C.diseases) A.cure(FALSE) @@ -395,6 +401,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) for(var/X in inherent_traits) REMOVE_TRAIT(C, X, SPECIES_TRAIT) + // lets restore the quirks that got removed when gaining this species + restore_quirks(C) + C.remove_movespeed_modifier(/datum/movespeed_modifier/species) if(mutant_bodyparts["meat_type"]) @@ -424,6 +433,26 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src) +// shamelessly inspired by antag_datum.remove_blacklisted_quirks() +/datum/species/proc/remove_blacklisted_quirks(mob/living/carbon/C) + var/mob/living/L = C.mind?.current + if(istype(L)) + var/list/my_quirks = L.client?.prefs.all_quirks.Copy() + SSquirks.filter_quirks(my_quirks, blacklisted_quirks) + for(var/q in L.roundstart_quirks) + var/datum/quirk/Q = q + if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks)) + L.remove_quirk(Q.type) + removed_quirks += Q.type + +// restore any quirks that we removed +/datum/species/proc/restore_quirks(mob/living/carbon/C) + var/mob/living/L = C.mind?.current + if(istype(L)) + for(var/q in removed_quirks) + L.add_quirk(q) + + /datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour) H.remove_overlay(HAIR_LAYER) var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD) diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm index 385dd94f04..57a11481d7 100644 --- a/code/modules/mob/living/carbon/human/species_types/zombies.dm +++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm @@ -37,6 +37,7 @@ armor = 20 // 120 damage to KO a zombie, which kills it speedmod = 1.6 // they're very slow mutanteyes = /obj/item/organ/eyes/night_vision/zombie + blacklisted_quirks = list(/datum/quirk/nonviolent) var/heal_rate = 1 var/regen_cooldown = 0