Player Z-tracking, again

This commit is contained in:
vuonojenmustaturska
2017-12-15 01:35:30 +02:00
committed by CitadelStationBot
parent e5671eece5
commit c27c52cf58
13 changed files with 80 additions and 7 deletions
+5 -1
View File
@@ -1,14 +1,18 @@
SUBSYSTEM_DEF(mobs)
name = "Mobs"
priority = 100
flags = SS_KEEP_TIMING|SS_NO_INIT
flags = SS_KEEP_TIMING
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
var/static/list/clients_by_zlevel[][]
/datum/controller/subsystem/mobs/stat_entry()
..("P:[GLOB.mob_living_list.len]")
/datum/controller/subsystem/mobs/Initialize(start_timeofday)
clients_by_zlevel = new /list(world.maxz,0)
return ..()
/datum/controller/subsystem/mobs/fire(resumed = 0)
var/seconds = wait * 0.1