Player Z-tracking, again

This commit is contained in:
vuonojenmustaturska
2017-12-14 17:35:35 -06:00
committed by CitadelStationBot
parent e5671eece5
commit c27c52cf58
13 changed files with 80 additions and 7 deletions
@@ -828,7 +828,7 @@
return pick(/area/hallway, /area/crew_quarters/locker)
/mob/living/carbon/human/interactive/proc/target_filter(target)
var/list/filtered_targets = list(/area, /turf, /obj/machinery/door, /atom/movable/light, /obj/structure/cable, /obj/machinery/atmospherics)
var/list/filtered_targets = list(/area, /turf, /obj/machinery/door, /atom/movable/lighting_object, /obj/structure/cable, /obj/machinery/atmospherics)
var/list/L = target
for(var/atom/A in target) // added a bunch of "junk" that clogs up the general find procs
if(is_type_in_list(A,filtered_targets))