From 4d4f3b32b30d542c9f8a0823bead51623163db9d Mon Sep 17 00:00:00 2001 From: Persi Date: Thu, 16 Jan 2020 22:59:19 -0500 Subject: [PATCH] Making forcefield projectors less stupid --- code/game/objects/items/devices/forcefieldprojector.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/devices/forcefieldprojector.dm b/code/game/objects/items/devices/forcefieldprojector.dm index df17a51c1b..905428ae1f 100644 --- a/code/game/objects/items/devices/forcefieldprojector.dm +++ b/code/game/objects/items/devices/forcefieldprojector.dm @@ -1,6 +1,6 @@ /obj/item/forcefield_projector name = "forcefield projector" - desc = "An experimental device that can create several forcefields at a distance." + desc = "An experimental device that can create several forcefields at a short distance." icon = 'icons/obj/device.dmi' icon_state = "signmaker_forcefield" slot_flags = ITEM_SLOT_BELT @@ -14,7 +14,7 @@ var/shield_integrity = 250 var/max_fields = 3 var/list/current_fields - var/field_distance_limit = 7 + var/field_distance_limit = 2 /obj/item/forcefield_projector/afterattack(atom/target, mob/user, proximity_flag) . = ..()