KISS principal
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@@ -41,11 +41,6 @@
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var/dynamic_hair_suffix = ""//head > mask for head hair
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var/dynamic_fhair_suffix = ""//mask > head for facial hair
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var/blood_state = BLOOD_STATE_NOT_BLOODY
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var/list/blood_smear = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
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var/last_bloodtype = ""//used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
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var/last_blood_DNA = ""//same as last one
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/obj/item/clothing/Initialize()
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. = ..()
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if(ispath(pocket_storage_component_path))
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@@ -159,11 +154,7 @@
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damaged_clothes = 0
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cut_overlay(damaged_clothes_icons[index], TRUE)
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/obj/item/clothing/transfer_blood_dna(list/blood_dna)
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..()
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if(blood_dna.len)
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last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
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last_blood_DNA = blood_dna[blood_dna.len]
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/*
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SEE_SELF // can see self, no matter what
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@@ -13,6 +13,11 @@
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var/offset = 0
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var/equipped_before_drop = FALSE
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var/blood_state = BLOOD_STATE_NOT_BLOODY
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var/list/bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
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var/last_bloodtype = ""//used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
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var/last_blood_DNA = ""//same as last one
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//CITADEL EDIT Enables digitigrade shoe styles
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var/adjusted = NORMAL_STYLE
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mutantrace_variation = MUTANTRACE_VARIATION
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@@ -45,7 +50,7 @@
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if(blood_DNA)
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bloody = TRUE
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else
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bloody = blood_smear[BLOOD_STATE_BLOOD]
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bloody = bloody_shoes[BLOOD_STATE_BLOOD]
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if(damaged_clothes)
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. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
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@@ -91,7 +96,7 @@
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/obj/item/clothing/shoes/clean_blood()
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..()
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blood_smear = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
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bloody_shoes = list(BLOOD_STATE_BLOOD = 0, BLOOD_STATE_OIL = 0, BLOOD_STATE_NOT_BLOODY = 0)
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blood_state = BLOOD_STATE_NOT_BLOODY
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blood_color = null
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if(ismob(loc))
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@@ -99,4 +104,10 @@
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M.update_inv_shoes()
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/obj/item/proc/negates_gravity()
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return FALSE
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return FALSE
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/obj/item/clothing/shoes/transfer_blood_dna(list/blood_dna)
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..()
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if(blood_dna.len)
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last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
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last_blood_DNA = blood_dna[blood_dna.len]
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