Player Z-tracking, again
This commit is contained in:
committed by
CitadelStationBot
parent
e5671eece5
commit
c27c52cf58
@@ -1,14 +1,18 @@
|
||||
SUBSYSTEM_DEF(mobs)
|
||||
name = "Mobs"
|
||||
priority = 100
|
||||
flags = SS_KEEP_TIMING|SS_NO_INIT
|
||||
flags = SS_KEEP_TIMING
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/static/list/clients_by_zlevel[][]
|
||||
|
||||
/datum/controller/subsystem/mobs/stat_entry()
|
||||
..("P:[GLOB.mob_living_list.len]")
|
||||
|
||||
/datum/controller/subsystem/mobs/Initialize(start_timeofday)
|
||||
clients_by_zlevel = new /list(world.maxz,0)
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/mobs/fire(resumed = 0)
|
||||
var/seconds = wait * 0.1
|
||||
|
||||
Reference in New Issue
Block a user