Something about the in operator and spaceDMM version update.
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@@ -135,7 +135,7 @@ GLOBAL_LIST_EMPTY(dirty_vars)
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if(!(locate(/obj/structure/grille) in T))
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var/window_check = 0
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for(var/obj/structure/window/W in T)
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if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
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if(W.dir == turn(C1.dir,180) || (W.dir in list(5,6,9,10)))
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window_check = 1
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break
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if(!window_check)
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